Finally actually started Endwalker in FFXIV and I’m enjoying it.
Tried Outward with a friend. We liked the initial quest, but we didn’t enjoy the game after that and didn’t feel like continuing it. We are trying Guild Wars 2 now, and it’s enjoyable enough, but I’m a bit confused on what to do and why do it.
I just got Ballionaire on my desktop and it’s more fun than I ever thought it would be. It’s a Balatro situation where at first it didn’t sound like a fun game to play, then I played it and it’s up my alley. Only things I personally don’t like about it are the dancing stick figure things on the main menu or when a run is over, but that’s just personal preference more than a critic of the game.
I also got into the 2.01 update of Pokemon Rogue Emerald (Emerald Rouge?) and even though it’s a lot different, I’m enjoying it so far.
Besides that, have not doneuch outside of mobile gaming since I have to RMA my deck.
Just acquired Grim Dawn in the steam sale thanks to another post on Lemmy last night. Gameplay-wise, I'm enjoying it, but playing on my steam deck is slightly problematic as it won't show a cursor when I'm trying to select anything (inventory, skill tree, etc). So I have to keep using the dpad until I can guess where I am and navigate that way.
Needed a full remake tbh. Some odd bugs as well, genuinely baffling in places. A couple of the new textures look worse than the old ones. A quick save/load feature would have gone a long way at the Drowned Abbey. SR2 combat isn’t hard (once you realise that the blocked attacks are still damaging the enemy despite having absolutely no feedback) but everything is so much more of a chore than the first game, and there’s nothing outside the main path to discover.
Tomb Raider 3 Remaster.
A game that makes you say “this level is a pain in the arse” on every level, but at least it has quick save and load. How I ever did this on PS1 with limited saves I’ll never know.
Astro Bot.
A glorified advert for all things Playstation, but a nice trip down memory lane regardless, as well as being fun to play.
Project Zomboid just released version 42 beta, so all PZ all the time for me. I’m just living the farming life and getting into the new crafting system in between smacking zombies. Very satisfying.
The Greece DLC released about a month ago, and I just picked it up in the last few days. Lots of fun so far, the map is starting to get pretty big. I’m planning to do another long haul across the whole map at some point.
I think there are too many JRPGs that still use their battle system in support of their narrative for it to be considered anything other than a core system in those games. That’s especially the case in lower budget games in the genre.
Larger budget projects are branching more and more into side content/worldbuilding, but I’d argue it’s still highly underdeveloped in the genre when compared with western RPGs, in quality if not also in quantity. Persona and Yakuza are exceptions, rather than the rule. Persona is doing something entirely different (and well enough that it’s being emulated now) while Yakuza, as you say, carry a lot of that over from prior development into its RPGs from the series’ action games.
So I have played both and while I like both be aware Neva plays different. There are fail states unlike gris. So the flow is different but still good. I never got frustrated with gris and did slightly with Neva
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