Most are system-on-a-chip implementations with only okay compatibility. Color palettes will be slightly off or sounds will be a slightly wrong pitch, won’t support all carts, etc.
Your best bet for playing your games on a modern screen is to get an FPGA based system, a top loader NES modded with HDMI output or simply use a cycle-accurate software emulator on a computer.
Thanks for the share. Just checked out the demo for half an hour. Really nice game, already seems super polished.
I really like the helpful control tips, it does an amazing job of teaching you the controls. Every time I was wondering what the key was, bam there it was on screen.
Looking forward to the full release, I’ll definitely play the demo more when I have time
I’m interested in them mostly because my NES, SNES, Genesis and OG GameBoy all still work, and it would be nice to be able to still use my cartridges once they finally bite the dust. I got real lucky with the NES getting refurbished by Nintendo of America in the early 2000’s before they released the Wii and were still servicing all their old consoles.
So yeah, I’m curious about how functional they are, for sure.
You can also dump the carts to a micro SD card (as well as add your own ROMS if you want). I will say though, the games you dump are locked to the console. So it’s more for convenience of not having to load them again.
Anyway, I really like it and dumped all of my physical games to it.
I want to go on an OG RPG run with KOTOR, KOTOR 2(I admit, never played 2), then DA:Origins. But I need time to loose since I get too lost in the story.
Except the Fade in DA:O. Skip the Fade mod all day every day.
Within two weeks after purchase and under two hours of runtime, but also note that proprietary installer some games and Steam software use (non Steam built-in one) does count towards runtime as well
Micro transactions, seasons passes, small dlc that are often poor money for value, in some cases in the past as well we’ve seen endings sealed behind dlc or things that clearly should have been part of the game but cut out just to make people buy them as dlc.
My most recent purchase of an expansion that really sticks out is probably Xenoblade 3 where you get a whole new story arc and it’s pretty big in terms of expansions.
Why does it stick out? Because it’s very well done and extremely good value for money.
I’ve hated them from the moment they started. I was looking forward to it before any game had it, thinking it would be like getting well made mods for like fifty cents or a dollar. But then it ends up being a color swap for $15 and shit. Low effort, and expensive for what you’re actually getting.
Let me just go back to being able to drop a file into a folder and now I am Spider-Man, like I could do in Quake.
Give me back reasonably priced expansions that were like an entire sequel for half the price of the base game instead of $30 for a single dungeon.
And while we’re at it: give me back server executables and a browser so I can host my own shit and find good, moderated places to hang out.
bin.pol.social
Najnowsze