1994 - 1996 and beyond. Originally played on Win98, currently on Win10. Trying out several different CDROMS, but I’ve been testing out an old “Learning in Toyland” CD, but I also have an old “Yukon Trail” CD I’m trying to boot up.
I’ve tried DOSBOX, but I keep getting messages like “requires Windows” or whatnot. Like HOE, I HAVE WINDOWS AND IT DON’T EVEN WORK
Dosbox is for dos games ;) If they ran on Win98 then try them on Win98 again. Get something like Virtualbox and make yourself a Win98 machine to play with.
Seconding the recommendation for Virtualbox. Wanted to play my old Lego Island CD a few years ago and I just booted it up in an old Windows VM. Worked like a charm.
Hilarious to imagine from the perspective of a non tech savy person though: your virtual machine program “something box” is for the other old windows, not the old windows you want. Get this “other box” windows thing to make the right old windows so you can play windows games on your windows pc.
Have you tried installing a copy of Windows in Dosbox, then install the game from there? I remember doing something like that to play the original SimTower.
Very likely the game is 16 bit mode, which is why nothing in Windows 10's compatibility mode is working, as it doesn't support 16 bit programs.
Ahhh....you're trying to play Windows 3.1 games...that's why you're having issues...yeah emulation for Windows 3.1's random differences from Windows 95 and DOS are surprisingly rare still.
There's no dedicated emulator for Windows 3.1 yet. I personally installed a copy onto Doxbox, but it's not a very easy solution.
But I can tell it's 3.1 cause one of those is The Learning Company and the later versions of the Super Solver games have the same issues.
This varies between “functionally impossible” to “tricky but doable” depending on the game. Generally speaking getting old games to run via using the original media is very hard. The easiest way is to buy them again on GOG.com. Second easiest is to quasi-legaly (legal in my country, illegal in others) download a pirated copy of the GOG version. The other options I’d need to know which game before I promise anything.
Well not if you can dig up and get running the computer you bought the games for, or one say 5-10 years younger. Windows XP will do for anything on a CD, Windows 95 for anything on a 3.5 floppy. 5.25 floppy then most will run on 3.1.
It’s just that it’s a lot of work ensuring backwards compatibility and it’s not always a good idea, I’d argue the software world, in general, strive to much for backwards compatibility but that’s another discussion.
That work needs funding so it’s either pay GOG for the work that has been done remaking parts or repacking to make it run on modern computers. Or look to the hobbyist side of things but since they aren’t paid, they of course seldom package what they do in an easy to consume format leading to enormous guides with 20 steps that maybe works, but probably not if you don’t have an exact setup like the guy who wrote its.
You own a version of the games, sure, but the version you own is effectively useless on a modern system.
Perhaps the taste is less sour if you consider what you are paying for here is someone else doing the hard work to get an old game to run on modern hardware, saving you all that frustration and effort and time.
You're trying to get games built for a different OS (e.g., Win98) to run on your current OS. If it doesn't work out-of-the-box, you're going to need to seek a solution that either requires emulation or significant hoops to jump through. For example: if the game was built for a 16-bit machine, and you're running a 64-bit version of Windows, the game is just not going to work natively.
DOSBox may not work as it's an x86 emulator intended for MS-DOS. However, earlier versions of Windows (up to Win95) were just shells to MS-DOS. So, if the games in question were built for Win95 or earlier, DOSBox could be an option. I've also successfully installed Win98 on DOSBox but have run in to issues with drivers.
It may be best to simply list the games you're trying to get running and seeing if someone else has gotten them to run in Win10.
I’m talking to you Hello Games (No man’s sky), just don’t mess it up with upcoming ‘Light no fire’.
What messed up NMS was overpromise to a basically criminal degree. If this were a B2B-transaction, they’d have been sued to hell and back. There’s absolutely 0 chance LNF won’t suffer exactly the same fate.
Early Access is just “release”. Only the devs openly admit ahead of time the game is buggy and unfinished, and promise - as always - to fix it up and add the missing parts.
