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MJBrune, do gaming w SAG-AFTRA votes unanimously to expand its strike to include the games industry

What people might not catch is that this isn’t artists, designers or engineers. It’s voice actors only. I’m all for people getting what they deserve but as I see voice actors in the games industry demand profit sharing and more rights, I’m reminded that those who actually make the games don’t get that. They have overtime without pay.

Lowbird,

Voice actors are among “those who actually make the games.” Voice acting in particular also is strenuous work that can and does cause physical injury when workers are compelled to work long hours doing rough voices and so on. People end up having to have surgery on their vocal cords.

We don’t need to devalue voice actors to value other game industry workers. The only difference is the voice actors organized first, probably because of the injury risk, and when you form a union you have to define a group that you can reach and coordinate. It shouldn’t be an us vs them among works.

comicallycluttered,

Don’t forget mocap. A lot of actors are doing mocap for games now, which also potentially results in injury.

This also includes stunt workers (who do the more intensive motion capture work) and stunt coordinators, many of whom are in the Screen Actors Guild already.

MJBrune,

They should then let engineers, artists, and designers in their union.

Snowcano,

There are different unions for different trades. Stop trying to sound so smart, you keep failing.

MJBrune,

There are no unions for those trades in games currently. I’m not trying to sound smart. I am trying to tell you why I think VAs are overreaching here.

barsoap,

Oh, great, trade unions. That never caused any issues for worker’s unity. If you can’t organise everyone, from tech lead to cleaning staff, in the same industrial union you’re playing right into the capitalists’ divide and conquer game.

crapwittyname,

Not so. It makes sense to organise in trade unions. The heads of those unions are on the same side most of the time, as it would be in this case, and they can easily coordinate their actions. But in some cases the interests of one trade have no bearing on another, or are even in opposition, in which case it would be somewhere between difficult and impossible to organise a balloted action across the entire union. Thus nullifying the strength of the union and playing right into the capitalist’s hands.

barsoap,

So instead of coming to terms with your fellow workers you rather have them fight capitalists by themselves? Leave them to the scraps the bosses deem sufficient while you’re wheeling away a wagonload of concessions won through your unique bargaining power?

You’re limiting the strength of worker’s. If train conductors don’t strike for train toilet cleaners noone will.

And any opposition between worker’s interests is negligible compared to that between workers and capital, who have no interests in common at all.

crapwittyname,

You’ve misread my comment I think. Unions can coordinate and organise together. So nobody would be leaving their fellow worker to fight by themselves.

hypelightfly,

They need to unionize too. Also count actors are included in the "actually make the games" group. Everyone should be paid well, don't drag a group trying to fix that down because the rest aren't doing anything.

MJBrune,

My bad I didn’t mean to imply they don’t work on the game.

sadreality,

Well maybe every one should be getting a Lil slice? Ehh

MJBrune,

Yeah, that’s how I run my studio.

Bipta,

I’m reminded that those who actually make the games don’t get that. They have overtime without pay.

Yes, capitalism fucks everyone every day unless you fight for what you deserve, usually for decades, and even then only getting half of it. It's surprising that keeping this in mind requires reminders.

Crankpork,

A better deal for one group helps the rest of them by setting precedent.

RandoCalrandian,
@RandoCalrandian@kbin.social avatar

Or ensures the others get locked out, as the business feels the financial sting of the first effort

FlowVoid,

Voice actors have a union.

Designers and engineers generally don’t. Yet.

fracture,

for those in america, CWA, Communication Workers of America, is a union that’s trying to reach out to the developers in the game industry

ampersandrew,
@ampersandrew@kbin.social avatar

I think they asked for that in the last strike, but I haven't seen it mentioned in this one. And some speculated it was only included for something they could drop in the eventual resolution as a form of compromise.

MJBrune,

The Bayonetta lady was asking for profits and took to Twitter to boycott the game when she didn’t get what she wanted. Claiming that she made those games what they are.

ampersandrew,
@ampersandrew@kbin.social avatar

That's not this strike though.

