bin.pol.social

slimerancher, do games w Day 480 of posting a Daily Screenshot from the games I've been playing
@slimerancher@lemmy.world avatar

It’s a bird, it’s a plane, it’s Max Payne!

M137, do games w What's a recent game you've tried playing that isn't worth the hype?
@M137@lemmy.world avatar

Planet crafter - Holy shit is that game janky, ugly, badly designed etc.

Conan Exiles - I did enjoy it for a while, but it quickly becamse such a chore since so little is explained so you spend so much time having to look things up, and even then it’s often not obvious what to do. I payed solo, and there is a point where doing that just feels impossible, I ended up wanting to cheat to do some things and that’s a point I never cross so I just stopped playing.

I really want to play some game like those; survival with base building, exploration etc, But I think I’ve exhausted the list of ones that are good enough for me. I’ve played Minecraft, Terraria, Star Bound, Enshrouded, Subnautica, Grounded, Valheim, Satisfactory, Factorio, The Forest and more that I’m not remembering right now. There are some that are in early access that I’m interested in but I’ve stopped playing EA games, I now always wait till full release.

If anyone has any suggestions I’d be very happy, I’m craving something to dive deep into. I’m only interested in Single player games through, at least ones that can be played as such.

meatwads_tooth,
@meatwads_tooth@sh.itjust.works avatar

Soulmask. Its been phenomenal even in EA, and its about to fully release before the end of the year. Once Human is also fantastic and its free.

Black616Angel,

They are all centered around being the person executing the task. Have you tried Dwarf Fortress or alike games?

9bananas,

similar suggestion to BlackAngels: RimWorld?

sounds like you’d enjoy top-down gameplay more than 1st person, so might be something to try!

pro tip: try the base game first. the DLC are all good, but none are required!

edit: RimWorlds’ mod scene is also just incredible (some would probably call it non-credible too XD); there’s Project RimFactory if you want a more factorio-like playthrough! (although, fair warning, RimFactory is pretty damn OP, up to you how much you abuse it…)

Nelots, do games w Day 479 of posting a Daily Screenshot from the games I've been playing

I had a somewhat similar experience. I was playing Phasmphobia just last night as well, and we planned to play a bunch, but an emergency popped up and my friend had to go so we only played the one game. We hopped on Sunny Meadows as a nice warm up before hitting the harder maps like Tanglewood (not that we ever got around to that).

uHS4LQaqtEZV7TY.webp
This was the first attempted hunt in the game. TWENTY FOUR MINUTES in! We had the ghost pinned down to either shade or deogen before even getting any evidence, with our suspicion getting stronger every minute it refused to hunt. We eventually got spirit box evidence, which all but confirmed deogen. And sure enough it was a deogen, which was a dream come true on Sunny Meadows. Easiest (and possibly slowest) $3,000 perfect investigation I’ve ever gotten.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Sometimes the slow but easy ones are simultaneously the best and worst. They always end up having me a little on edge because i’m just waiting for a hunt to pop and take one of our team mates down. Usually they go well though

Jumi, do games w What's a recent game you've tried playing that isn't worth the hype?

Ghost of Yotei

It’s good but way too long and gets really repetitive.

ClassifiedPancake,

Just finished it with all achievements (except final Takezo fight, yet) in about 50 hours. It was a little repetitive yes, but it didn’t bother me much. The setting, presentation and gameplay checks all the boxes for me so I kept going.

But I would’ve also been happy if it was shorter. That’s my general opinion on games these days.

Jumi,

I turned the difficulty way down in the end just to finally get it done.

CodeBlooded, do games w What's a recent game you've tried playing that isn't worth the hype?
@CodeBlooded@programming.dev avatar

Deep Rock Galactic. I was really excited to play it and I tried to like it. The colors and graphics were 10/10 awesome, I just found it to be extremely boring and repetitive.

it_depends_man,

Very fair, I had a lot of fun with it as a casual game to relax with. Not so easy it’s trivial, not so hard it needs a lot of thinking.

