My favourite lets player has finally picked this up. I will neverbe able to experience it fresh ever again… So watching others is the closest I’ll ever get.
A million percent agree. If you haven’t played it yet, look nothing up and play it as blindly as possible. I’m so glad I did and wish I could do it again.
For real. It’s an amazing game that just can’t be the same again once you know all its secrets.
I bought it for two of my friends, and they both ended up hating it lol. I don’t blame them, but I think it’s very much to do with the mentality of how you approach the experience.
One friend just got plain stuck and gave up. The other found it frustrating that they were doing the same thing several times over, and just wanted to rush as quickly as they could to make progress.
Personally, I enjoyed the slow pace of discovery. I loved that feeling of being a true explorer, discoving facets of lost civilisation. Watching in melancholic awe as a world crumbled around me. Finding just a small piece of new information was always a joy, and made it feel worthwhile to get there, even if I’d done 90% of the journey before.
Slowly getting richer in a game where the only currency is knowledge.
I think if I played this game myself I never would have finished it. I actually watched a play through on YouTube by someone that was actually competent at puzzle games, and had a great experience. Then I ended up playing through it myself a few years later, knowing the story actually helped keep me motivated. It really is an incredible game.
Even if the common advice is to avoid spoilers, I’m glad you found your own way to enjoy it :)
I’m sure I could play it again myself and still enjoy the atmosphere, even if the discoveries weren’t new. Or maybe it would be fun to watch a stream of someone else playing for the first time instead!
This was the game where I couldn’t figure out how to fly the space ship properly, and then I went to land on a strange abandoned space station and couldn’t figure out what to do there beyond reading some alien text that didn’t make much sense, right?
I’m sure I didn’t give it a fair lick, it’s just it took up 2 hours of my time and didn’t hook or particularly engage me up to that point, so I didn’t feel like going back in and slogging through the slow burn to get to the good stuff.
That’s on me I suppose, I should try it again!
Does it pick up and get a little more interesting and robust, at least? I’m not looking for hardcore shooter action, but like, I dunno, interesting people, engaging quests and cool places to go whilst doing them, and such. Something to keep me interested, you know?
Everyone’s different, of course, walking simulators with the occasional small bit of world building text to read just aren’t for me is all.
Without giving any specific spoilers, the game has a primarily archaeological feel, you will be following breadcrumbs around to various places in the solar system (your journal is important!!!) and learning about the ancient civilization that mysteriously disappeared. finally piecing together the whole picture is one of the most powerful moments I've ever had in gaming. while there are some NPCs to talk to, the game is primarily driven by your own exploration and the knowledge you pick up along the way.
there's no "correct order" to do things in, so if you feel like you've hit a dead end or you can't figure out what you should be doing at a particular place, consider going somewhere else. and most importantly: follow your curiosity
Well it aims for the planet you want to go to, goes in a straight line and makes sure you don’t hit that planet by slowing down when getting close to it, if something gets in the way it doesn’t course correct though
Don’t feel bad, on my first flight I ran into the sun by accident.
Kept working on it and was rewarded with the rest of the game. For real I continued to die to spaceship piloting issues but it didn’t ruin the game for me.
In your ship there is a computer at the back (to the right when you enter). That computer contains a digital investigation board - y’know, with the photos connected by string and stuff.
Once you find that, the game really starts to make sense. It’s not a walking simulator, it’s an active crime scene. I won’t say what “crime” (and I’m being somewhat metaphorical here), in case you didn’t play long enough (about 12 minutes after you encounter the statue in the museum) for The Event to happen (The Event will make you think very differently about what this game is, but I can’t talk about that. We don’t talk about The Event). But that’s basically what’s happening. There’s a problem, and you have to solve it, but to do that you’ll have to unearth years of lost history, piecing together the story of an alien civilization that has visited your star system. The gameplay is primarily about exploration, trying to figure out where to find and how to get to the clues you need to put everything together. Slowly, the murder board fills in, the pieces connect, the list of suspects narrows, and you spiral in towards a genuinely shocking and heart wrenching conclusion.
