I swear to fuck… All i ever hear is the latest and greatest games always crashing, and or having bugs, or some other bullshit. I sure am glad i gave up on gaming a long time ago. I simply could not function halfway right if I’d continued.
Every big game announcement and release in the last 20 years I’ve heard about you get the “I cant wait, and im on preorder 3 months ahead of time” crowd bitching that the game didn’t get released on time, and when it did they didn’t account for all the rush traffic for the start and the servers were immediately overworked, not that thats the players fault, but its always the same players who never seem to heed the age old warning of Buyer Beware and they do bare blame. One would think by now you’d have recognized this is a pattern that happens over and over and over again on the fucking regular…almost as if it’s planned that way. Maybe be done with it…Maybe it’s time to hang up the controller and find other things to do with life, if you stop paying them they will lose and you will stop losing.
Indie games have never been better. So much good stuff is coming out all the time, and there are some fantastic experiences to be had. You just have to ignore the big releases, that were pressured to put out unfinished games too early by investors.
Exactly. I wonder if it’s possible to make a commercial game that’s fully decentralized. Sell the licenses as NFTs, use activitypub for the masterserver so you just toot out your games, release the game and dedicated server as free binaries. I hate NFTs but they’d be more consumer-rights friendly than the current approach of steam owns everything.
Seriously, it’s a four-player game. Not some MMO clusterfuck. Not an arena shooter bragging about 128 codblops on a single map, like it’s Stand On Nuketown. You need matchmaking - you want anticheat - you’ll do some DRM bullshit. Other than that you should want to offload bandwidth and latency to your players. They’re all on the same team!
I went to work but apparently some of my friends are still struggling to get into games so it’s not fixed yet, we just have caught a downtime period I guess.
Meanwhile Larian (BG3 devs) held the newest patch for one additional day to test it out and make sure it works properly. You really see the difference.
I started getting into games this morning. It’s fun. I don’t like the online-only part of the game, but they support Linux straight from release, and I will always support that.
Same! I have some games launch natively end up being super zoomed into one corner, can’t navigate around or anything. I have no idea what the fix is, but switching to proton works.
I played a bit of payday 2 on my deck and it ran great, I’m not sure if it was using proton or what but I had no issues. I just wish the anti cheat companies would develop their stuff to work on Linux
yeah, it had solo. you’d case the area by yourself while 3 bots stayed behind, until alarms triggered. you could also configure who the bots were and what their loadout was
It does, but as far as I know PD3 still requires an online connection for single player. I've read issues of people lagging in single player, that's crazy.
same way they monetized Payday 2 since it was already pretty live-service-esque in it’s monetization, at least on PC. if they wanted to, they could have just added a battlepass with limited cosmetics alongside the steam marketplace cosmetics of Payday 2
Not a fan of turn based combat in the Yakuza series. I guess I would just watch gameplay for the story. Wish an option to change combat style be implemented.
eurogamer.net
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