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crossmr, do gaming w The Fuss Over The Term 'JRPG' Says A Lot About The State Of The Genre

I'm old enough to remember these terms developing. I can remember when the first Diablo came out and called itself an 'ARPG'. There was some controversy over this term and simply the use of the term RPG. As video games developed, there was some prestige around the 'RPG' label. By the late 90s, you were looking at a lot of well loved and top games using the term. Gold Box Games, Bard's Tale, Ultima, JRPGs like Phantasy Star and Final Fantasy, Dragon Warrior, etc.

Diablo is the first game that I can recall that really prominently advertised itself as an ARPG. They did this of course because it wasn't really as deep as the rest of them. There weren't a lot of 'choices' to be made in this game. You set up your character and ran through the dungeon. They wanted to use the 'RPG' label because it was well regarded at the time and helped move units. It was a lot like calling an RV a sports car because sports cars have wheels, doors, can drive on the road. ARPGs had RPG mechanics, in that there were things like stats and you could choose abilities/spells on level up. But they really weren't RPGs.

Around that time in PC Gamer there was a great column about what made an RPG an RPG and it was clear that games like Diablo weren't it, the key from that was an RPG had players making meaningful choices that had a lasting impact on the game world. Whether you threw fireballs or lightning bolts wasn't exactly a meaningful choice that had impact on the game world.

When it came to JPRGs vs RPGs, the difference was always fairly clear. RPGs were of the D&D variety. While they featured magic, the system itself was somewhat grounded in reality. JRPGs had a distinct style. Big numbers, wild combos, certain aesthetics, etc. To me the JRPG label makes sense, because it is a different style of game. I would note that JRPGs though really didn't fit the definition of RPG for the most part, a lot of 'RPGs' didn't because there was very little decision making. They were quest style games where you had a party that levelled up, but you weren't making many decisions in the game that had much an impact.

I think the labels are absolutely important for distinguishing the type of game it is. People want to know what they're getting into when they play it. If I'm expecting Baldur's gate and get Diablo, I'm probably going to be a bit disappointed.

Darkard, do games w Creative Assembly Reportedly Working On A Total War: Star Wars Game

How would star wars even work in a total war game?

I can see the hero characters like jedi and such fit with how they work in the WarHammer games. Things like tanks and walkers filling the space of single and low unit count monster troops.

But would regular troopers be standing in lines of 50? I suppose it’s not a stretch of the imagination to think they could make smaller infantry units, but I have always associated the total war games with dragging out the lines of my spears and flanking cavalry rather than flicking small teams of shooters into cover positions

Archelon,

The Battles of Naboo and Geonosis basically play out as line battles with massive groups marching in formations at each other, not to mention most of the Tartakovsky clone wars, so I could see CA approaching it like Empire Total War with hover tanks.

Honestly, I doubt whether CA are even willing to adapt their formula enough to actually have small teams of shooters flicking into cover positions.

wahming, (edited ) do games w Dave The Diver Director Says Future Updates Will Add New Side Missions And Fish

How about getting the game to play at 60 freaking FPS

Edit: I guess from the downvotes that everybody’s playing this on their custom gaming rig. Seriously, the performance is awful for a pixel art game

FracturedEel,

Are you playing it on a potato

wahming,

1 year old macbook pro, which you’d think would suffice for a game of this graphical quality

sparse_neuron,

Works at 60FPS on a Steam deck so not sure what’s going on with your machine.

wahming,

1 year old macbook pro, which you’d think would suffice for a game of this graphical quality

sparse_neuron,

Sounds more like a Mac software issue then a game issue.

guiguinofake, do games w Next Xbox Rumors Surface; No Devkits Available to Developers Yet (aiming for 2027); EDIT: And new handheld later this year

What the fuck we’re 5 years into this console gen? They didn’t even start releasing the real games yet. I can’t think of a single Xbox exclusive titles and ps5 has what, astro bot and the friggin 17th FF7 remake?

moakley,

PS5 had Spider-Man 2.

For Xbox Series X there’s Starfield.

For the generation as a whole, it was worth upgrading for Baldur’s Gate 3.