Does it get good? My friend, it gets EPIC. The sheer scale the plot operates on is mind blowing. The ending destroyed me; easily one of the best stories I’ve ever encountered in a video game.
The flight mechanics are intentionally fiddly. You will get used to them eventually. The gameplay is exciting, sometimes terrifying, but don’t expect them to like give you a gun or anything. It’s a puzzle game, but the puzzles are never a fucking Sudoku. If you can handle that, it’s one of the best games ever made.
The investigation board didn’t really help me. Basically just said somewhere on this planet is a clue, so spend several loops trying to get into the locked areas. I also got tired of the janky physics and quit, even after successfully navigating the portal bramble place
It really should be part of the title of the game. Outer Wilds: don’t look anything up, just play it.
I very nearly had to use a guide at one point but I stayed strong as everything I’d read said I’d regret it if I did. So glad I didn’t as the joy of discovery in this game is unparalleled. Top 5 gaming experience of all time, I reckon.
I tried, I really did. But a few hours in, I just didn’t like the gameplay even though I thought I would’ve loved it and the other new games I had waiting won.
Maybe I should grind through. Is there a point where it suddenly gets good a few hours in? Or is it just not for me, despite everything on the book’s cover?
I think it was the puzzles and lack of guidance. Not really knowing if I’m in the right place doing the right thing. Maybe I’ll try again with a bit of a guide until it hooks in and I get it.
In Colombia we had a version of PES that had the colombian teams. It was just the international teams, but with the skin colors of ther uniforms and names of the players changed.
I wonder why PES specifically is so popular for this? I think it has something to do with PS2’s being able to play burned discs without needing a hardware mod, but i’m not 100% sure.
Playstation gained a lot of popularity on latinamerica for being able to be pirated, and PES and Winning Eleven before it, were way better football games than Fifa. I remember the first time playing them after years of Fifa and feeling the field huge, but then you would back to Fifa to feel like your playing mini football. And that huge field made it more about passing the ball to advance, while in Fifa you could rush from the center of the field and easily took a shoot and mark, more alike a basketball game.
They were much more tactical and had better controls too, visually and audio better and just more polished. The PES series (before they renamed it from ISS) were just the better games back then. I started with International Superstar Soccer Deluxe on the SNES and wasn’t even a big sports fan. But got obsessed (well not that extreme maybe) with this game. And then the Nintendo 64 followup International Superstar Soccer 64 was phenomenal! Everyone compared it to FIFA 64 and it was clear and cut which game was better for the majority. I’ve played PES98 on original PSX too.
Today, people can’t understand how good these games were back then compared to any other football/soccer game at that time.
Many people including me consider PES 2007 as the best football game ever released. Even current new football games doesn’t give the same vibes as playing that game.
As a Brazilian who grew up in a not too remote area, modchipped PS2s were everywhere growing up, as it was the only realistic option to game for the vast majority. Things have shifted a bit these days, but it did use to be like that.
As a result, I don’t think I’ve ever seen a legit PS2 game or an og Xbox/GameCube for that matter lol.
John Jacob Astor IV (July 13, 1864 – April 15, 1912) was an American business magnate, real estate developer, investor, writer, lieutenant colonel in the Spanish–American War, and a prominent member of the Astor family.
Probably explains why the description of the book sounds like American power fantasy. Interesting to hear of sci-fi from so long ago though.
That’s interesting, Disgaea has a similar mechanic present in its game called the Dark Assembly, where you basically either bribe or kill the senators to make them vote with you.
Even more unusual variants include […] a game which, instead of allowing voting on rules, splits into two sub-games, one with the rule, and one without it.
Back in high school we played a game of this on the occasional Thursday night, as well as one long term game that took months and had its own dedicated wiki. It got pretty surreal pretty quick. The one set day a month you got penalized for each time you used a foreign loanword was brutal.
Someone to act as the writer while the rest of the group debates and votes should work. Imagine people then fighting over to make rules such that the writer may never type in specific words!
In my experience, the game tends to get very “meta” very quickly. Someone could add a rule that “nobody write down the rules”, unless you had the “person X writes down the rules” as an immutable rule, so the moment someone wants to make it mutable… beware!
en.wikipedia.org
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