Running counts! Also treadmills or walking pads, as long as you have your phone in your pocket.
Smart watches are not supported yet, but coming. Smart watch support would already work great on iOS, but we’re held up by Google with it as they introduced Health Connect for smart watch integrations and it’s a buggy mess at the moment. Google Fit APIs (that would’ve worked nicely) are deprecated.
Looks cool, and I'll check it out on release. If you want beta testers though, make it easier to sign up. I'm not going to write an essay just to maybe get beta access.
I’ve been playing for a few months now. I love the concept, the art and the atmosphere of it. And I feel it’s been making me walk more. However, I can’t seem to make any substantial progress in the game. I’m still stuck on the starting landmass (Jarvonia), and while doing activities gets me raw materials and the occasional rare item, I can’t seem to do anything with them as transforming those requires skills I don’t have and don’t know how to obtain.
Am I missing something ? Am I just not walking enough ?
In order to process higher level materials, you need to level up your craftings skills: Carpentry, Crafting, Smithing. You need to start with low end materials, which you have levels for. Then you can move onto higher level recipes.
When you craft yourself some good gear, progress in the game is a lot faster and you’ll find yourself progressing to further areas.
Looked over your privacy policy and it seems pretty reasonable. I was curious about how location is used though - could you give me the gist of what kind of in-game features I might miss out on by denying location permissions?
Location Data. We collect location data such as information about your device's location, which can be either precise or imprecise. How much information we collect depends on the type and settings of the device you use to access the Services. For example, we may use GPS and other technologies to collect geolocation data that tells us your current location (based on your IP address). You can opt out of allowing us to collect this information either by refusing access to the information or by disabling your Location setting on your device. However, if you choose to opt out, you may not be able to use certain aspects of the Services.
I was asking for clarification about the last line.
Not sure - but I just looked in my version and the only permissions I have enabled are notifications and physical activity and everything works.
Maybe that's a holdover they need to delete?
Yup, mention of GPS is a holdover as I’ve used some privacy policy templates to create the policy. Legal writing isn’t really something I’ve done as an indie game dev before :D
The game doesn’t use location permission and doesn’t ask for it, and it will never require GPS data. We have that clause because we might at some point want to do rough location estimates using IP addresses, for instance to see how many players we have from specific countries.
I suck at writing legal stuff and English isn’t my native language, so I wrote the policy using different templates. We should probably remove the mention of GPS entirely as it’s quite misleading.
I definitely wouldn't recommend tweaking a legal document without the advice of a lawyer, especially when it's not in your native language, but hopefully the project will raise enough funds that you'll be able to hire someone to do that soon though! Fitness games are good ideas, and the art here looks real cute.
Thank you! Definitely our plan to get these documents through a lawyer when we can afford one. One of the surprises to me has been how many things there are these days that indie devs like myself need to deal with that are completely non-related (legal especially), and how expensive those can be. As we want to stay independent, we don’t have legal help from publishers, stakeholders etc. to deal with such.
Just chiming in to say that I enjoy this game. I just noticed accidentally that I can search in the inventory/bank for things other than the names of items, like searching for “carpentry” returns all of the gear and tools that have carpentry bonuses! That’s a really big deal for me because the bank is so full I was keeping notes outside the game on which tools and gear I need for each skill.
Yup, the search helps but we do have plans to introduce better bank & inventory management. Next update will include gear sets, so you can easily save some presets to equip.
And thank you so much, I love to hear that people are having fun with the game!
Maybe it gets to be more scummy than you want, but how about notifications when you have no activity going? Like when you finish traveling or your inventory fills up.
The FAQ states it. Looks like some combination of subscription for multiplayer elements / ongoing events or a one time fee for Single-Player. Tho, tbd. He hasn't really asked for feedback on that so far.
Hello! Gear sets are actually coming in the very next update to the game, that feature is already pretty much finished. Most recent devblog covers this more! We held a poll about what are the most frequently asked QOL, and gear sets were #1 so we started with that.
It’s kinda supported - if you have your phone in your pocket you do get some steps, but it’s not as efficient as walking.
I’m Finnish myself and my German skills aren’t that great :D The translations for the game are made by the community, you can help correcting errors at translate.walkscape.app (the tool is currently hosted on a very underspecced server so it’s laggy, we’ll be moving it to a beefier one soon)
Edit: Well this was sooner than I thought, I’ve moved it to another server and should be very usable now.
When it comes to tracking, smart watch support is the most frequently asked addition and biking is the second. We will definitely add biking after smart watch support, as long as we find a viable way to do that. Biking relies quite heavily on GPS data which we don’t want to deal with, so we would likely be using Apple Health and on Android some specific apps to pull that data from.
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