I think the game I’ve probably had the most fun with throughout the year and not including games I’ve recently gotten over the past month or two would have to be a 3 way tie between Balatro, Peglin, and Backpack Heroes. Balatro barely hangs on there, though, do to the boredom of playing it for long enough it’s starting to get a little boring.
Palia, which is the closest I can get to a cozy, friendly MMORPG with a decent community. The lack of enemies doesn’t bother me, and I like feeling that I don’t need to grind for gear or status. That being said, the game desperately needs more content. I’m on hiatus at the moment.
As far as the others go, Everquest and World of Warcraft were/are still my favorites but I haven’t played them in years. MMORPGs are a dying breed, and today most if not all of them bring very little to the table. They don’t make 'em like they used to, that’s for sure.
These days, I prefer single player RPGs where choices matter, or games that have base-building elements and open world survival. I really don’t care for playing with other murder hobos anymore.
GW2 is probably one of the best MMOs out there, but it just no longer grabs me as it used to. I play sometimes, but in bursts. As soon as I run out of story content, I just fall off.
Lately I’ve played Corepunk and quite enjoyed it but it has ways to go still. And the servers are down for like a week now due to tech issues.
Last MMO that really grabed me long term in the last fee years was New World, but I feel the devs just don’t know what game they want. And there was huge content drought with them focusing on launching console version. I’m playing with an idea of getting the expac and make a leap of faith that it has a future because I’d really love that.
Also keeping my eye on Soulframe. It’s (or is supposed to be) a MMO lite but it looks like something that could definitely scratch an itch for me. Still in pre-alpha but I like what they are aiming for and it already plays quite well.
I played a lot of MMOs during childhood but they’re not fun anymore to me. I hop on FF14 when a new expansion drops, play for like a month and go play something else. I miss the big group content sometimes but my schtick nowadays are these 4-player multiplayer games with actual good combat, maybe with like a lobby of more people to interact.
Looking forward to the new monster hunter and ER Nightreign next year. Also Destiny 2 is my guilty pleasure. The gunplay is godlike, so satisfying but omg Bungie fumbled so hard, I legit hate this company.
I’ll probably try Project Rubi-ka when they reopen the servers/help them out with some bug hunting, since Anarchy Online, despite its flaws, is still the best MMORPG I’ve played to date… which is kinda sad tbh
Age of Mythology: Retold. By far. It only came out in September and already it’s my 7th most-played Steam game of all time.
It was never in contention for the goty, by frankly I’m disappointed that it didn’t win its own category at least, because it is just so good. It delivers so perfectly on what it promised. It’s a remake that feels like how your nostalgia remembers the OG game, adding in excellent modern polish and exciting gameplay while keeping the core of what made the 2002 game so great.
Guildwars has been my choice for quite a while now. I enjoy most things about it, and it doesn’t feel like a job either. I can do my things, take a break, come back and still have fun. Plus all the cash shop items can be bought with in-game gold, which i do regularly.
Apart from that, I still really like ESO, in theory, but Zenimax continue showing incompetence and greed, so the interest there is decreasing fast. And that’s a shame
I usually jump between Guild Wars 2 and the Elder Scrolls Online myself. But Warframe has been on the side of them as well since forever, but its more of MMO lite.
GW2 is very nice when it comes to combat and such, even if the large world events aren’t really my cup of tea as the FX gets pretty bad. The story is decent enough and there is no subscription option at all. You do however need to buy the expansions and the living world story to get the entire game, i think there is a “complete pack” on steam. But its free to play the base game even though free accounts are very limited and should be seen more as an endless trial.
ESO has a far better world and deeper lore than GW2 does but i find its combat to be especially awful. A subscription is practically mandatory if you want to do crafting as there are a /lot/ of crafting materials and not a lot of inventory space. With the subscription you get access to the crafting bag which is just unlimited storage for crafting materials. The subscription also gives you access to all the episodes and expansions apart from the latest one. The story is often good, but nothing too exceptional.
Warframe is completely different as its a third person shooter. Its got some of the best movement in the business imo. Its entirely free to play as well with ways to earns everything in game, including the premium currency as its tradable between players. Its got some of the wildest lore of any game ive played and as such is quite unique in its take on sci fi. The story is great, but relatively short. If you do give this one a shot and hate the gameplay its not going to be for you as there is a lot of grind. But if you want to play a space ninja/walking WMD bouncing off of the walls while murdering hordes of enemies its definitely worth a try.
I’m not playing it at the moment but the most recent one i was actively subscribed to was ffxi. I find that now when I want to pay an MMO I stray away from the wow likes (if i want that style it’s xiv for me though). I like the older ones that use more archaic combat systems because they’re often very unique on a genre where everything now feels very similar.
Actually, nowadays it’s very soloable: you can experience all of the story by yourself thanks to the Trust system. I only recently tried it, and control scheme wasn’t as bad as I expected (but you do need some patience). From what I gather you don’t really need to learn about macros and gear swapping mid fight in order to clear story content.
You had to team up to accomplish anything, so it was easy to make friends. The game also had zero handholding, which made it incredibly immersive. You can still experience the game as it was in 2004 on the private server HorizonXI. It’s popular and has thousands of people online at all times.
In addition to the community-aspects others have noted, the combat system is a bit slower-paced and extremely strategic. The jobs(classes) are all extremely unique and the sub-job system allows you to play them differently as needed. You can switch jobs on one character so you really grow attached to your specific character rather than making different characters for different classes.
You can swap-gear mid combat which gives you a lot of situational flexibility that makes it feel like you’re actively contributing to your success or failure. As an example you might have a set of great for a specific ability, or switch to defensive gear if you draw the enemy’s attention.
Additionally, the story is really nuanced and the side-characters are often very realistic in their choices, motivations, and there is a sense of consistency throughout the world that really makes it feel “lived-in” in a way a lot of other MMOs don’t bother with.
Honestly I could go on and on. It’s just a really special world and will stick with me for life. Even a few years out from playing I still get the itch to go back constantly. Vana’diel is like a second home for me.
WoW but losing interest. Got Keystone Hero on my main months ago and the only upgrades I have left are from the raid…And my guild isn’t big enough for mythic raiding so I’ll never get them. My friends are playing alts but there’s no spec I enjoy anywhere near as much as my main
I have almost no time to play much, especially an mmo, but I have been trying Throne & Liberty and was kind of impressed from what I have played so far. Again, I am only at the beginning and barely did much, but from what I have seen, I like the mechanics, and it looks really good. I have no clue if it holds up once you get near end game stuff or if P2W takes over.
Brighter Shores! It’s a new game by Andrew Gower on his new game engine (just came out last month).
It’s a point and click game similar to RuneScape that’s mostly a second screen game. It’s in early access and a lot will probably change in the coming months based on feedback (they’ve already confirmed they’re rethinking some of their combat design and adding action queuing).
Unlike RuneScape it’s been designed out of the gate to provide people with a way to engage without sinking a ton of time. You can do fully offline training in this game, so you can be gaining XP while you sleep.
The game runs like a dream, has a very well done sound track, tastefully simplistic graphics, and just generally is a cozy/feel good MMO with light humor and puns.
No micro transactions, generous amount of free to play content, and a $6/mo subscription for all content.
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