Butterpaderp,

For me, deep rock really shines when you’re playing the higher hazard levels. Seeing a wall of the cave move because it’s covered in enemies, and then hitting them with a fat boy gave me happy chemicals.

filcuk,

Man I LOVE drg. A good team on a call made this the most fun I’ve had playing in recent years. Unfortunately, the population is lower and one may have trouble finding new players. Veterans are usually happy to help, but you’d need a patient one.

dil, do gaming w GTA 6 has been delayed AGAIN

I’m still buying it at launch because it’s gta 6 and I doubt itll be bad, I never thought they werent scummy, idk why anyone thought they were a good comapny after gta online lol

dil,

Im gonna get value for my money and play in a fun open world, and not lie to myself about it, I bet itll get delayed again tho and they didn’t think firing them through

Demdaru,

Yeah, people are delusion if they think GTA will be boycotted. However shitty Rockstar is, one thing to admit is that they do deliver good, polished games. Well, as polished as you can with these humongous titles.

413j0, do games w Would you like to playtest a new indie game? Just completed first playable version of my psychological horror/moral choice simulation.

I would love to try the game if it is available on Linux (sorry but I don’t have any windows machines to try it on)

SocialMediaRefugee, do gaming w Three developers' different philosophies on difficulty for their games

I like to relax when I play. My days of stressing out over games ended when I had stress in real life.

Tangent5280,

Preach. Problems of my childhood became like wallpaper when I got adulthood problems. I used to stress out when I couldn’t get past a video game mission.

krooklochurm, do games w Real talk, which would you rather have: Megaman 12, or Megaman X9?

X9

Rhynoplaz, do games w Real talk, which would you rather have: Megaman 12, or Megaman X9?

I’d rather have 2 or 3. Those were my favorites.

protist,

I’m a 4 man, myself

The_Helmet_Stays_On,

Fuck it give me 7

TheAgeOfSuperboredom,

Megaman or X?

Rhynoplaz,

MegaMan.

merci3, do games w Real talk, which would you rather have: Megaman 12, or Megaman X9?

Megaman X9, pleaaaase!! 🥺

catalyst, do games w What's a recent game you've tried playing that isn't worth the hype?
@catalyst@lemmy.world avatar

I picked up Vampire Survivors, played one round, and was like yeah I think I’m done here.

BuboScandiacus,
@BuboScandiacus@mander.xyz avatar

Try out Magic Survival, the (way better) game VS was copied of

salacious_coaster,

I picked it up and thought “this is so stupid,” right before spending many hours playing it.

Leonyx,

I don't know how I managed to have gone through the game as long as I have. I got it for free when it was a giveaway on Epic. I feel that's exactly the right price because really, it's just an almost do-nothing but move slightly and just pick options kind of game. Got boring fast.

It started being really ridiculous when I got one character, a skeleton that threw bones, up to the point where all I see were just numbers, gems and other flying things from the abilities I picked. It just got comically stupid but still boring at the same time.

This game's entire premise, was that it's supposed to give you feel-good moments without having spending money like you normally would on mobile games. It behaves like a mobile game without MTX. But I think its problem is that it retains the other problems that mobile gaming has than just MTX, such as time-wasting, cheating you of your dopamine and all that.

Kolanaki, do games w What's a recent game you've tried playing that isn't worth the hype?
@Kolanaki@pawb.social avatar

The new Silent Hill 2.

The use of DLSS makes it look like a fugly, smudged mess unless you’re totally motionless. The combat is inconsistent; hit a monster, it gets stunned but then jankily cancels the stun animation to grab you or attack through your attack so it hits you but you don’t hit it.

Not sure what is better than the original other than the graphics when standing still. Even the voice acting is the same not good delivery as the OG, despite having been re-done.

MoreZombies, do gaming w GTA 6 has been delayed AGAIN

delaying it in hope people will forget the controversies by then.

