bin.pol.social

bonegakrejg, do gaming w What is your game to de stress ?

Old school FPS games. Doom, Quake, Unreal, etc. They’re just simple, cathartic stress relief.

Funkytom467,
@Funkytom467@lemmy.world avatar

In the same cathartic relief idea i also remember finishing both god of wars on ps2 as a kid. Worked great as anger management too. I feel like doom as a very similar energy in that regards.

bradek,

Same. But I have found OpenArena (based on the Quake III code) to be an update with a decent amount of online players.

kakes, do gaming w What is your game to de stress ?

Oh, also, mid-pandemic I played A Short Hike, and while not a long game, it was an incredible escape for a while.

Melkath, do games w First game you played

OG NES Duck Hunt.

Hegar, do games w First game you played

Wolfenstein, in my dad's office on his work computer while he was teaching.

Dad's colleague: [sticks his head in the door] Hey, what are you doing?

Me: Killing Nazis with a Gatling gun.

Colleague: Oh, well that's good [comes in to watch].

MeDuViNoX, do games w Neil Druckmann on the TLOU2 Doc: "The next project at Naughty Dog is not an The Last of Us, but TLOU3 is at a concept level since there is one more chapter to the story"
@MeDuViNoX@sh.itjust.works avatar

Better remake the first 2 a couple more times before starting on the 3rd one.

SandLight, do games w Recommendations for Pirate Games?

I had a Fisher Price pirates point and click adventure when I was… 6? I adored it so that I guess. Also there was a Muppets Treasure Island point and click adventure from back in the day. I’m sure that counts and is what you’re looking for.

Chozo, do games w Can someone explain to me why Honkai: Star Rail is treated as something other than trash? I keep seeing posts about it, all over.

You have very strong opinions for a game you clearly have never played. If you boldly claim a game is "trash", but haven't actually played a minute of it yourself, then your opinion is invalid, and should be ridiculed and dismissed.

That said, if you're actually looking for a real answer and not just shouting "look at me and my superior, sophisticated taste in video games," it may come as a shock to learn that the answer isn't as profound as you may think: Different people like different things.

ChillDude69,

I don’t have to play any mobile F2P gacha games, in order to know that they’re trash. That whole category of “games” is morally and ethically unacceptable.

Individuals can like whatever they want, but that doesn’t change the moral and ethical implications. It is never okay to associate with gacha games, on any level.

kick_out_the_jams,

I don’t have to play any mobile F2P gacha games, in order to know that they’re trash.

This is confusing knowledge with bias.
It sounds more like you're prejudiced against such games so you assume they're all trash.

ChillDude69,

I’m prejudiced against gacha games in the same way that I’m prejudiced against slavery, murder, kidnapping, rape, etc. These are all things that are unethical and immoral. We SHOULD be prejudiced against things that are unethical and immoral. That’s how being a good person works.

Chozo,

I don’t have to play any mobile F2P gacha games, in order to know that they’re trash.

You do, actually. That's kinda the entire point of what I just said.

It is never okay to associate with gacha games, on any level.

Another strange confusion between "opinion" and "fact". Maybe you don't like gacha games; that's fine, but other people love them, and some of them probably think whatever indie arthouse gamejam game or whatever you find superior is actually trash.

People can spend their time and money however they want to. The fact that it seems to bother you is something that perhaps you may want to reflect upon, maybe isolate whatever insecurity you have that's causing this sort of disproportional reaction from you.

ChillDude69,

What other blatantly unethical shit are you into? Slavery? Dumping radioactive and chemical waste into nature preserves? Do you have to see all examples of that shit on a case-by-case basis, to see if you’re cool with it?

Chozo,

You've yet to articulate what's unethical. You can't just say "it's bad because I say so" and expect anybody to be onboard. Use your words and show us that you actually understand the things you're talking about. Because so far, it really seems more like you're just trying to show off how enlightened you are for not liking a popular thing, and less like something you actually fully comprehend or actually care about in the first place.

ChillDude69,

You’ve yet to articulate what’s unethical

Getting. People. Addicted. To. Fucking. Gambling. And. Taking. Their. Fucking. Money.

That’s the goddamned unethical part, chief.