Often they do. Sometimes they don’t.
TBH it’s ultimately nothing but a shitty buggy release, but the honesty of making that known ahead of time buys a whole lot of goodwill. It should be the default, that any publisher releasing a game that is not finished - so most AAA nowadays - marks it as Early Access, openly declaring the unfinished part.
It’s also very different from a beta version, which is usually feature and content complete (otherwise it’s generally called an alpha). Early Access versions are often very early in the development process, they’re feature-complete-ish, but never or rarely content complete, usually just starting out on that. This works exceedingly well for games that need “just more stuff”, but can miss the mark on games that need underlying systems reworked as this ires the existing playerbase and splits it.
Early access isn't necessarily different from a beta version, it's just the name of the program used by devs to generate some revenue and get feedback during development. The game can be in alpha or beta or whatever.
Personally, I avoid games in early access on principle (with a couple exceptions) as I would rather play them once they are completed.
I have been playing NO Man’s Sky since the autumn Steam sale. Unfortunately I feel like I have gotten to a point where I’m a little bored. It feels a bit repetitive and I feel a bit aimless. Will probably start on The Talos Principle 1 and 2 next.
Yeah and? I don’t know what are you trying to say here, its not like I said “Its crazy that Grim Dawn still gets updates unlike WoW”. Do I really need type out all the old games that still get updates when I want to talk about one?
You wanna know another old game that still gets updates? Project Zomboid. /J
But really though Zomboid has also been in early access since like 2013 and it’s still getting actively updated. Not to mention all the mods available on the steam workshop.
I really dislike that it’s game news outlets that get the vote, because they’re just plain gonna have a different outlook on games than people who don’t have to engage with ones they both do and don’t like as a job, and it really shows in the kind of games that get picked (shorter main storylines, narrative-driven), and the ones that don’t (sandboxes, open-world games, strategy, simulation games, etc).
And that’s only even when it’s not a selection of the 5 most well-known games, since just like the Academy Awards, not all of them have even played all the games they’re voting on.
Well typically the outlet convenes with a bunch of people who have played a wide variety of games, so I feel they have a pretty good pool of minds to pull from.
Also I don’t think it’s a bad system compared to having it be all user voted. Golden joysticks already exist for 100% public vote, and that can be easily influenced by bots and the like. Also half of the games nominated for game of the year this year were open world games that were not short. I mean I don’t think many expected in January a crpg would win in a year a Zelda game came out ¯_(ツ)_/¯
I’m cautiously optimistic for Light No Fire. The main thing I learned from the NMS initial launch experience (am a day 1 player) is not to allow myself to get too hyped for games (this knowledge was cemented by the launch of CP2077 haha). And, you’d hope that Sean / HG learned also not to overpromise in terms of feature set… would hope they learned a hell of a lot from the long cycle of updating NMS.
I’ve still been on my Monster Hunter kick as well, playing through Rise’s endgame with my friend. And Lethal Company with my friend group, we got a modded lobby for 6 or so players. It’s been fun being scared together! However my interim games have been lots of indie games I’d be unlikely to play on PC, where the format fits better for the steam deck! I’ve been going through unsupported games since most tend to work.
Revita has been the core one, it’s a nice rogue like with a blend of Hollow Knight style play and The Binding of Isaac rng runs with a killer soundtrack. Highly recommended!
Other than that…
Dark Futures, a part real time part strategy game that revolves in an apocalyptic Twisted Metal style setting. You are a car/caravan taking on missions, it’s very unique and feels pretty 90’s through and through.
The Ascent, which isn’t really my kind of game but it’s a topdown isometric 2.5d (I can never remember the right term for this one) in a cyberpunk setting. It was interesting, I didn’t play much but I may go back to it which is more than I can say for most of that style.
And a small bout with the runner survive style games, Fotonica and Barrier X.
