We used to play a “serial killer” game in Red Dead Redemption. The goal is to kidnap a woman without getting seen by anyone. Its actually a lot harder than you would think because female NPCs are RARELY unescorted in the game. It opens up an element of planning and stealth that you (or at least I) don’t usually use in that game.
The first example I ever have seen and my favorite was that Day of the Tentacle had a computer that would allow you to play the entire first game, Maniac Mansion.
In GTA 5, get on a train, get a wanted level, try to keep the wanted level for an entire round-trip around the map, then try to escape the wanted level, all while staying on the train and surviving.
(it’s been a few years since I tried this and don’t remember if those were the exact rules, but they were something like this)
In smash bros, turn the launch multiplier all the way up and turn on sudden death mode so everyone starts at 300%.
Go to one of a few levels (the underground area of Hyrule Temple works, the underground area of Skyworld is better, but it’s best if you make a custom stage)
Getting hit once will send you bouncing around the screen! You only ever die if you get unlucky. It’s hilarious, and we call it “Pinball Mode”. I’ve made a couple custom stages to improve on the experience.
Playing a giant melee on super Smash Brothers Melee with super mushrooms on high spawn while using the biggest characters on the game and watch level is fun. I think it breaks the core game enough to qualify as unintended.
Anybody playing Doom: Dark Ages and if so, what are your impressions? It is/was on sale and I just saw that it’s Steam Deck verified.
Mostly I’ve gotten back into Vampire Survivors. In a prior recent sale, all the DLC was in a relatively cheap bundle, so I went for it. I also gave in on “my principles” and started consulting online sources to figure out the hows and wheres for a number of the unlocks that eluded me in the past. I really dislike having to do this, but there’s just not enough info / guidance in-game and I got tired of aimlessly hoping to stumble upon things.
I’m hoping I can find the motivation to play some other titles in my backlog, but as of yet, nothing has stuck.
Infection on Zealot has to be one of the best times in Reach PvP. Your Reach posts have made me very nostalgic, but this one might take the cake. Good job.
Absolutely. I also loved infection on that one map that’s in the same world as the forge map, it’s like a floating level over water. Can’t remember the name now, it’s been years. Then there’s also a good one that’s all indoors, sort of a fancy human building, maybe corporate or hotel originally, I can’t remember now.
Then Alexandria was awesome, there was a super cheesy spot you could get to there. Oh and then there was an outdoors map with sort of a circular building in the middle of the map, that was great for infection too. Oh and then another indoor one, all grey walls, small outdoor area where you could fall to your death.
Now that I think of it, I think I just loved that game altogether. Damn now I’m nostalgic.
The forge based maps have some really solid ones. There’s one called Asylum (I think?) that I like to play Slayer on. it’s got like this little tower in the center with bridges connecting it too two other platforms.
I’m 2 hours in and I’m really enjoying it. Visuals and soundtrack are fantastic. Gameplay is mostly classic Metroid Prime so far. Story seems a bit formulaic (Collect X of object Y to escape the planet). Despite what some people have said I don’t find it overly handhold-y, especially for a Nintendo game. The first major NPC you meet, Myles, is a tad annoying but not as bad as some of the previews made it seem.
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