LucidNightmare, (edited ) do gaming w Three developers' different philosophies on difficulty for their games

EDIT: I seem to have upset the try hards. I’m sorry, but playing the the same part of a game over and over again and then beating it doesn’t make you special or give you any real life accolades… It’s a fuckin’ game. People play games to relax.

Games are supposed to be fun. End of conversation. There shouldn’t be a game that some people can’t beat just because they have slower reaction times or have a disability that prevents them from playing something such as Dark Souls. Dark Souls is a great game, but dying to some of the lower level enemies because they kept hit stunning me isn’t fun or cool in the slightest. It’s just fucking annoying. I can’t even imagine what someone who has disabilities or slower reaction times would feel.

Also, quit fucking gatekeeping games people. Jesus.

FishFace,

Games are supposed to be fun, but they’re not supposed to be fun for everyone.

So, some people will not enjoy dark souls, because the main gameplay - learning movesets until you’re able to not die to them - is not fun for some people. On the other hand, learning movesets at a really slow pace because the run back to the boss takes ages, or a boss that you can learn quite well but takes ages to kill because it leaves very few openings, or a boss that you would be able to learn except it’s in a tiny arena and the camera always fucks up… these are all areas in which dark souls games sometimes let down players who are geared to enjoy them.

LucidNightmare,

In my eyes, yes, games are supposed to be fun for MOST people. It’s… like… the whole point of it being an entertainment product…

joshthewaster,

Eh, fun isn’t the only thing people want from entertainment but even if that were always true there isn’t any reason niche games shouldn’t exist. Who am I to tell someone what kind of game they should play. Lots of games out there that I won’t play because I know it’s not for me - sometimes that sucks cause I like the art or the concept and wish the mechanics were what I want but they aren’t and I move on.

Catering to “most” also results in games that tend to be homogeneous in some way and that sucks for those that want niche. Also sucks when niche exists and gets ruined to appeal to “most” but that’s just how it goes.

LucidNightmare,

Sometimes I wonder if I just don’t know how to properly type in English or if people really do have a hard time reading.

No one is telling anybody what to do. It’s a fucking OPTION that a player can TOGGLE to make the game more accessible TO THEM.

Gatekeeping games is simply a dumbass thing to think and do. So fucking weird.

joshthewaster,

Deep breaths, it’s gonna be OK. You are saying that all games should include a toggle/slider. I don’t agree. Devs should make games they want to make and I’ll play them if they appeal to me and you should too. But don’t get bent when they don’t have a feature you want.

LucidNightmare,

Ugh. You people just don’t get it. You’re essentially saying that people who can’t physically interact with the game like you and I can are just shit out of luck. It’s literally not about me in anyway whatsoever. I can play them just fine.

I love video games, and I just think that they should be accessible to everyone. Whether that be a difficulty slider or just some accessibility options for those who need them. I want everyone to be able to play some of the games I love, so that I can have more people to talk about it with.

Thats the difference between me and most of the other people like you here in these comments. I’m not asking for them for me, I don’t need them. I’m asking them for people who would love to be able to play some of these big franchises but physically can’t.

Again, gatekeeping is such a fucking weird thing to do.

ieGod,

It’s not gate keeping, and the demand is unreasonable. Not all modes of transportation require accommodation for everyone. A paraplegic is not riding a motorcycle. That’s not a dig at them. And despite your frustration it doesn’t make your opinion more valid than a developer’s.

LucidNightmare, (edited )

EDIT: Oh WAIT! I just realized I didn’t say anything about your motorcycle example. Get this. They have an attachment, a side car, that can go on the side of motorcycles that can allow a passenger. This passenger can be paraplegic! Amazing!

Ah yes. So unreasonable. I guess all the others games that include those kind of options just don’t exist!

NotASharkInAManSuit,

Nothing is universal. Get the fuck over it.