I also got my switch set back up so I briefly was playing Super Mario Maker 2 and F-Zero 99. The story mode for SMM2 was actually a pretty cool concept, and F-Zero 99 was alright. I also checked in on my villagers in Animal Crossing after over a year, they missed me and I had bedhead.
Spent some time with The Ascent, wish I liked it more than I did. I was looking for a good pick-up-and-play game, but the save mechanics in The Ascent are…not clear. If it supported a save anywhere/anytime feature I probably would have gone a lot further.
But never being quite certain where I’d pick back up killed my motivation to play too many times.
Lunark. It’s kind of fun. I don’t know, I expected a different challenge than timing based delayed inputs. I thought it’d be more like a platformer with a story rather than feeling like an input queue fighter like dark souls.
Still conquering the Old World in "Total War: Warhammer". I'm playing as Dwarves. I killed almost all greenskin tribes and conquered the Badlands. Now turning my attention north to the undead.
Alrighty it’s been some years since I’ve played but a lot of the answers here don’t get the full picture.
Everyone talking about toxicity isn’t wrong, but that’s more often at the high level/ranked levels of play. It can happen in random lobbies of course, but it’s far less frequent. What I suggest here is cautiously eyeing the mute all chat. Sometimes it can be helpful to type messages, sometimes people say awful, awful things. From the former, sometimes you can learn. From the latter, it’s pointless to even bother to try.
I would suggest keeping in game chat turned off.
Use online build guides - the meta of the game changes pretty consistently based on updates and nerfs to the characters. Your best bet for consistency is picking one character to learn - I suggest going by what feels most fun abilities wise.
Another thing here to keep in mind is there are roles in this game, top is often tanky, mid is often AP heavy, and bottom is often ADC and healer. (may have changed since I played).
Until about level 10 - tanks will be on their own a lot at the beginning, mostly just trying to survive being team-attacked (a gank) and planning with the team when to come in to help.
Mid keeps an eye on top and bottom lane, mostly keeping the other mid-laner occupied. Once in a while you go up top to 2v1 or down bottom to 3v1. Sometimes people come to you, but I wouldn’t expect it.
Bottom has to be watchful for ganks, and you need to work with your healer to make sure you get minion kills. You two are pretty much on your own as the only paired teammates, however occasionally a teammate will come down to help push.
During all of this, the first 9 levels or so (may be less, again it’s been a while) you will be placing vision items on the ground to avoid being ganked and setting up the items for your late game build. During this You’ll want to avoid being killed and major risks. You’ll just be following what the build guides say, but it can be helpful to learn what aspects of what you are affecting. In brief, there is magic damage (AP) and physical damage (AD). The ADC class mostly uses AD, but there are characters who can use either/both. The other surrounding stats matter in other ways, but those two are the main focus.
So for example, your ADC character picks items that increase their speed, attack speed, and damage. But now the enemy has an item that mitigates physical attack damage, so you can decide to buy an item that ignores a % of armor.
These items eventually are bought into bigger versions of it, so the item you start with sets you down a path, the other items you choose supplementing what you’re missing.
Around level 10 the individual dynamic begins to fade and you begin to group together as a team. During team fights you’ll want to stay together with your team, really the best thing overall is to be there when it happens. Around the next 5 levels and depending on the circumstances, your team may go find the monsters who give buffs - there’s the dragon which gives the whole team money, and the baron which gives the whole team a buff. These you have to go a little out of the way for, but they can be very strong strategic choices. You can also witness the enemy team fighting these, and attempt to steal the kill for it, giving your team the benefits instead.
Finally, I would say get comfortable with one character of each role. You can’t always be _____, sometimes people just pick first. Other than that, just do your best to have fun with your son. Don’t worry about min/maxing if it isn’t fun, don’t worry about other teammates complaining if you are legitimately trying, and for the love of all things don’t spend money on this game - it will only unlock characters you can unlock for free or give you visual aesthetic skins that don’t actually affect anything. They don’t need your support and you don’t need their offerings.
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