I finally finished satisfactory! I’ve played during early access but there wasn’t really an ending for it then. 2,600 hours total in game, 550 of those were this last factory. It’s done!
Yes it ended too early because of GW shittery, but something glorious has risen from it: Hunter the Parenting! Go watch that when you are finished with the Emperor.
I’m just being that guy on the internet as usual, but Symphony Of The Night is a PS1 title, not PS2. I’m sure OP can run a PS1 emulator on his her Deck if she wants to, though. It is a great game.
It was released for both then. I have a physical PS2 copy. Not really surprised. They did that with a ton of titles when hopping from one generation of console to the next.
I was not aware it was released in that packaging, but I’m pretty sure that’s still a Playstation 1 disk dressed up in a PS2 style DVD case, meant to be used with the PS2’s backwards compatibility mode. To my knowledge SotN was never rereleased as a native PS2 title and wasn’t rereleased at all until the PSP version. (And then later the Xbox 360 and PS4 as downloadable titles, and also the ghastly mobile phone versions.) If you have a PS1 kicking around you can try it and see, I suppose.
For what it’s worth my copy is the green-stripe “Greatest Hits” reprinting, so what it’s worth is alas not much.
The original Fatal Frame trilogy are some of the best horror games I’ve played. Not only are they genuinely scary without using a lot of blood, but they have difficulty that connects well with the scariness.
It occasionally feels “unfair” and makes you feel vulnerable, but is still relatively doable so that you don’t get overwhelmed. At times you’ll be retreading old ground just trying to solve a puzzle when another ghost will come at you out of nowhere.
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