2 was such a blast I probably rented the game from my local movie rental chain enough to actually buy the game.
Especially hot after the newest Ninja Gaiden 2 release. It’s almost a lost art having games with such a pure focus on action. It’s like a Michael Bay movie, you’re not watching/playing for the story, you’re playing for the adrenaline rush.
We had a store just around the corner, where I used to live with a friend, we could rent 2 PS1 games for a month for $30 and since we would burn thru both of the games in a week usually we could return them and get 2 more for what the tax would be. Great times and my last console
There’s also a new GOG Dreamlist, where you can vote for your favorite games of yesteryear to get the same treatment. If I might nudge you to the search box and vote for some of the following, you’d have my thanks:
I was hoping for this after the Resident Evil bundle from a few months ago.
The way Dino Crisis 2 managed to turn the tankiness of the RE/Dino Crisis gameplay into an action-packed shooter is stunning to me and I love that game dearly. Replayed it last year and it holds up surprisingly well!
Now let’s hope for a Pararisite Eve GOG release! :D
Parasite Eve is a Square Enix IP, so it’s possible it could get a PC port, but I wouldn’t count on it going to GOG. They’re almost as bad as Nintendo when it comes to hoarding their IPs.
I enjoyed the original Dino Crisis, despite the clunky controls, but I never played the second one because I wasn’t in the mood to deal with the same interface.
You’re saying the controls are better? I might have to give this a shot after 25 years!
Anyone know how it runs on the Steamdeck? I’m aware that Heroic launcher exists, but I haven’t looked into it yet.
Wow AC shadows pre sale levels must be really bad. Not too surprising tho. For a studio that basically said “there’s way more interesting time periods we want to focus on” the fact they finally went to feudal Japan felt more like they ran out of interesting ideas. Doesn’t help ghost of tsushima beat them by a few years and was basically the best AC game since black flag.
In addition to Steam not being subscriptions, Valve has so far not screwed over their users. The way the Ubisoft exec suggested that we should change our attitude really showed what they in plan
I think when all these famous studios were interesting, they still by inertia functioned the way people with actual skills founded them. I’m thinking of BioWare, Black Isle, Obsidian, but reading the history of any famous video game studio gives that impression. It was a rather personal business in 90s and early 00s, it seems.
Then the “professionals” came and started “fixing” everything, and something about today’s computing makes me personally deeply disgusted of anything advertised there.
I don’t want a shooter not better than a hundred Q3 clones, but taking 50GB disk space. I don’t even want it with “photorealistic” (no they aren’t) graphics. I don’t want CK3 because it’s slow and has too much bullshit happening, the secret of success is in quality of content more than amount, and more is not always better if a player gets bored with small events. I admit, I haven’t tried Hogwarts Legacy, put from what people say its open world is as useful as Daggerfall’s map the size of England, because most things on that map are all the same, though as a dungeon crawler Daggerfall is still better than typical modern game. And Star Wars - its Expanded Universe mostly came into existence in the 90s, it’s designed the way very convenient for all kinds of video games, or any entertainment and any secondary art at all, and George Lucas approached that theoretically before making the first movie (the “obscenely huge profits” part he may or may not have considered, but it came as a welcome bonus, I suppose), and still every modern time Star Wars game is just not interesting to me ; my favorite one is KotORII, so there is, of course, a gap between me and the majority, but it’s still baffling how didn’t they even try to make an X-Wing remake.
One can go on. People want to play interesting games. Very few people play games because of “more, better, wider” in ad. The whole idea of a game is to be interesting. It’s entertainment. It’s not “I’ve got a new iPhone and you don’t” dick size contest. Some game being very technically cool, but absolutely bullshit in gameplay, writing, UI design, character design, location design etc, - is not entertaining. Some other game being technically a visual novel (not necessarily), but with all those things done well, - it is entertaining.
So, making a good game doesn’t even require a lot of very competent and very stressed CS heroes working since dawn till dusk to the extent of their ability.
I live in the midst of something that can be very carefully called capitalism. It was called socialism once and then the “socialist administrators” did sort of a rebranding.
I think the big “issue” is that there’s a notable lag between loss of goodwill and loss of income/profit/value, and there’s an even bigger lag between trying to fix goodwill and returns on that. It makes it too hard for any profit-first company to get right.
External MBAs taking over running businesses will either result in this or making a billion dollar company through the heavy exploitation of their workers and the consumers. I think the vast majority are the former though.
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