DoucheBagMcSwag, do games w Next Xbox Rumors Surface; No Devkits Available to Developers Yet (aiming for 2027); EDIT: And new handheld later this year

Xbox lost the console wars and is retreating to PC. This makes sense

LandedGentry, (edited )

deleted_by_author

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  • ampersandrew,
    @ampersandrew@lemmy.world avatar

    Sony’s not doing great right now either. They’re either matching or several million units behind where they were with the PS4 at the same point in the console generation; given that their closest competition has been decimated, that’s not great for them. They don’t make games as quickly as they used to, which means they don’t make as many as they used to, and their margins are slimmer on their successes while the failures like Concord and PSVR2 hurt more. Both of those consoles are rapidly headed toward a future that only looks like personal computers for high-end gaming. Nintendo is at least mostly immune to this for at least the Switch 2 generation.

    LandedGentry, (edited )

    deleted_by_author

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  • ampersandrew,
    @ampersandrew@lemmy.world avatar

    That’s comparing Pro to Pro. I meant all PS5s were trailing behind all PS4s by several million units at the same point in time as of a few months ago. Allegedly, after that report was published, Sony had their best PlayStation quarter ever, but I don’t remember if they disclosed which metric they were measuring that in, and there’s a good chance their best quarter ever still didn’t make up that deficit.

    Hyphlosion,

    Can I have a turkey sandwich?

    ryathal,

    Retreating to PC makes sense, because PC won the console war.

    Hyphlosion,

    PC will never “win” a console war because it lacks the plug and play convenience of consoles.

    ampersandrew,
    @ampersandrew@lemmy.world avatar

    Tell that to PC’s growth and consoles’ decline. Plus the new Xboxes mentioned in this very article are seeking to be exactly that, much like what the Steam Deck does today. It will play PC games but will be called an Xbox.

    Hyphlosion,

    Okay I will.

    PC isn’t a part of the console war and therefore can’t “win.”

    Happy? I told it.

    ampersandrew,
    @ampersandrew@lemmy.world avatar

    If consoles cease to exist as we know them because they just became PCs, then what does that mean for a console war?

    Hyphlosion,

    Why is there even a console war in the first place? Who really cares these days? Just get what you want.

    Me? I’m lazy and don’t want to put the effort into building a PC or worrying about optimization, viruses, etc. So I just get a gaming box to plug in and play.

    Buddahriffic, do games w 10 Most Disappointing Games of 2024, Ranked

    I’m more curious if there were any AAA games that didn’t disappoint this year.

    AngryCommieKender,

    I wouldn’t call Factorio AAA, but with their ever increasing price tag, Space Age certainly feels like one of the best made “AAA” Games of the year.

    Buddahriffic,

    Yeah, the line between AAA and Indy games is kinda blurred at this point. Especially because quality has split into production quality and gameplay quality and higher production quality seems to be getting more accessible to smaller dev teams.

    Like I’ve been playing Enshrouded and have been enjoying it. It’s a large game (like I think the map is comparable to a WoW continent with fewer total regions but each region is larger… I think it’s a bit bigger than breath of the wild) but I have no idea if it would fall into the AAA box or not. Nothing about the game screams “Indy” or “small development team” other than the game being (IMO) really well done and not feeling like a product of a ??? step between “start making game” and “profit” like so many AAA games have felt like with all their season passes and MTX.

    Ultimately, “good game” vs “bad game” is more important than “AAA” vs “Indy” (or whatever other categories), which is why I first asked about it. My bias has gotten to the point where I’ll ignore a lot of the games that look like they are AAA games tuned for engagement and profit rather than necessarily being fun, but I could be missing out.

    Valencia,

    I thought dragons dogma 2 was pretty fun. It had its issues but I don’t regret buying it

    djsoren19,

    I think Dragon’s Dogma 2 is great for newcomers to the series, but I can understand if a fan of the original was disappointed that it’s basically just the first game again.

    AFallingAnvil, do games w Creative Assembly Reportedly Working On A Total War: Star Wars Game
    @AFallingAnvil@lemmy.ca avatar

    Empire at War my beloved… That all they need to do, no major changes just remake it.

    Archelon,

    Well, maybe take the land battles into more of a Dawn of War or Tiberium Wars direction. Other than that, make everything bigger and more detailed.

    Pratai, do games w Gothic: We Got A Sneak Peek At The Remake Of A Classic RPG From The 2000s

    I really wish these developers would stop making remakes and start making new games. Same with movies. This shit needs to stop.

    Naz,

    While I agree with the general sentiment, Gothic 1 is basically unplayable on modern hardware. It outright crashes, and a generation of players misses out on one of the best/most pivotal western cRPGs in history.

    Not to mention, graphics cards and even the worst potato are so much more powerful than our gaming rigs in 2001 that we can afford more than 32 MB of video memory for textures that don’t look like blurry smears, or perhaps, characters with actual fingers.

    agressivelyPassive,

    Both could be fixed by mods/patches - even official ones. You don’t need a remake.