LucidNightmare,

Awh. You’re cute. It’s okay, you’re just a shitty person who doesn’t want people to have nice things. I hope it gets better for you, sweetheart.

NotASharkInAManSuit,

Fuck, you’re one dense crybaby ass crybaby.

LucidNightmare,

Ah yes. Sticking up for others is a classic crybaby attitude. It’ll be okay! You can still be a “real” big gamer while allowing others to enjoy your favowite wittle games.

NotASharkInAManSuit,

That’s not what you’re doing, though.

LucidNightmare,

It is though, honey. You’re just not getting it, and that’s incredibly sad.

NotASharkInAManSuit,

Nope.

ieGod,

A sidecar passenger will never get the experience of being in control of a supersport. The experience is not the same. They will never be the same.

LucidNightmare,

It’s not about being the same. It’s about letting others join in on the fun however they can. Thats my whole point.

prole,

And that option being present would literally compromise the artistic vision of basically an entire genre of games

LucidNightmare,

Doesn’t seem to stop other game devs, but sure. Keep up the gatekeeping.

sundray,

they’re not supposed to be fun for everyone

This is why it should be even easier for consumers to return games. Playing a game and deciding it’s not for you is one thing. Playing a game and realizing you just flushed $70 down the toilet is infuriating.

Let’s turn, “I deserve to get my money’s worth” into “I deserve to get my money back.”

FishFace,

Steam is pretty good for that I guess.

MrScottyTay, (edited )

Not if the game wastes your time between boss attempts before you realise you’re not having fun anymore but that your return window has now expired

FishFace,

Yeah that’s as potential issue

MrScottyTay,

Yeah they’re not great when it comes to some stuff for returns.

Last year I bought Assassins Creed 1 and 2 on sale. I played through 1 first, had a lovely time, then went to 2 and noticed some annoying graphical issues. Things that seemingly can’t be fixed after I tried with various mods and patches.

I had only played it for 30 minutes so i tried to get a refund and they declined me because I had bought it so long ago, even though I argued that the game was technically too broken for me to play.

I had to just suck it up and just play it on the PS4 with the Ezio Collection.

Melonpoly,

Yeah, it should be based on playtime though there’s probably a reason why it isn’t. There are times were I’d have a game in my library that I only get to many months after purchase only to find out its not what I was expecting.

jjjalljs,

Dark Souls is a great game, but dying to some of the lower level enemies because they kept hit stunning me isn’t fun or cool in the slightest.

Why is this happening? Get some armor. Or a big shield. Or a bow or spells. Or just, like, run past them. None of that requires lightning reflexes.

Sometimes people are like “I want to play this game and not engage with any of its systems” and I’m just like why.

LucidNightmare,

I’ve beaten the Dark Souls trilogy and Elden Ring. I didn’t have fun when I was dying to the combat, I was having a BLAST with the exploration and the rest of the games mechanics. It’s almost like you can have both be fun…

jjjalljs,

What are the rest of the mechanics? It’s almost all combat and exploration (that leads to more combat). There’s no, like, base building or grand strategy or romance plots.

That said, I don’t think you can please everyone. I found the games enjoyable as they are.

LucidNightmare,

The armor/weapon system is fantastic, the level up system is simplistic, but also super in depth, the level design and how everything connects is amazing, etc. etc.

You can though. You add a difficulty slider, or some options in an accessibility menu. God of War (2018), and God of War Ragnarok, the newer Spider-Man games, and probably some of the other Playstation exclusives ALL have options in game that allow people to play their games. I don’t want to hear that nonsense that it just can’t be done.

jjjalljs,

I consider the weapon system part of the combat. I guess the leveling system is its own mechanic, but it’s super shallow compared to many other games (eg: path of exile, or even Baldur’s gâte)

Some people wouldn’t be happy with a difficulty slider. Some people would use the slider to make themselves unhappy. Either by turning it too high due to hubris, or too low from lack of confidence. The unified difficulty of the souls games for many people is a plus, and creates a sense of shared struggle they enjoy.

