Every once in a while I decide to replay StarCraft. I always breeze through the Terran and Zerg campaigns and the first few Protoss levels. Homeland is a struggle but I can get through it. I can never seem to beat The Trial of Tassadar though. I always get destroyed before I can even venture out of my base.
I just learned that the intent for that level is to pause the game and switch which turtle you’re playing because they get a full health bar when you do.
Excellent horror level, with great resource starvation that forces you to use the gravity gun. Also introduces the poison headcrabs I think? Either way, uses them really really well. Like that part at the end where they’re all creeping around an abandoned mine? 👨🍳
Played some Overwatch 2 Stadium mode. It’s kinda underwhelming I guess?
Comments described the mode as super crazy, with all the powers you can get, but it doesn’t feel much different, since normal OW also added passives, that you unlock during a match. There are also not that many characters enabled for the mode yet, which doesn’t help, because there are just one or two characters per role I want to play. With superfast rounds, it does feel faster than normal OW, but the whole match takes 20-30 minutes, except giga stomps, that can be over in only 10 minutes.
Since the matchmaker is also terrible as always, games just don’t go to 7 rounds, so you don’t get all of your upgrades. I played 11 matches, 9 of them were had a 4-1 scoreline or worse (3-0 or 4-0), wins or losses. Only two went to 4-2. Stadium is treated as a ranked mode and has no casual queue, so maybe once you’ve climbed some time, the matchmaking gets better, but each role has a separate rank, and I always flex, so that could take a while.
Remnant: From the Ashes gets my vote. It’s a superb co-op shooter despite getting somewhat repetitive near the end. There’s also a sequel that seems to be well liked but I never got around to playing it.
Can you elaborate? Specifically because almost all of the negative Steam reviews, of which there are many, say more or less the opposite - that it tries to do that, but fails to capture what made Remnant so good.
(Not to criticize your opinion, to be clear; it’s on sale and I was strongly considering it as someone who likes Remnant. Sell it for me?)
Are you sure it's all negative? Because on my steam the base game is "Mostly positive". The DLCs are "Mixed" and outside of the The awakened king I can't say much about the DLCs.
As for my short review. I'm not sure what those people think Remnant 1 was about but for me it was unique worlds, unique builds and unique enemies. Those things together give you an unique gameplay experience and Remnant 2 expands on all of those things.
The aesthetic was excellent in Remnant and Remnant 2 continues that by making those worlds even more detailed. There were multiple times where I just looked in awe at what the artists had concocted together. The only time where I felt the artistic vision wearing thin was literally the end of the game. I have vivid memories of all the worlds that are available in adventure mode, the final area ended up being unremarkable compared to everything that had come before it.
The builds in Remnant were pretty unique but I personally felt like the game didn't give you enough tools early game to mid game to really build something out. You had guns, armor, trinkets, traits and mods but it all felt kinda constrained. Remnant 2 expands that by additionally giving you class archetypes, weapon mutators and you can modify the relic (the heart thingy that heals you in Remnant 1) and add relic fragments. All all those things individually are also expanded. Compared to the first game you're going to get more guns, more armors, more rings, more amulets, just more of everything necessary to make a build.
The enemies in Remnant were great, an excellent mix of small enemies, minibosses and big bosses. Remnant 2 expands all of them with an even greater mix of small enemies, minibosses and big bosses. I'm not going to spoil any bosses but I definitely found them fun and memorable. The final boss is the only exception that comes to mind as I remember that being a frustrating fight.
The only objectively negative thing I can say about Remnant 2 was the performance. I don't know if they've released some patches for it, but when I played around the launch of the awakened king it was borderline unplayable without upscaling.
I didn’t say that the overall review is ‘mostly negative’, to be clear; I said that almost all of the (many) negative reviews that exist seem to be talking about the failure to live up to remnant 1.
Thanks for the detailed review; it’s helpful to have a nice comparison between the two. I did enjoy Remnant 1 quite a bit. Would you say the DLC you played is worth buying even considering the generally mixed reviews?
It's pretty much just an expansion to the first world and expanded the lore of that world. I thought the first world was also the most interesting so I definitely enjoyed it. I didn't try out the new archetype but it looked interesting. I think it's definitely worth picking up on sale.
Just to chime in, I’m in agreement with goodeye8. I liked R1 but R2 is fleshed out a lot more. Its a lot more fun and engaging.
I found that in R2 I played and replayed every area to get the variations and fight different bosses or defeat them in diffdrent manners I didnt do everything 100% but I did most of everything. In R1 I think I only went back to defeat one boss in an alternate manner. I know that’s not really a measurable way to give feedback, but it’s my anecdotal way of saying its a better game.
Depends if you were thinking of hand to hand combat with the world’s greatest martial artist, or the one where they put him in a tank, because they couldn’t think of anything other than tanks by that point.
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