I think so – gamers these days complain about having 50 ping or less than 120fps. There’s certainly a point at which it seriously impacts your gameplay, but I find it laughable when they can’t even deal with better performance than even existed 15 years ago.
The brighter purple option on the bottom gives me a flashback from one day when someone was yelling at me in Overwatch that I was not healing them, and then I died, and my death cam ended too early, so it swapped to the only living teammate. It was the person who yelled at me, emoting in the part of the map where literally nobody was. I haven’t seen that person at all for the whole match, I have no idea what they were even doing there because it took extra effort to go where they went.
I stopped playing OW in the content draught before OW2 released. But my experience back then:
As a tank
Over voice comm: Ok, we go left, to the choke. Cassidy, if you feel confident, try to take an angle from the high ground, Ana should reach you up there, but you’re alone. Get a pick, while we distract them! Spawn door opens Everyone runs away in different directions.
As a support
Tank doesn’t look for the team, constantly pushes W and nobody has ever heard of the concept of taking cover. Everyone is all over the place and health bars are melting.
As a DPS
Tank doesn’t communicate, bee lines to the choke, puts shield there and somehow their keyboard breaks, so they stand still shielding the choke, waiting for their shield to break and health bar to melt.
Sounds familiar. Sometimes when I play tank, I want to engage, so I turn around, confirm that my entire team is with me, and then I die alone on the point because in this second they decided that what we need is 4 flanks, lol. When it happens, I usually don’t even know how they left so fast. Also people who think that cover means blanket apparently, because they stand out in the open waaaaaaaaaaaaaay too far from any corner and then flame you for not shielding/healing them because it’s 100% your fault that this Cassidy engaged 1vs 5 in the middle of the room. Safe positioning? Hell no, support diff, tank diff, second dps diff, your mother diff, everything diff besides the player who does this because what could go wrong 😆 I also had situations when the tank was seeing that I play a squishy slow support/dps and when they saw that somebody decided to dive us, that person just dismantled the shield and left me there to be melted. I once was flamed by an Orisa who somehow matched all of these descriptions, so I watched the replay from their perspective and that person was not even moving the camera around, just going ahead in a straight line and kept getting flanked by players outside their field of view, but it was our fault for not healing them… amazing…
I’m playing Lost Records: Bloom & Rage and am desperately waiting for the story to get interesting. It is an extremely slow burn. And with some fake outs I kind of lose hope of it ever getting interesting.
And I kinda hate the dialogue system. You can basically move around while talking and look at stuff and sometimes have a limited amount of time to chime in. Which is fine from a realism standpoint but somehow it doesn’t make the dialogue feel more realistic. Pair that up with some dialogue choices requiring you to be standing on certain spots and looking at certain things makes it much too stressful for a game that should be more like a relaxing point and click adventure.
I tried to watch some gameplay footage of it earlier this year as a Let’s Player I watch played it but couldn’t stand it. I concluded the game probably just wasn’t meant for me, but it’s possible it just isn’t good. It looked incredibly boring.
oh i lovvveeeed Lost Records (but I also adore the LiS games). I definitely recommend sticking through it’s clunkiness (I agree that the ‘stand in right place to give dialogue option X’ is a weird system tho)
I played a bit of Ragebound at a friend's place. If anything I was hoping Ragebound would be more retro, it felt too easy and hand-holdy compared to the brutal difficulty the franchise is known for. Levels also felt too simple
Interesting take. I think difficulty wise, you're probably right. I don't have a whole lot of experience with the Ninja Gaiden series, but I know they're notoriously difficult. The reason I wasn't really into it was because of the way it controlled. Locked attack directions, enemy movements, etc. Everything about the movement felt very old school to me, and I just wasn't into it.
If no one else opens up their island for you, I'll open mine after work (6-8 hrs from now). I haven't played in ages but my island does have all the fruit.
Still working my way through this one. It’s aight. Not as good as the first one; better mechanics and QoL, but lacks the amazing writing and soul of the first one. Still very enjoyable when doing main quests though and excited to finish.
But… from what I’ve seen on Twitch I, next I really want to play Abiotic Factor. Described as Half Life 1 meets Minecraft, with apparently amazing progression. Can’t wait.
lacks the amazing writing and soul of the first one
Really? The first one seemed content to just let you do mundane tasks as part of your quests, but I’ve found that this second one makes sure that there’s always something interesting along the way.
I'm playing split-screen Halo MCC with my brother. I've only got a 27" monitor to play on, so cutting the screen in half makes it very small and really brings back some of the nostalgia of playing the game back on the original xbox with a tiny little box tv lol.
With a mixture of the AlphaRing mod and an edit to the settings.json file for EasyAntiCheat, I'm still able to get achievements despite using a mod which is nice. We're currently playing through Halo 2 on Legendary, which is less nice. Sniper Jackals are the bane of our existence.
Unfortunately I haven’t been able to play much because there’s a spot in what I would call chapter 2 where the game kept crashing and dying. I tried so many things to make it work and nothing came of it.
Finally , last ditch effort, went through the process of upgrading from Mint 21.2 to Mint 22. And now it seems to be working! Yahoo!
Buuuut now I’m going somewhere this weekend and I won’t be able to play, lol. C’est la vie
Same here, but the performances are abysmal on the Deck (15-20 fps on low), and crashes on every map changes. I’m gonna wait next week to see if it goes better with the first few fixes, and then I’ll chose if I refund it or not.
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