I mean, are you fucking serious? I had to spell that shit out for you, word for fucking word? I can’t even figure out the degree to which you’re fucking gaslighting me. Which is the point, I suppose. Congratulations.

Chozo,

So, you may have known this if you played the game or perhaps even spent two minutes researching the thing you're pretending to be an expert on, but you don't have to spend money on the game. Like, at all. And other people spending money on the game doesn't impact you, as a player, because there is no multiplayer.

Anyway, thanks for the live demonstration of my point about informed opinions and such. This concludes the "ridicule" portion, now begins "dismiss".

ChillDude69,

other people spending money on the game doesn’t impact you

So you’re just confirming that you’re a psychopath/sociopath.

I care about other people, EVEN IF THEIR SUFFERING DOESN’T DIRECTLY AFFECT ME.

I realize this is a completely foreign concept to you, so I’ll try to explain it in very simple terms, one final time:

I am not going to support a game with a gambling-based structure, because I care about other humans. I refuse to support unethical developers who are exploiting gambling addicts. That’s completely separate from whether I’m going to spend money on the game myself, or whether I’m theoretically able to get everything I want from the game, without the gambling ever affecting me.

Again, I realize that your neurology isn’t correctly configured to experience empathy. You can’t be fixed.

Chozo,

So you’re just confirming that you’re a psychopath/sociopath.

I like how you had to use both terms because you don't actually know which one is accurate for the absolute fivehead accusations you're making. Another amazing conclusion from the World's Smartest Man.

FYI, psychopathy and sociopathy aren't remotely the same thing. Please, quit taking about things you don't understand, it's becoming a bad habit at this point. Literally nobody here is fooled by it and you're only embarrassing yourself.

ChillDude69,

Oh, so I’m supposed to know EXACTLY which kind of reptilian monster you are?

Doesn’t matter to me. You’re not a human. You’re an unfeeling beast, without the emotional capacity to care for other people. You’ve admitted that much, and that’s all I need to know. Everything else you’ve said makes total sense, now.

Chozo,

This is cringe.

ChillDude69,

Whatever, Dexter.

Diotima,
@Diotima@kbin.social avatar

Dude really just needs to step away from the drugs, I think.

glimse,

Your points would carry more weight if you weren’t so obnoxiously condescending. You write like a high schooler who is baselessly confident that they’re smarter than everyone they talk to because they read a few headlines.

Take it down a notch, buddy boy. Your hyperbole just makes you look like an idiot

ChillDude69,

Yeah, I realize that. I just strongly dislike admitting I’m wrong, especially to people who are, like, cartoonishly wrong themselves.

glimse,

No one you’re arguing with has been as wrong as comparing playing mobile games to supporting slavery. You’re definitely on the cartoonish end of being wrong

ChillDude69,

I see what you’re saying. It just gets to me, the fact that their starting point was basically “morals and ethics don’t exist. Everything is just personal preference.”

At that point, it’s like I’m compelled to give SOME KIND OF EXAMPLE of what a morally wrong thing might be.

glimse,

Morals aren’t relevant when you’re talking about if a game is fun or not, though. And the game being fun (if it is - I’ve never even heard of it) is why people play. Your first post was a whole lot of high horsin that made your question seem rhetorical. Like you just wanted to rant and didn’t actually care that people find the game fun to play

Diotima,
@Diotima@kbin.social avatar

So a guy registered on lemmynsfw, an instance whose users have been known to post exploitative pictures, is bitching about... gacha games. Oh wow. Wow.

Diotima,
@Diotima@kbin.social avatar

Funny story, my partner sent me a gacha game and I have yet to spend a dime. I play for maybe 20 minutes a week. If someone is unable to control their spending on make-believe prizes, then they have underlying issues they need to work out.

Your assertion that gacha = slavery is about the most ridiculous thing I've read all day, and I had to open Twitter.

solitaire, do games w What are some hidden indie gems nobody knows about?
@solitaire@infosec.pub avatar

Citizen Sleeper - From the same publisher as The Pale Beyond, it’s another one of those story games that borders on visual novels. It’s a game about precarity and personhood set on an anarchic, decaying space station. Gorgeous art, fantastic soundtrack and it’s uniquely hopeful. Might be favourite game of the last few years.

