My four year old son cannot game get, but he’ll ask to put that on and he just honks at people. He also likes to be the hat in that Mario game with the hat, can’t remember the name. I Mario, he hats.
Funny anecdote, one of Reddit server was named after that game : Untitled Goose Server. That was a pool on the gold only sub, I was the one proposing that name.
I don’t, because I find that as soon as I do, the game feels permanently pointless. It’s like grinding to get some random chance item, and then someone gives you a magic menu enabling you to just put any items you want in your inventory whenever you want. Items mentally become zero value. And then any game mechanics built around scarcity and the intended emotional impact of that scarcity become permanently meaningless too.
It’s pulling back the curtain. You can’t unsee what’s going on back there. Any further interaction with the game just leaves me feeling “this is just a video game, the rules are pointless and with that menu I can get it to do whatever”. Even partial cheats, like infinite ammo with no reloading needed, break the illusion for me permanently and leave further gameplay even without cheats feeling unsatisfying and pointless.
For me, it’s rare that a game can survive its mechanics or overall gameplay loop being destroyed by cheats when those are what make games…games. You’re left with either a creative mode sandbox, or a movie, neither of which I care for in a video game format.
Take it a step further, and require optional direction indicators. Not only do you get click on screen. You also have an option to get a little arrow pointing to which direction it came from. I have several friends with a bad ear. They can hear fine out of one ear, but not the other. That direction indicator allows them to track sound cues that would otherwise be useless to them.
The newer God of War games were pretty good about this, for instance. There were collectable ravens, which were usually found via sound cues; they would loudly caw for you to be able to track them down before you saw them. But if you only have one good ear, you can’t tell which direction the sound is coming from. The direction indicator bridges that gap, by adding a little arrow next to the raven cawing sound alert. For a more straightforward example, if an NPC says something, you get an arrow pointing to the NPC. Handy for when random NPCs have off-screen chatter.
The update from CS:GO to CS2 made the game unplayable on my aging hardware which is the only thing that got me to stop playing.
I’m in a single-player game phase now, and I have to say it’s nice having gaming sessions where I don’t get called every slur imaginable. That being said, Counter-Strike scratches a very specific gaming itch for me, I’ll definitely come crawling back one day.
Oof… sorry. I haven’t played it in so long that I think I was playing CS:GO. It does have a certain appeal.
I also live in a third world country so most games ping is very high. But CS is popular enough that there must be local servers. Because my ping is super low in CS. Another good reason I play it.
To be fair, non-fixed savepoints introduce a bunch of additional work, especially on the gameplay design and testing sides, and for some games that work is better invested into other aspects of the game.
But if savepoints are fixed, they have to be frequent enough to not become an issue.
I’ve got perhaps an unusual one - 99% of the time I play games with the music turned off. I just find it much more immersive and I enjoy, for example, not knowing that combat is about to start because the music’s just changed.
There are plenty of games where you can’t turn the music off. I’m not a fan of that, but I get it. The devs want you to play their game in a certain way, and turning the music off isn’t part of that. No complaints.
But then there are games which allow you to turn the music off, but all the rest of the sound has been made under the assumption that the music will be playing. The music often covers up a litany of jankiness like background sound effects not looping well. And sometimes the atmosphere sounds (say the drone of an engine in a spaceship) are also controlled by the music slider.
So, if you’re going to give the option to turn the music off, make sure that the game still sounds good without the music.
I’m a muted game player as well. Music is the first thing I turn down to negligible, followed environmental sounds. If I can’t control those, buhbye all sounds.
In the murder hobo games, I don’t really need to listen to that anyways.
I mean the OG ended with the soul of the protagonist fighting the dead ghost of the antagonist in the afterlife, killing the already dead guy (who you have killed at least 3 times, maybe more already) in the afterlife before a cut to 500 years later and everything is plants.
Yeah, and the remake had all those same elements, plus
Tap for spoilerThe regular story jarringly derailed to bring us a space battle with plot device ghosts at the singularity at the edge of creation, and multiverses or time travel or some shit that undo the most dramatic moment of the whole franchise, IMO
Those darn millenials and their forcing everyone to drink their fancy drinks and then Karen gets mad at me, the poor veteran just trying to give this business my dollar!
And even if they did upsell like that, it was probably because some boomer insisted (at least at the time of this comic). Out of all the things I associate with “millenials”, wanting to upsell shit to make their employer more money isn’t one of them.
Yeah but how often do they persist after the first decline? I mean, it comes more down to the individual than there generation, but it’s more common to hear “sorry, I have to ask this, but upsell? No, ok cool, that’ll be total” than seeing someone try to argue after the first no thanks.
I often enjoy a simple black coffee, myself, and have never had anyone try to convince me otherwise as if they are dying to do more work. It’s just an ‘other people having choices feels like a threat to my tradition’ kind of comic, I guess. The lady yelling at him is kind of funny, though; I have seen worse boomer humour.
People are always going to suck. By conceding and backing away from the project or limelight, the idiots or bots or trolls or whatever they are have “won”. This emboldens things like that. You can see this type of behavior on the Steam forums too. Sometimes you just have to ignore these weird facets of the internet.
The discord blew up when it released. I’d be so much more excited about that than whatever that garbage is on the other side.
I understand Nemo, but I wish they would’ve been able to stand tall and accept the praise from the larger side of the internet.
people really need to stop giving shitty twitter trolls the time of day. they now get to cheerfully read an article that mentions their behavior.
should have just cut that part out and focus on how kickass this romhack is. don’t even give them a second of time in anyone’s mind. let them rot in their little cesspools.
while we have a kickass time playing a cool pokemon hack =D
I don’t think I focused on Twitter’s behavior. I didn’t share any screenshots of tweets, nor did I quote any. There’s not much I can see I wrote here that can be glorified by the losers.
Should I…not write about how shitty the situation is for the developer (and so many others in this space) because a handful of idiots might think they’re being mentioned? I’m struggling to find what I should cut out of my article there!
The entire Mass Effect series. Many of the missions were dredging through mostly empty buildings that had copy-pasted boxes and random shit in them. Just generic buildings with generic crap stuffed into them. The world felt purposeless, sterile, and generic to me.
Also, the story just didn’t really grab me that much as I cringe at the romance parts of any story. And lastly, the gameplay was just clunky and awkward to me.
I love the series, but I played the games when they came out. It’s true that the level design of ML2 suffers from it being a cover shooter and ML1 is very dated now.
Which of the three titles did you hate most/represents your dislike best?
Soundtrack is 11/10. But they dropped the ball hard on the entire open world aspect. Completely wasted the entire potential.
Instead we get lame ass intermission tracks that count as the first two laps of the next race, so you don’t even get to enjoy the new and remade tracks during championships, because you’ll blink and miss them.
That’s my wife’s style. She did Exposition 33 the opposite way from me and we both enjoyed it in our own ways. It was way more fun to break the game by perfect dodging things I had no business fighting, lol.
bin.pol.social
Ważne