bin.pol.social

Renacles, do games w BlackMythWukong has received 4 nomintations from TGA!!

I can’t believe Shadow of the Erdtree got nominated over Helldivers or Space Marine 2. It’s a DLC and it’s not even that good compared to the base game.

rockerface, do games w BlackMythWukong has received 4 nomintations from TGA!!

Meanwhile Balatro has 5 and I’m voting it for all of them 🤡

JackbyDev, do gaming w [Official Art] Big Daddy Early Designs - Bioshock

Loving the salad tongs on the third.

Blackmist, do games w For me, Cyberpunk 2077 was uninteractive and has low replayablility value.

I haven’t got around to playing it yet, but what you’ve described sounds a lot like The Witcher 3 for me.

Don’t get me wrong, I enjoyed it enough to finish pretty much everything (except all the Skellige question marks which thoroughly outstayed their welcome), and Hearts of Stone is better than Blood and Wine, but the gameplay was pretty flat throughout, and most of my enjoyment was in the cutscenes and dialogue and following threads to their inevitably grim conclusions. It’s not a game that I would ever replay.

RightHandOfIkaros, do games w BlackMythWukong has received 4 nomintations from TGA!!

Absolutely no chance it wins any of them though.

Not because it doesn’t deserve to win at least one, it definitely does, but because the people who count for 90% of the vote were literally writing misinformation riddled hit pieces and for some reason think that Chinese gamers are only 3/5ths of a gamer or something (to discredit the large player count).

Ashigaru, do games w What are your favorite 1000+ hour games?
@Ashigaru@fedia.io avatar

The Elder Scrolls Online was my first 1,000+ hour game, but it's since been long surpassed by Dead By Daylight.

Nomad, do games w What are your favorite 1000+ hour games?

Space engineers

goatbeard, do gaming w [Official Art] Big Daddy Early Designs - Bioshock

I wonder how the story would change with big daddies in wheelchairs. Would they have a different job? Is that guy retired? Maybe Sinclair would develop crazy prosthetics…

JackbyDev,

I don’t know all the BioShock lore, but maybe that concept art was meant for a hypothetical version where they use disabled people as bid daddy’s. (I don’t remember where they canonically come from.)

goatbeard,

From what I remember, Big Daddies are the repairman of Rapture. They go around fixing any leaks in the pipes and doing general maintenance and repairs. When the Little Sisters emerge, Big Daddies are repurposed to protect them. (IMO this is not a suitable job for a disabled person lol) I think they might have done some psycho drug thing to them in order to establish the relationship with the Little Sister but I don’t remember.

JackbyDev,

I definitely remember they had drugs to make them affectionate of and protectors of the Little Sisters. With things like concept art it’s hard to know how early in the process it was. Big Daddy’s could’ve been nothing more than “boss type enemy with old timey diving suit.” They could’ve been concepting their origins and purpose as well. The “guns” the middle and left are holding could also look like a tool. It could be something that serves as both. The mech suit from Aliens comes to mind, which was essentially the equivalent of fighting a bear with a forklift lol. Or maybe something like the rail spike gun from Fallout is a better comparison.

It could also be that they planned on each Big Daddy being a little different, or at least more different types than there were. I just double checked the wiki and there were two in the first game: the Bouncer (the iconic one from the cover) and Rosie. Also, it’s saying the original candidates for the Big Daddy program were criminals and dissidents. The idea that in the right wing dystopia of Rapture they’d force invalids into the Big Daddy program to make them “useful” isn’t terribly far fetched.

Maybe it was scrapped because there weren’t many spaces where wheelchair bound enemies made sense.

circuitfarmer, do games w For me, Cyberpunk 2077 was uninteractive and has low replayablility value.
@circuitfarmer@lemmy.sdf.org avatar

I actually felt it was one of the best games I’ve played in the last 10 years. I really enjoyed the story. The game is beautiful. I love the amount of immersion that is possible, especially with mods. I’ve played through it twice.

I really, really wish we could inspect weapons. One mod gets close, but it isn’t the same as a Rockstar-style weapons inspection. We don’t even get to zoom in on the models in inventory. A damned travesty because the weapons are gorgeous.

But overall, I find it hard to fault, especially given its state at launch.

Dogiedog64,
@Dogiedog64@lemmy.world avatar

You can inspect weapons. They added that in 2.0. Hold B and draw a weapon, and it’ll showcase the full weapon inspect from the first equip.

circuitfarmer, (edited )
@circuitfarmer@lemmy.sdf.org avatar

But it is just an animation. I want to be able to actually look at the model outside of an animation, like in a Rockstar game.

Edit: a better example is how you can inspect things in Bethesda games

leonokarin, do games w What are your favorite 1000+ hour games?
@leonokarin@lemmy.ml avatar

The Binding of Isaac

bfg9k, do games w What are your favorite 1000+ hour games?
@bfg9k@lemmy.world avatar

BeamNG.

I just can’t stop crashing cars into things in slow motion.

Takios, do games w What are your favorite 1000+ hour games?
@Takios@discuss.tchncs.de avatar

Stellaris. I’m almost at 1400 hours in the game and while I now play it a lot less often than in the first 1000 hours, I still get the itch to play it again a few times a year.

Toneswirly,

How do you deal with the slowdown? It ruins late game for me

Takios,
@Takios@discuss.tchncs.de avatar

I play on a smaller galaxy size and have a beefy computer.

grandel, do games w What are your favorite 1000+ hour games?

Satisfactory

WolfLink, do games w What are your favorite 1000+ hour games?

Minecraft FTL Destiny 2

tee9000, do games w What are your favorite 1000+ hour games?

Pavlov VR

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