I saw that Renowned Explorers: International Society had a pretty seriously deep sale going on right now. Only $4. It’s pretty interesting game, art styles fun, games got some interesting mechanics, overall I think it’ll scratch a turn-based strategy itch. I recommend it.
You’d think the game is fun but people on wow are so miserable. They’re always upset, DOTA2 energy tbh kicking each other from groups and harassing each other, hating on their own game
I wonder what the final nail in the coffin will be for MOND. It seems like there’s new observations every few months supporting Lambda-CDM (even if it’s obviously not complete) over MOND. At some point, MOND is just a clever idea that was worth exploring and didn’t pan out.
Its a nice bit of tech. 73M in construction costs. The focal plane instrumentation alone weighs 10 tonnes. It includes 5,000 small computer controlled fiber positioners. The entire focal plane can be reconfigured for the next exposure in less than two minutes while the telescope slews to the next field. The DESI instrument is capable of taking 5,000 simultaneous spectra of different Galaxies
I think they’re all games that seriously benefit from not knowing the lore or mechanics beforehand… you didn’t even contribute aside from being snide to me so how about you explain what I did wrong?
For normal Factorio i would not absolutely agree,but for space age this is absolutely true. It takes a lot from you when you already know how to get started on the new planets.
You should go into Nier: Automata thinking it’s a game about a hot chick fighting a bunch of robots. The only spoiler you should know is that the end isn’t the end, and you need to play it again.
You should go into Spec Ops: the Line thinking it’s a game about a cool special forces team fighting a bunch of terrorists or something. The only spoiler you should know is that it’s supposed to feel like a generic third person shooter.
Haha I stopped playing Nier Automata after finishing it once. Yeah, yeah I heard it’s not the end, but the gameplay really isn’t good enough to go through it again. Right now I’d give it a 7/10, but if you force me to do it all again I am going down to 3/10. I think it feels incredibly cheap to do this gimmick.
For you, a little extra spoiler: the next ending also isn’t the end, there’s a lot more. I will admit that playing the second run is a big grindy at first, but it quickly differentiates itself from your first run by the time you get to the first boss. Also, in the second run, the side quests are crucial.
An extra-extra spoiler: there’s a lot to dig your teeth into, philosophically, that makes the whole rigmarole worth it.
An extra-extra spoiler: there’s a lot to dig your teeth into, philosophically, that makes the whole rigmarole worth it.
That’s a strong point for me, and the main reason I liked it as much as I did. Same reason I loved The Talos Principle, despite having to look up guides for the majority of the puzzles.
Ooh, yeah, Talos Principle! Perfect rec for someone who loved Nier and Portal. I haven’t played the sequel yet, but really really enjoyed the first game. I agree about some of the puzzles, though.
I love Nier! I’m thought the second play through would be a slog, but they kept it really interesting imo. And starting it up for a third time was wild. Even starting that game is part of the game mechanic, it’s so neat!
Not really, the out-of-combat movement was almost strictly 2D? And the first real fight did not teach me the controls in any way, I had no idea what was going on.
It’s a game that relies on shifting the gameplay mechanics based on where you are and what you’re doing. There are certainly 2.5D and top-down sections, but it’s a small part of the game overall.
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