Yeah, that is a great classic example. There’s a lot of environmental storytelling so you can get an idea of what’s going on, and what it is is very interesting, but it doesn’t get in the way of the game or its story.
Hahahaha, they violated that well over a decade ago. It was supposed to give acceas to all future releases at one point, which died the moment it released on consoles. iirc people were pretty upset about it way back when.
Unfortunately the actual text of the alpha license terms appear to be lost to time, but you can find a number of posts online claiming the same thing, that it was worded in a way to indicate the license covered all future versions (across all systems), not just all future updates of java (and bedrock if you converted your account early enough).
While that may be true, that fact is immaterial. Microsoft can control which servers can exist, and thus they can and will do anything they want. The only way around them is to mod the game so that it’s more like a Terraria model, where anyone can run a server and anyone can connect to it.
this is already how it works for the most part, they just have Microsoft acting as a middle-man for player accounts as a form of DRM. you can remove microsoft from the equation entirely by using “offline mode” which also allowed cracked players to join.
Wait seriously? I’ve never played Minecraft, but the only control Microsoft has is an optional(?) account? Without that you can use any version of minecraft you want to connect to any server you want? That can’t be right, otherwise I can’t understand why this thread exists.
neither can I honestly, without mojang’s servers as a middleman there would be no account security and no skins, but both of those problems are easily fixed through server side mods/plugins made for that purpose.
this actually pisses me off a whole lot because i’ve hosted minecraft servers for over 10 years, and until recently Mojang had a completely hand’s off approach. the way I see it: if I’m hosting it on my own hardware then Mojang can get their filthy hands off it, only i decide what goes on my own god damn server.
Right, so it sounds like there needs to be a Mod that allows Minecraft clients to bypass central auth, I suspect a mod like that would look very similar to piracy as far as Microsoft is concerned.
no, the official server client has a setting called “offline mode” which bypasses the central auth without any mods what so ever, mods are only required to get back custom skins and security features
players could continue playing on their accounts like normal, they just need to do an extra “login” once they enter the server, to verify they aren’t spoofing as someone else
Witcher 3, which I played like 3 months ago. There was this one goofy quest where you had to save a mage by getting a magic book with a weird name that you could abbreviate to GOG. You needed a spell from it to disable the mage’s tower defence and regulatory management system (something along those lines), or DRM for short.
Her best card, in my opinion, but still janky because of the shard mechanic. It limits how many of her cards you can reasonably run in a deck which I just dislike. Great game, though!
Just remembered all the servers for Jedi Outcast and Jedi Academy that were dedicated to polite dueling. You had a big etiquette to follow if you wanted to do lightsaber battles. If you attacked someone with their lightsaber off you got banned instantly. Those servers were mostly used for chatting.
Those were basically the reason I played the game so much back in the day. The lightsaber combat was insanely good. I especially liked the ones that only allowed the Force Jump and Force Throw powers, so it was pure melee combat and not just throwing each other around or zapping a dude with lightning from across the arena.
There’s so much competition in gaming right now, and good AAA games are so few and far between, that I don’t see a need for piracy. For every $90 piece of garbage there are ten $20 diamonds (don’t forget Devolver in your list of good small companies). I don’t ever buy dlc/deluxe/etc editions unless the company/game has earned it (almost never).
I will admit, Rockstar creates some high quality experiences, but their monetization practices are down there with the worst of them.
I can’t justify not pirating, I just think for me the motivation isn’t strong enough right now. Too many affordable good games to choose from.
I think the thing I miss most about this game is how much it did with hardware from 2005. It looked great, played well, had a decent length but also didn’t outstay its welcome.
I’ve played through it at least twice. I doubt I’ll ever replay City or Knight as they were amazing but far far too long.
I liked Arkham City, it felt more like the game they initially wanted to make. Batmans movement is a bit smoother, you get some fun gliding elements, and it opens up the map so there is a bit more of an exploration/investigation element.
I think Arkham Knight might have gone too large, and I feel like the batmobile sections felt too tank like.
It’s (from the era of) Quake with extra Earth lore & special triangles.
It’s like in the movies where the main hero chooses to not kill the bad guy at the end “because that would make him as bad as them” … yet he killed 1000 poor henchmen throughout the movie with no issues.
It’s a fantastic documentary; as an LA native, I recommend playing through the story to better understand our diverse culture of shallow rich folks, inner city gents, and meth-addled drug countrymen.
If you’re worried about it, bg3 will give you more bang for your buck. Easy to get near 100 hours in the first playthrough and it has a ton of replay value. 33 you’ll prob get 20-40 hours depending on side content you do and it doesn’t have much replay value.
Speaking as someone who loved both and got 100% achievements in 33. Should do both though.
I got about 30 hours doing most stuff. The thing is that there is more of the game after the story is done, about double the content or so i have read. I did not do that part myself so can’t say much about it.
Ironically much like BG3, the third act of E33 is a mess. There is a ton of important side content with character moments and lore, particularly relating to Clea but also the whole Maelle relationship quest. But the pacing is completely off, it’s all presented as optional and it just feels very rushed. A “Definitive Edition” type patch or DLC that retools and restructures Act 3 would do E33 a world of good.
For expedition? Side content about doubles the length of the game, and all of it is doable before completing the story. NG+ is a thing and massively cranks the level of all enemies, but nothing else changes
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