Yes but I’ll still take a Tiberian Sun and Red Alert 2 remake.
I hope remasters continue for games that are from the era where they relied on specific OS library hacks to get the game running. Those games are hard to run on modern OSs.
I’m reminded of AlphaDream, which died as a company shortly after releasing a remake of a game where the original was still playable on the same console.
I feel publishers are doing small stabs at originals while doing full milk-yo-wallet efforts with remakes/remasters. Pretty conservative approach, imo.
They couldn’t accept that 3 games in, some people would be locked out due to their choices in 1 or 2. Who cares? We have our lives to play them. Lock 'em out. Thats why 1 & 2 were cool, your choices came with you.
Agreed. Drew Karpyshyn was the Lead writer for ME 1 & 2. When Mac Walters took there was a quality drop.
Example: the Dark Matter plot line was dropped and, I seem to recall, this was meant to be the motivation behind the reapers. Creating a psychic species that could control dark matter.
ME books story series also crashed once Drew Karpyshyn left.
To be fair, it can’t be easy finishing off someone else’s work.
This is exactly what I’ve wanted. Anytime we get a plot point that fits in the following lists, I feel like it severely handicaps the writing potential of any other stories you could tell.
Humanity was created for the sole purpose of ???
Everything you’ve experienced is part of a simulation.
Our entire lives are lived for the fight against the ???. But it turns out that whole war was a conspiracy by the patriarchy.
There are many enemies around us. But we may as well throw our swords and guns in the trash, because the only ones who can fight them are the chosen ???, born with special powers.
Not much of humanity is left, so we need to preserve what we can and never ever get into any major conflicts.
This sounds like it could work well, just hope they aren’t given short or unrealistic deadlines by NetEase. The people he’s assembled thus far have released amazing material during their careers when they were given enough time.
With the best workers wanting remote work, not sure what they expect to get from opening an office in Austin. Traffic is terrible, office space costs a ton, and Noone will apply to work in their office.
eurogamer.net
Aktywne