And as I said elsewhere, I really don’t think meta game options are the only way to do difficulty.

Honytawk,

Some people wouldn’t be happy with a difficulty slider.

If they can’t have fun without gatekeeping, then that is on them.

prole,

Try Sekiro maybe. It has the most fun and rewarding combat of any game I have ever played.

moakley,

Video games are art. Just like a movie can be sad or a painting can be distressing, video games are allowed to explore all kinds of emotions.

Sometimes a higher difficulty is part of the artist’s vision. They get to decide how they convey what they want to convey.

One of my favorite new games is UFO 50. It’s a collection of retro-style games where some of them are genuinely very difficult, and others are just do a great job of simulating difficulty. The difficulty drops off right around the time you start to get a handle on the mechanics, so it’s hard to tell if it’s the game getting easier or if you’re just getting better.

LucidNightmare,

So, you believe that gatekeeping games is cool then? That’s so lame. “Gamers” are weird, man.

moakley,

👍

Elgenzay,
@Elgenzay@lemmy.ml avatar

They are literally saying that games are allowed to be difficult. Do you think horror movies should have a scary slider?

LucidNightmare,

Are… movies an interactive entertainment medium…?

Oh, right. No they’re not. So, that doesn’t really track.

If they’re fucking “allowed” to be difficult, then they’re “allowed” to be easier if the player WANTS that.

Soggy,

Why is interactivity a special trait for this discussion?

LucidNightmare,

Because that’s the part that makes video games, video games.

Soggy,

Sure, it’s what makes them powerfully immersive. I’m asking why being interactive means they have to be the most accessible form of art.

LucidNightmare,

Because they can be. It’s really as simple as that.

NotASharkInAManSuit,

If they want to be, sure. Not everybody wants the same thing, though.

LucidNightmare,

So, when we invented braille to allow blind people to be able to read, that was just some weird coincidence, yeah?

NotASharkInAManSuit,

I can’t read braille, why are you gatekeeping?

LucidNightmare,

They have classes and online materials for you to learn! Gate, opened! :)

NotASharkInAManSuit,

I don’t want to do that because I feel it is too difficult, why must you gatekeep me by using braille?

LucidNightmare,

Don’t worry! We have actual letters to read, we have oral ways of explaining things to you, we can even do pictures! What are your needs? I’m sure we can find a way to accommodate you!

NotASharkInAManSuit,

So, the fact that I can’t read braille isn’t stopping me from enjoying the medium of reading, just that there are some books that are meant for people other than me? Not all books are meant for me to enjoy and that doesn’t mean I’m being gatekept by braille? Is that the point you’re trying to make?

LucidNightmare,

No. Very wrong.

There are all types of people on this planet. Some of them have the same interests and wants as you, but something happened to them during or after birth that drastically lowered their quality of life. Just because you were born or ended up at this point in your life just fine doesn’t mean that their issues are any less important.

All the books you like, someone with disabilities might want to read. We have the tools to make that book into a form they can partake in the excitement of that book.

That is my argument. No matter what you may have to say, it does not mean others shouldn’t be able to partake in the same activity.

Basketball was probably thought to be a “normal” human thing to do, but instead of being bound by that, we have wheelchair basketball. I think that’s beautiful and a perfect example of being able to accommodate someone’s physical needs.

There is literally no other reason than being an asshole on why someone shouldn’t want more people to be able to play a video game.

NotASharkInAManSuit,

Fine. You’re being purposely gatekept from videogames. You’re entirely right and entitled to everything. Have fun being mad about it. Everyone other than you is just an asshole. Have a good one.

LucidNightmare,

Of course not! Only those who took the time to reply and try to defend their hardcore gamer feelings are assholes. Normal people would just say, “yeah. That makes a lot of sense actually. Everyone should be able to physically play my favorite games!” But you can’t do that for some weird reason. Sad.

