Lots of people feel this way. This thing is going to come in at a price around $650 or $700, sell pretty much exclusively to the people who need the latest high-end PlayStation regardless, and then free up a bit of inventory of second hand vanilla PS5s. It’s a way to justify keeping prices high, because they can’t afford to lower them.
Whoa, I didn't know that. The Dreamcast's 9/9/99 launch date in North America is so memorable, I had no idea that the Playstation came out exactly four years earlier. So there are two birthdays today!
Honestly, it's pretty far into the PS5's lifecycle at this point. I think a PS5 Pro this late into the current generation would be a bad move, because a PS6 is undoubtedly around the corner in just a few years and will effectively obsolesce a PS5 Pro, anyway.
If they released a Pro version last year, that'd make more sense. But unless Sony's expecting this generation to stretch out longer than normal, this just doesn't seem like a good idea.
That announcement stream was so weird. 4 minutes of Mark Cerny talking about the features of the PS5 like it didn’t come out 4 years ago, 3 minutes of explaining the PS5 Pro “Big 3” features of GPU upgrade, advanced ray tracing, and PlayStation Spectral Super Resolution, and 2 minutes of trailers that looked too (heh) similar to current PS5 gameplay. It’s like they know that it’s impossible to make a new console look good in trailers anymore, so they just rushed to get it over with because everyone has already decided whether or not they want to pay even more for an upgraded PS5.
At least the price for the base PS5 should come down on the used market?
I guess my thinking was that people will sell their base PS5 after they buy the Pro, and basic supply-and-demand says that more PS5’s on the used market equals lower prices. It might not come down a lot, but I think it will come down.
We are at a point of extreme diminishing returns when it comes to video game visuals. Not saying that games can’t look better than they already do, but the improvements are miniscule.
blog.playstation.com
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