MJBrune,

I never said it was about this strike directly but instead overall how VAs have been pushing to get more than those on the front line of game creation.

bermuda,

You say VAs plural but then gave a singular example

MJBrune,

Here is an article going back to 2015 talking about sag atfra asking for gross profits gameinformer.com/…/developing-video-game-voice-ac…

NRay7882, do games w Mortal Kombat 1 Premium Edition players will get access 5 days early

The shift in mobile gaming in how developers / publishers could nickel & dime different features seeped into paid content. The separation was most of these games were free-to-play or at least ad-supported.

Now, it’s just a double-dip. The filthy casuals will wait while the dedicated fans will pony up their wallets if they want a better product. The one that infuriates me most is exclusive or pre-order content that becomes available to everyone a few months after launch.

Rynelan, do games w Mortal Kombat 1 Premium Edition players will get access 5 days early

I don’t understand these “perks”.

So the game is done and could be released earlier. But just let people give some FOMO and pay extra so they can play “sooner”.

Sometimes I just wish games were like in the past. They released a full game, get some patches to improve. Throw in some extras for free if you’re lucky. And DLC were actual expansion packs that could practically be a whole new game.

STUPIDVIPGUY, do games w Staying up and "bingeing" Starfield "literally saved" this player's life

… smoke detector

Rhynoplaz,

Couldn’t afford one after buying a bootleg Series X.

cloudless, do games w Staying up and "bingeing" Starfield "literally saved" this player's life
@cloudless@feddit.uk avatar

I saved my life by sleeping and not playing Starfield at all. Checkmate.

drspod, do games w Staying up and "bingeing" Starfield "literally saved" this player's life

A Starfield player has credited the sci-fi game with saving their life after they stayed up late to play it and was awake when their apartment complex caught fire.

u/Tidyckilla took to Starfield’s subreddit over the weekend to report their amazing escape, saying that if they hadn’t been awake “bingeing” the game when the fire broke out, the player and their wife would likely have “died to smoke inhalation”.

Saved you a click. Website is trash anyway.

Frogster8,

Yeah, a click bait article written based on an anecdote with no real substance or purpose, might as well be a YouTube short

Pixlbabble, do games w SAG-AFTRA votes unanimously to expand its strike to include the games industry

Start the clock for how long it will take for Indy’s to be the worst people on earth…

atticus88th, do games w SAG-AFTRA votes unanimously to expand its strike to include the games industry

Indie Developers right now: Oh no… anyways.

Abdoanmes, do xbox w Little Nightmares 3 doesn't have couch co-op to preserve "atmosphere and immersion"

“Co-op was the most requested feature and we had it in our prior games, but we decided screw you, we arent going to put in couch co-op. We’ll make up something about tension being lost, and how it’s not a party game. Oh, but we’ll still have online co-op where the tension will be there because you are sitting alone from each other I guess.”

toxicbubble, do games w SAG-AFTRA votes unanimously to expand its strike to include the games industry

I’m okay with this, the quality of game writing has been stagnant lately with a few exceptions each year

PelagiusSeptim,

Actors are not writers.

FlyingSquid, do games w SAG-AFTRA votes unanimously to expand its strike to include the games industry
@FlyingSquid@lemmy.world avatar

Excellent! Power to the people!

PenguinTD, do gaming w SAG-AFTRA votes unanimously to expand its strike to include the games industry

I wonder how many are actually in union to gain that bargain power?

there1snospoon,

I know most if not all of the cast of Critical Role (who are voice actors for many video games) are members. Ashley Johnson is the voice of Ellie for TLoU, so if they’re working on TLoU3, they’ll likely have to delay it.

PenguinTD,

I was hoping this extends to many other departments.

ram,
@ram@lemmy.ca avatar

It doesn’t, unfortunately. Programmers, animators, concept artists, designers, each need to unionize in order to leverage collective action grants at the bargaining table. With last week’s decision by the NLRB though, it’s certain to be easier than ever to get unionized. Still, the amount of coordination it gets to even petition the NLRB to have your union recognized is no small feat. Just now it’ll be that much more difficult to bust a union election

NuPNuA,

Wasn’t there a threat of a game VA strike a few years ago and it turned out that some of the bigger names like Troy Baker aren’t in the Union?0

Kirkkh, (edited ) do gaming w SAG-AFTRA votes unanimously to expand its strike to include the games industry

SAG is going be in for a shock when they realize movie executives are kittens compared to a gaming exec.