Blisterexe, do games w What are some hidden indie gems nobody knows about?

The Witcher 3 (/s)

MamboGator,
@MamboGator@lemmy.world avatar

Came here for this. My man Geraldo of Rivera.

konju376,

Why did I have to scroll down so far for le hidden gem?

Zoomboingding, (edited ) do games w What are some hidden indie gems nobody knows about?
@Zoomboingding@lemmy.world avatar

Pick your favorite genre:
What The Golf? - A wild and hilarious mini golf game
Miasmata - A horror/cartography game… you heard me right! You have to use the intuitive in-game triangulation system to create your map and find your way around an island while being stalked by a creature as you search for a cure to your mysterious ailment
Rain World - 2D Metroidvania where you’re a little slugcat in a post-apocalyptic world filled with dangerous predators and lethal rainstorms
Diaries of a Spaceport Janitor - Life sim where you’re a janitor in a bustling Star Wars-esque spaceport living on the edge of poverty and dreaming of more
One Shot - Emotional story-driven game in a similar vein of Undertale
Night in the Woods - Not that hidden, but I absolutely love this one. Narrative life sim about someone returning from college to their Appalachian hometown and mysterious things are going on
Dreamfall Chapters - Adventure game that spans a sci-fi dystopia and fantasy world with many interconnections
Grow Home - 3D platformer where you’re a little robot growing giant beanstalks to return to your spaceship
There Came An Echo - Tactical strategy shooter you control only with your voice

BmeBenji, do games w What are some hidden indie gems nobody knows about?

It’s old enough that I can’t attest to how hidden it was/is, but Superbrothers: Sword and Sworcery is likely the greatest 3 hours I’ve spent in a single videogame. It’s chock-full of confidence and style and atmosphere. The story is nothing unique but the presentation is everything. Pixellated graphics contrasted with vivid sound design and a glorious soundtrack. I love everything about it.

BiggestBulb, do gaming w WWII first person shooters
@BiggestBulb@kbin.run avatar

Honestly, try Battlefield 1942 on single player. It's not half bad - the AI is about as smart as you would expect, but it's still fun to fight them. Also, the multiplayer is still going if you wanna try that!

Also, not WW2, but I HIGHLY recommend giving Vietcong a try (both the base game and Fist Alpha). It's one of the most engrossing games I've ever played. If you can get past the derpy (by today's standards) character models, this game has a seriously compelling campaign and there are still occasional multiplayer matches. If there was ever a game to make the Vietcong and NVA scary as fuck, it's that one.

BiggestBulb,
@BiggestBulb@kbin.run avatar

Oh, I almost forgot - Hidden and Dangerous and Hidden and Dangerous 2 are also great. They're very similar to Arma (but released before Arma afaik, and have smaller maps). Pretty solid, but I do feel that the controls have not aged well at all (for example, they use the "end" key to aim down sights by default). They are overall pretty enjoyable, but to be honest, nostalgia aside, you aren't missing a ton if you don't play them. There are a lot of rough edges, such as grenades not killing enemies that are close because a chair leg was in the way.

If you're gonna play any of the games I recommend, I would say play Vietcong and give it a real shot. The game starts slow but by the 3rd mission it gets intense

DdCno1,

Hidden and Dangerous was made free to promote the second game. It’s interesting, but it was already extremely outdated and clunky by the time the sequel came out in 2003. I can’t imagine time having been kind to it in the 21 years since. AI in particular is horrid in both games in the series, to the point of sabotaging much of the enjoyment one might have otherwise gotten out of these.

BiggestBulb,
@BiggestBulb@kbin.run avatar

Yeah, you've really hit it right on the money. I grew up with H&D 2 and it really did have awful AI. The graphics also aren't doing it any favors in 2024 - it was mildly ugly even by 2003 standards, in my opinion. Still, it had some very imaginative levels and overall the vibes are right for a tactical WW2 shooter. Also, the multiplayer is (somehow) still going!

DdCno1,

The graphics I actually really liked, because of how similar they looked to Mafia, which ran on the same engine and shared a number of assets with it, including textures and animations.

