Why’d you bring up tem tem specifically? It’s supposed to be “Pokemon but an MMO”. That’s the entire appeal. I had Pokemon loving friends that played it at launch and loved it dearly. It’s sad that it’s died, but if you want a single player version of tem tem, there’s about 22 Pokemon games according to Bulbapedia. Go play one of those.
Zaszaleje i pojadę mentzenem xD Widziałem raz wywiad, gdzie go zapytali w co polecilby zainwestować 10 tysięcy. Odpowiedział, że 10 tysięcy to nie są pieniądze których inwestycja ma sens. I akurat w tej kapitalistycznej kwestii się z nim zgodzę i powiem, że odliczanie 600zl nie daje w zasadzie nic. Ale dla firm z wielkim pieniędzmi jest tak użyteczne narzędzie ‘optymalizacji’ podatkowej. Takie samo jak dla ciebie ale przy ich kwotach dające realne oszczędności.
I am fighting this trend by not buying those games. Online connection for single player means I don’t buy it. Unnecessary third-party account means I don’t buy it. Packing a rootkit installer means I don’t buy it.
I left the pc gaming scene about 20 years ago and only came bacj this year. I found my steam credentials from when they were initially seeking players and revived my account (I closed my email on the account back in 2009, so i couldn’t recover).
I’ve mostly been playing vSkyrim, BG 3, and a few emulated Zelda games. I finally ordered a new gaming laptop because Cyberpunk 2077 is hard to rrad on the Deck, even on a 50" tv on hi-res.
All that is just so you all know where I’m coming from, i am both a newb and a veteran!
From a business standpoint, looking ant it form the non-gaming financial point of view, the move to online-only makes very compelling sense.
It fully implements the licensing model, gives them total control over the property, enables them to generate reports that accurately identify trndsvin user populations, pinpoint steady revenue figures, and they can kill the game as soon as it isn’t valuable to them anymore, and they don’t have to worry about losing revenue from sharing, passing the copy to an otherwise paying customer for free, or a significant pirtiin of piracy loss.
Itvis the end state of the “we are mearly licensing it to you until such time as we decide ee want it back” model.
It sucks, and if i can know it is online only before buying, i will pass. All of us should. Revenue is king to them, and if they lose even a little, they will try something else.
I haven’t played a live service game since Destiny 2 decided to completely remove all the shit I paid for, then lock everything new behind even more pay walls.
I’ve been playing dozens of games since then. It’s not hard to find games that aren’t live service and likely won’t be touched outside of stability and a couple QoL things here and there.
I’m all for laws requiring all games to be playable offline, and without any sort of bullshit “online activation”. I paid for a game, I want to play the game without having to download shit first. I want to play the game whether my hanky-ass internet connection is stable or even nonexistent today. I want to be able to use the thing I paid for without having to jump through extra hoops, no matter how large or “on the ground” the hoop is. It’s still a hoop.
No, I play on PC. It’s just tough to find new games for me. I use reddit’s gaming suggestions sub, sometimes they’re good. That’s how I first discovered things like Wasteland 2/3, and Deep Rock. But now, it’s challenging to find new games to play… people just play the same things or recommend “the hits” repeatedly. Can’t tell you how many times I have seen the same games recommended on Steam. I’ve started ignoring them now entirely. Idk how to find new games now :\
Google search for good games and read through various results and see if there’s something you haven’t seen. Or in Steam customize your search for what you’re looking for and crawl through the options. If you get off the front page of Steam the entire catalog is available to filter and search.
This just sounds like you’re being kind of lazy, to be honest. You can browse Steam by tons of filters, narrowing down a genre with like a dozen subgenres and tags (including only showing single player/offline games). Then you can sort that list by rating, release date, cost, if they’re on sale and/or offer a demo, etc. If you’re just going to hate on people’s suggestions/recommends, then get to searching the long lists and find something that looks interesting. Steam lets you refund anything under 2 hours, so there isn’t much to lose.
I’ve really been enjoying your updates on this playthrough. There’s a lot I like about AW1, but the gameplay wasn’t my favorite, so it’s like a nice vicarious replay.
Zenless doesn’t even have multiplayer yet, it’s basically a single player game with updates, the only interaction is chatting with someone after adding their id to your friend list.
I vote with my wallet. I don’t buy games that have scummy conditions or requirements. There are too many other choices out there to justify supporting companies who treat their customers poorly.
This is the answer. If you don't like live service don't buy live service games. If the majority have the same opinion there won't be profit in it.
Games publishers are businesses and they want to make money.
Now in reality I think they make more money from those that are buying microtransactions and so long as that makes them more money than selling a plain single player game, it's a no brainer they'll keep making the.
bin.pol.social
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