Don’t think any game has the same support doom has. Doom has become a benchmark of sorts so gets ported to the strangest of places. Not normally places you would bother to port any game. It is done for the challenge of the port rather than any practical reason.
There are tonnes of games that could run in the same places as doom, many could run in far more places. But doom is complex enough to be an interesting challenge while being simple enough to run on very limited hardware. And has been open sourced while being a classic icon which makes it attractive to be a benchmark for getting to run in the weirdest of places.
The architecture of Doom was specifically designed for portability. If you’d like to learn more, check out this video. For those that don’t know, tl;dr, the game’s structure is compartmentalized with specific connections (interfaces). The game logic runs separate of engine logic. If you write the specific engine hookups, the game logic should then run. Also math & clever level design implementation.
I think it’s not that easy. From what I understand, the payment providers enforce that for the whole store, otherwise they don’t want to be involved. Quite shitty, but they have enough weight to pull shit like that off.
You can literally just “buy” stuff, and put whatever your currency is, in your wallet. so the transaction was already made, to no specific product. How are they able to track that, is utter nonsense. This is just the companies forcing them to do their bidding. I mean if those games have questionable content (and by that I mean pedophilia or zoophilia), I do agree with that, and I feel that is a responsibility from Valve itself, not other companies.
I am happy that it’s a Peripeteia developer saying this. The game is a mess (because it’s Early access) & needs a looooot if optimization, but boy it’s something else.
Due to Long Covid I can only lay in bed and most games are too intense for me. So I actually do watch let’s plays.
I really like Welonz. She has a really nice mix of indies and big titles, regularly tries out a great variety of games. She is very thorough and while she might not find all the secrets she will go out of her way to show alternate endings and stuff. And she has an interesting voice, so rumor has it that she is actually a ten year old boy.
While I have no problems with let’s plays, I still feel like they’re kinda subjective. No commentary playthroughs are on the opposite end of the spectrum but I feel really really bored watching them and I can’t say the same for let’s plays.
Yeah, I have far fewer games and have played a lower percent of the ones I have. There are just so many bundles that have one or two games I do want and I just add the rest to my library.
Perhaps this is a weird part to single out, but it surprised me
I mainly played on the 3DS from when I was 6 until I was 15, so I don’t have as much experience with other consoles.
[…] The 3DS was simply Nintendo’s best era, and I don’t think we’ll see anything like that again given the current direction of their latest consoles…
Curious if others agree. I would’ve thought that it would be the SNES era, but that’s probably betraying my age more than anything.
Great article! On par with gaming publications, and actually probably better than most Nintendo Power articles I remember from back in the day. Great job!!
I’m in my 30’s and I think I agree with this. The amount of bangers for the 3ds is insane, and the virtual console lineups on both the 3ds and wii u were unmatched any time before or after. Even today, the 3ds is the best console to buy used and hack. You have QR-code access to ALL titles, including virtual console titles. It’s a Nintendo emulation powerhouse. Technically you can do all of that on the switch, but it’s much harder to do, much harder to get content, and not nearly as many things are compatible.
I actually never had one while it was “recent” (I skipped from the ds to the switch) but I’ve since bought a refurbished one and loaded custom firmware (very simple compared to other consoles) and played some of the top rated games and a few niche ones. I fell in love, and I use it for emulation of other Nintendo consoles up to N64 and all handheld consoles. I’m even working on a full living pokedex using only a 3ds and a switch, which is completely legit using Pokémon bank and Pokémon home and the virtual console, all official Nintendo software.
I'd say the DS was the best handheld of all time, and GBA was close behind it. 3DS had its share of bangers, but if you compare its library to the DS it's not even close.
3DS was the era where we started to see the conflict between handhelds being a place for experimental low budget titles, versus the need for larger budgets on better hardware. This also just made it more difficult to juggle supporting handheld and console platforms at the same time. And halfway through the system's lifespan, mobile gaming exploded in popularity, which really ate into the system's marketshare. There's a very observable trend in how third party support kept dropping over time.
I’d argue that the backwards compatibility between the 3ds and ds makes the 3ds just as good as the DS if you’re counting ds games. Though if we’re talking how good the games are of each generation instead of how useful and fun each console is with all available means of play, it might be a different story.
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