Generally games with random elements are considered to be good for dumping tons of hours into. So games with randomly generated worlds like Minecraft, roguelikes, strategy games that are always variant just because of the nature of AI actions always being a little randomized, and other stuff like that. So maybe like Minecraft, Dwarf Fortress, Crusader Kings 2 or 3 as like a basic list. But really the game that’s going to be the most replayable is the one you don’t get tired of. I’ve beaten Thief: The Dark Project hundreds of times and that game is a relatively simple level-based stealth game with no random elements and not even especially huge levels.
One I haven’t seen mentioned (at a glance at least) is Noita.
Getting the “false ending” is achievable with some effort, but I dare you to actually finish the game. And as far as replayability, you’ll be hard pressed to have two runs that go the same. The amount of Butterfly Effect in this game from all the combinations and systems is straight up insane.
I feel like the best options would be strategy such as CK3 as the other commenter mentioned or endless sandbox games like Minecraft and Euro/American Truck Simulator. X4 Foundations is a pretty fun space sim, and there are the Bethesda games with mods, Skyrim and Fallout 4 have some pretty cool mods and eventually Starfield too.
Have to throw CK3 out as my personal favorite grand strategy game (though EU4 and the like are other options). There’s nigh infinite content in weaving the story of your family and realm, and mods add a whole new layer to it.
The older ones defined the genre. They’re still fun to play albeit a little dated. No idea how good the Switch ports are.
Doom 3 is slower and more focused on horror than the others. It’s a good horror fps but not a good Doom game.
Doom 2016 is the first of the modern Doom games. Fast, brutal, super fun through and through. If in doubt start with that one.
Doom Eternal is the second of the modern Doom games. It’s even faster than 2016. But it has more focus on using every mechanic at your disposal. Learning those mechanics is a little bit tedious at first. But once everything is available it’s an adrenaline pumping high speed 4D chess. When you’ve mastered everything every fight lets you enter a trance of violence that’s absolute bliss.
I don’t know what kind of funny or what style of review you’re looking for, but there’s Matt McMuscles, who does “What Happened” and “The worst fighting game”.
What happened is not technically always about bad games, but about troubled development in general. Most of them do end up rather disastrous or at least disappointing and are known for it though.
The worst fighting game, however, exclusively reviews bad games, since, well, he’s looking for the worst one.
I heard his voice in River City Girls 2 and was like “Is that the Criticom Saga guy…?” I didn’t think it was such a distinct voice but apparently it is.
I didn’t know he did that, just checked… And yeah, the voice and tone are very recognizable but it’s also a bit funny that his character is a skeleton there too.
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Aktywne