I had no idea the multiplayer was still going. Are you still playing the game? Got any favorite mods or other tips for someone who might have an interest in trying this game again? For all of its faults, I’m tempted to give it another go.

BiggestBulb,
@BiggestBulb@kbin.run avatar

I still play once in a blue moon, but only the tiniest amount haha. I'd say you should check out the subreddit for Discord links - there's a "Royal Para Regiment" Discord with quite a few people that seems to be very active

DdCno1,

Alright, thanks for the info!

dog, do games w What are some hidden indie gems nobody knows about?

I’ll add Noita to the list of hidden gems. And Baba Is You.

Pietson,

I'd say both are pretty well known by indie game standards, especially baba

taiyang,

Baba even has merch from third parties (e.g. fangamer) so yeah. But you know what, screw it, I also love Baba is You. Two votes!

CluckN,

Noita has won multiple awards and made over $61 Million in revenue.

Moira_Mayhem, do gaming w Weekly “What are you playing” Thread || Week of January 28th

Palworld and Dwarf Fortress, swapping between them when I get bored.

And getting my Elden Ring char ready for the (hopefully) incoming DLC

MangoKangaroo,

How’s your fortress coming along? I’m super excited for the return of Adventure Mode. :)

Moira_Mayhem,

Oh man, you may regret that work order. Incoming cliff face of (hopefully) -Well-Crafted- engravings:

So I’m redoing an old project where I turned a volcano into an obsidian caster and casted a 20z level solid obsidian fortress with the lava tube at the center. Reddit ate the original post and I can’t find the original files anywhere.

My original was chef’s kiss perfect embark, 3 biomes haunted forest, mirthful grass, and wild forest, a brook running right by the volcano. This time wasn’t so lucky, it’s just a Mirthful forest but the need for a Haunted biome was covered by the fact that I am in range of a Tower (more later). This embark also has Humans, Elves, and Goblins as neighbors, my original was a super evil world where only goblins and kobolds existed, so I guess that’s an upgrade.

My first task was to strip the volcano of trees and bushes, and setup my temporary fort where everyone will live til the casting is complete, and underneath that began digging out my water reservoir. The process is ridiculously water intensive and brook tiles refill so slowly that I’m going to need to literally just let it run while I sleep so the reservoir refills.

My next steps (tomorrow night) is to complete the reservoir and start filling it while I build a giant 4 lane water pump stack and build a huge faucet emptying in the middle of the lava tube. This will turn the middle blocks to obsidian and drop them down to the destructive surface at the bottom of the magma tube, draining it. I have to be careful on this, too much water will plug the tube and that is a MAJOR pain to clean out. Once I’ve drained the lava tube down below the level of the 1st cavern, I will build 2 double magma pumpstack and 2 double water pumpstack columns running up the middle of the fort.

Here is the mockup

The idea is to provide both RED HOT MAGMA and water to every floor without taking up the main floorspace.

Once that is complete, with the lava tube still drained, I will dig out the mountain leaving pillars at every level and hollow out belowground the radius of my fort down to 1 Z above cavern layer 1 and that will be the first floor of my obsidian casting.

As I’ve (hopefully) improved my casting process, my previous limited size (the limiting factor was that drawbridges are max 10x10 and need at least 1 anchor) of about 18x18 walls around a 38x38 lava tube should no longer be an issue and I BELIEVE that with my new style of caster that I can make arbitrarily large obsidian slabs.

My original caster had 2 levels of drawbridges surrounding the lava tube, the bottom filled with lava spilling out from the Z level of the volcano top (volcanoes in DF are weird), and the top drawbridge structure held water pumped up from a reservoir below.

Each level looked like the top of a crenelated tower, I don’t have the pics anymore so it’s hard to explain. It was cool but very very small.

My new caster is the above mockup, delivering 4x lava and water stacks straight into the casting area and allowed to spread out, unlike my original model which was filled then dropped all at once. This is how I am hoping to make larger slabs as the water pours out over a sea of 5-6 high lava at the casting floor. It may not work, this is experimental and I may have to go in after each cast and manually fill in a few gaps but the benefit of making very large slabs is worth the extra annoyance.