    Old games, just like old movies, are only relevant and great as products of their time. Gothic is dated as hell in many regards - which is perfectly ok - so a remake would either be just a glorified texture pack or wouldn’t be true to the original.

    Make it playable, add new textures, higher resolution, etc. where possible, but don’t change the actual game.

    Naz,

    I agree with that

    all-knight-party,
    @all-knight-party@kbin.cafe avatar

    Some games are so borked from a technical perspective they'd need a remake to work right, like Oblivion. That game is so technically bottlenecked by itself that even on modern hardware I fucking stutter, and I've trawled so many performance mods with fellow players in the comments just having to come to terms with the fact that no mod can fix the inherently poor optimization on an engine level.

    Remakes can definitely be warranted in certain cases. Sometimes it's easier to just start over clean than try to untangle an existing mess and Frankenstein it back together. Sometimes making vast changes can produce an alternative reality of a game to be enjoyed by more or a different audience, like the Resident Evil Remakes, which are fucking excellent, or the FF7 remake, which, while contentious, is mostly only so because of purists, who do still have the original they can play (and I do believe companies should always keep the original around)

    And009,

    This generation can’t figure out that game anyway. It’ll be more difficult than darksouls

    Gullible,

    Games that would appreciate an update never receive one and games that wouldn’t receive several. That is to say, give me ps1/ps2 armored core remakes without terrible controls already. They would surely be profitable now.

    Zoidsberg, do games w Gothic: We Got A Sneak Peek At The Remake Of A Classic RPG From The 2000s
    @Zoidsberg@lemmy.ca avatar

    classic

    2000s

    Ah, I guess I’m old now.

    nanoUFO,
    @nanoUFO@sh.itjust.works avatar

    You hate to see it

    derin, do gaming w Let's Just Calm Down About The Nudity In Baldur's Gate 3
    @derin@lemmy.beru.co avatar

    Who are the streamers whining about this? I guess I haven’t been exposed to the controversy yet, so I’m curious what they’re saying.

    stopthatgirl7,
    !deleted7120 avatar

    Yeah, I really wish the writer had linked to some examples of what they’re talking about.

    TheRazorX,

    Best thing i could find on it. doesn't seem like it's actually a controversy

    Flamekebab, do games w Next Xbox Rumors Surface; No Devkits Available to Developers Yet (aiming for 2027); EDIT: And new handheld later this year
    @Flamekebab@piefed.social avatar

    Sounds like I'm never going to have a reason to buy a current generation console.

    TheRtRevKaiser, do gaming w Let's Just Calm Down About The Nudity In Baldur's Gate 3
    @TheRtRevKaiser@beehaw.org avatar

    Locking this thread as the discussion seems to be devolving.

    grimaferve, do gaming w Let's Just Calm Down About The Nudity In Baldur's Gate 3

    I mostly agree. Games of all types can co-exist and knowing this doesn't ruin enjoyment of the games that I do play.

    Like Skyrim modding for example, there's so many mods that display fanservice, nudity and even intercourse. Does that ruin the game for me? Not at all. In fact, I still play it despite that knowledge. I simply choose not to use mods that I don't want to use.

    Or a certain magicky wizarding game, that game can exist too without wishing death on people who want to play it. Doesn't mean I have to play it, nor does it ruin gaming for me.

    Instead, the logical thing to do would be to pass on this game and find another. I fully understand that BG3 is one of the games of our lifetime, but it's not the game for me. (Of which there are many)

    As someone who grew up watching my father crawl through dungeons (I think he enjoyed IWD more than BG), it's great to see Baldur's Gate at the forefront. Hopefully more of my childhood favourite RPGs will come back. I'd love to see Dungeon Siege and Neverwinter Nights brought back.

    Karak,

    The wizarding game upsets me. I grew up with that series and it is literally a game I would have loved to play as a kid, but I don't want to support the TERF. Low-key hoping it comes to ps+ so I can get it without giving them money.

    Hyphlosion, do games w Next Xbox Rumors Surface; No Devkits Available to Developers Yet (aiming for 2027); EDIT: And new handheld later this year

    Not sure why people are acting surprised about this. The generations usually have been between 5-7 years. It will already have been five years this upcoming November. So 2027 sounds about right.

    FlashMobOfOne, do games w Creative Assembly Reportedly Working On A Total War: Star Wars Game
    @FlashMobOfOne@lemmy.world avatar

    Ooo, that’d be fun!

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