AnarchistArtificer,

How so?

MJBrune,

Everyone in the games industry is vastly underpaid because of the glory of working on games. Game Execs are ruthless to gamble and exploit where they can. Crunch exists mainly in the games industry for a reason. You don’t hear of any other industry where office workers are getting early on-set PTSD symptoms from their job.

On top of that, if you are a woman, you will get a lot of people trying to either sleep with you or talk down to you like you are a child.

MJBrune,

Absolutely, gaming execs won’t give profits to anyone.

blanketswithsmallpox, (edited ) do gaming w SAG-AFTRA votes unanimously to expand its strike to include the games industry
@blanketswithsmallpox@kbin.social avatar

Either everyone needs to get royalties or nobody does.

Pay your voice actors right the first time instead of paying them shit per line. Or if your video game becomes an astounding success, all 1,000 people get a slice of that 100,000,000 million it made in sales via residuals. A cool $100,000 for everyone!

Don't forget to advocate for yourself even if you have a union. Nobody ever gets paid more by saying nothing.

lemonadebunny,
@lemonadebunny@lemmy.ca avatar

or nobody does

Be careful, Disney might like that idea

blanketswithsmallpox,
@blanketswithsmallpox@kbin.social avatar

Great. Their CEO can make $2,000,000 / year and the rest $100,000 capping their maximum pay at 20x their lowest paid employee.

https://www.epi.org/publication/ceo-pay-in-2021/

RandoCalrandian,
@RandoCalrandian@kbin.social avatar

The coders have their copyrighted works replicated infinitely without royalties as well.

What makes a voice actor’s contributions more meaningful than that? Especially since they can get a half decent voice performance out of any coder and the right generative software which already exists.

blanketswithsmallpox, (edited )
@blanketswithsmallpox@kbin.social avatar

Yeah perpetual royalties are a nonsense slippery slope. People are pushing for it in all the wrong ways wanting a piece of the pie from the higher ups when in reality the way the money flows just needs to be altered.

Bridge and road crews don't get to get a penny every time someone drives over stuff.

Creation does not mean benefit in perpetuity. It means you created something. You should be paid properly for it, yes, but it doesn't mean every time someone mentions your book you get a penny from them lol.

Melancholy Elephants was a great Hugo Award short story about this very thing written in 1983. It's a great read for those who want to go in a bit blind. http://spiderrobinson.com/melancholyelephants.html

How the hell do you spoiler tag on Kbin? lol

not_amm,

I think that the main problem is that companies keep getting revenue even if actors don’t. Book writers don’t stop earning money just because they wrote their book 5 years ago, and yes, they don’t win money for reselling, but companies like Amazon and their editorials will keep earning money because of their work, so why shouldn’t the writers earn money?

If your work isnt being streamed or sold, well, you won’t see much. But still, you signed a contract, like the old perpetual pensions.

MJBrune,

Creation does not mean benefit in perpetuity. It means you created something. You should be paid properly for it, yes, but it doesn’t mean every time someone mentions your book you get a penny from them lol.

Frankly, this is what people in this thread are missing. I’d argue profits are reserved for those who dedicated themselves to making the game. Putting heart and soul into it. Sometimes that can be a VA but most of the time those VAs are like “Listen, we got a week to do this within budget and I AM NOT doing any more than that!”

It’s absolutely fine to draw that line but it’s not fine to then expect profits for doing just the minimum to get the job done. You’ll see a lot of studios just go get non-unionized VAs. People trying to break into the games industry as VAs are a dime a dozen and so any attempt at getting profits as a whole is going to fail.

MJBrune,

Either everyone needs to get royalties or nobody does.

Absolutely agree. Otherwise giving someone royalties is a spit on the face of everyone else on the team.

FrankTheHealer, do games w SAG-AFTRA votes unanimously to expand its strike to include the games industry

Good for them. More power to them!

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