Once I’ve casted enough levels to about 20z above ground, I disassemble the mould used to hold in the lava and start digging my lava moat. In my original version the moat just drained off the map above 3z deep, and was a risk for lava-safe intruders so now it’s all going to be recycled through the pumpstack system leaving just enough lava in the moat to deal with sieges.

When it is all said and done, this fort should be a lava defended obsidian monolith where every surface is carved with the story of my people. It will be my greatest work to date and I can’t wait to see what I learn building it.

The Need for Necromancers

It is critical to my fort to have a pit of undead butchered animal parts for my archers to practice on, and in my original fort the animation force was the part of my fort in the Haunted biome, and it worked so much better than trying to convince militadwarfs to train archery. Nowadays we have necromancers, so I plan on capturing a necro from a raid and walling him in to a little booth where I can lift a lever and let him see the corpse target pile, reanimate them, then get shuttered again till my crossbowdwarfs finish the random pile of torsos and intestines wobbling about.

MangoKangaroo,

I had a more detailed response to this written down last night, but the servers went down when I tried to send it so I cba.

This is super freakin’ cool. Nevermind -Well-Crafted-, I’ll call this one ☼Masterful☼. What was your inspiration for the original project?

Moira_Mayhem,

Lol don’t call it ☼Masterful☼ till it works! I could be very mistaken about lava flows here though I hope to post my updates to lemmy so we can all see how it goes together.

My inspiration was, in a roundabout way,: how to find a FUN way to dispose of kings who keep making insane crafting requests like weapons made out of soap. I envisioned a room suspended over a lava tube with a hanging pillar holding it up and drawbridges providing access. If the king got silly I could pop the pillar and drop his whole royal suite into the tube.

And of course I had to keep his subjects near him so I built the fort into the volcano side but I was annoyed about how irregular the floor size and mineral patterns were. I had just learned about obsidian casting in industrial quantities (the reason for the initial volcano embark) so as I was playing the thought kept coming back: 'Well, obsidian is a really valuable mineral when carved, and obsidian mechanisms are an amazing trade good, so… what if I made a whole fort out of obsidian?

So I tried that with that existing fort, not a fancy fort with a lava tube, more like just a giant cube of solid obsidian cast off to the side from the volcano.

It worked magnificently! The rooms were all lavish with just bare stones engraved, and I had unlimited material for stonework and mechanisms.

Smiling in satisfaction I said “This is cool… but it could be cooler.”

And that’s when I came up with my ‘volcano base with a live active lava tube in the middle’.

The original took about three months of damn near every moment I wasn’t working or sleeping, hopefully my experience since then will cut that time down a bit.

I’m really excited to see how this goes, and can’t wait to share my updates.

Fun Fact: If you dig out each floor and drop them all at once, the game registers the internal hollowed out tube as being ‘outside’, meaning even after you cast the obsidian tower, all internal areas are considered in sunlight, so your dwarves never get sunlight sickness when defending raids and you can grow aboveground crops in the safety of your mountain home.

MangoKangaroo,

There’s something magical about the idea of suspending a king in a room above a volcano. Y’know, just in case the peasants get mad. ;)

Best of luck! I’m sure it will be !!fun!! either way.

RogueBanana, do games w Which games do you dislike, but the rest of the world loves them?

Visual novels. I haven’t tried many but as a fan of steins gate series, I didn’t find the visual novel fun. Maybe because they were so outdated or because I already know the story but when I played it, I was thinking it would be more fun to just watch as media or watch someone else play while I have my lunch.

memo,
@memo@feddit.it avatar

It makes sense, but I highly suggest to try and see visual novels as reading material with mixed media (e.g. music). Many are very mid, but some do excel: Higurashi and Umineko are a great example of that.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • Gaming
  • slask
  • rowery
  • Spoleczenstwo
  • nauka
  • tech
  • giereczkowo
  • muzyka
  • Blogi
  • lieratura
  • sport
  • FromSilesiaToPolesia
  • test1
  • informasi
  • Psychologia
  • ERP
  • fediversum
  • motoryzacja
  • Technologia
  • esport
  • krakow
  • antywykop
  • Cyfryzacja
  • Pozytywnie
  • zebynieucieklo
  • niusy
  • kino
  • warnersteve
  • Wszystkie magazyny