Check out protondb.com/ to see how compatible a game is with the deck (and Linux in general). The comments will usually have suggestions for getting the game to run well.
The answer to your question is the indie market. Lots of unique ideas, ton of games that are a product of passion and not profit chasing.
My personal recommendation because I don’t see it mentioned a lot is Pathologic 2. Product of decades of work and one of my favorite RPGs where every single choice you make does matter. It’s a pretty bleak and heavy game that has about a 30 hour runtime and it’s really stressful so it’s not for everyone but I personally loved it.
Still having a blast playing Baldur’s Gate 3! I just made it to Act 3 and there have been some very unexpected events (don’t know how to do spoiler tags) ha ha! It’s been quite an adventure so far; I’m already planning another playthrough!
Also thinking of doing another run of Fire Emblem: Three Houses to complete the house I haven’t aligned with yet.
Rimworld with a lot of mods. There’s also kenahi, a game that has way worse mod support but is in 3d. A little rusty in the lore but I think it’s technically a post apocalypse game but it’s like 10000 years or more after a societal collaspe of an unspecified type and not on earth.
fast is still consider intensive encoding, so if you want to record higher fps you need to use veryfast. Without hardware based codec everything will be running on CPU so it’s normal to go full steam.
Considering YouTube and Twitch can’t show greater than 60 fps, there’s really not much point to going higher unless you’re trying to get higher quality slow-mo footage.
If you’re still thermal throttling, you may want to consider 30 fps.
Game’s been playing fine performance wise on my 3080/5800, my main frustrations have been industry hub buildings not fully building unless you make sure they render when you place them by moving the cursor around randomly. Also industry specializations are ugly as sin.
Besides that, I severely underestimated the effect of wind on air pollution, we’ll see if restarting fixes that. Exporting electricity, at least geothermal, is overpowered. You can export more if you buy tiles out to the map edge, you just connect to the border and make new connections.
That specialized industry bug got me a few times before I caught on.
Other then that, I wish the game had a centrally located visualization mode that let me see overlays of info like traffic, crime, cost of living, etc from one place, instead of either not existing at all (traffic) or scattered under their building submenus.
But the game is fun and the road tools and traffic AI mostly fixes what annoyed me in CS1. Very happy with it.
Have a ryzrn 5600 and 3070 and performance is fine.
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