NotASharkInAManSuit,

You’re such a fucking egalitarian. So bold. So brave.

LucidNightmare,

I try my best. You should try it sometime! Improving people’s lives really does feel good!

NotASharkInAManSuit,

Yeah, that’s totally what you’re doing here, improving peoples lives. Great work.

LucidNightmare,

You’re not really good at this, are you? I’m not a game developer. They have the power to do this, I do not. It was even stated in the OP photo that the director made the game harder, for no other reason than to be a dick. And you applaud that for some reason. It’s mind boggling.

NotASharkInAManSuit,

Then develop your own game and do it. Nobody is obligated to make something that is intended for literally everybody to enjoy in the exact same way. That’s just life, not everything is for everyone, and not everyone who is developing a game has the time, budget, or focus to out that element into their game that has a specific need to be a specific thing. And people are allowed to make their game the way they choose, just like any other form of art.

Euphoma,

Sometimes game design makes it physically impossible. Any foot based rhythm game (DDR, PIU. DRS) is not playable by wheelchair bound people. Most good vr games will give motion sickness to people. Those people can enjoy different games that are designed with them in mind

Soggy,

Movies “can be” made accessible to everyone but that would mean shaving off any theme or imagery that might trigger a trauma or phobia, cutting all content that may be inappropriate to children, avoiding any topic that could offend someone’s beliefs. Why are these unreasonable expectations but all video games have to pander to someone with poor reflexes or insufficient free time to learn the nuances of a mechanical system?

LucidNightmare,

We are talking about video games. Please try to stay on topic.

NotASharkInAManSuit,

“Allowed” and “required” are not the same thing, you’re arguing for them to be required, which is crybaby bullshit.

LucidNightmare,

lol. Okay buddy.

NotASharkInAManSuit,

That’s literally what you’re doing. How is that not what you are doing?

LucidNightmare,

I can’t grant you the power of understanding context. You must find that yourself.

NotASharkInAManSuit,

You’ll never see the humor of you specifically saying that, but that is really damn funny.

LucidNightmare,

Because you’re trying to bring this back to people not being able to play video games? I can see why you’d think that’s a clever comeback, but I hate to break it to you, games can be developed to have accessibility options. I can’t magic you the understanding of what I’m trying to get across to you.

You do see that, right?

NotASharkInAManSuit,

Nobody is obligated to make everything they make to be intended for literally everyone. That’s just a basic fact of life. Some things are the way they are because that is just the way they are. Not everybody gets to ride rollercoasters and if we were to reengineer them to be accessible to literally everyone then what you would have would simply not be a rollercoaster. Some things intended to be what they were made to be would be fundamentally different if they met your demands, you’re insisting there be mandatory limits and demands to art and intentionality.

prole,

Is the existence of the film Stalker somehow gatekeeping movies? Just don’t fucking watch it.

LucidNightmare,

The difference is the medium. We are not talking about movies, but you insist upon making it about them. You don’t have a real argument. It’s okay.

Peruvian_Skies,

Nobody is putting a gun to your head and forcing you to play every game. Not every game has to be for everybody, and that’s ok. The exact same criticism can be made the other way around, that no game should be too easy because boredom is bad. And it’s exactly as stupid an argument in either direction.

LucidNightmare,

Of course not. I do believe that gatekeeping gaming is a fucking stupid thing to do though. Not every game HAS to be for everyone, and that’s not even what I’m saying so bad argument to begin with.

What I AM saying though, is more people can play the same games and… GASP… actually be able to talk to their more hardcore friends about the game that their friend recommended! Man! What an idea!

There is nothing preventing YOU from playing on the highest, most hardcore gamer difficulty, so again, your point is moot.

My point is preventing people who aren’t able to function on the same level as a “normal” human from playing one of the biggest franchises in gaming history is stupid and there is nothing and no reason whatsoever to exempt them from being able to enjoy the games other than this stupid ass arbitrary gatekeeping bullshit a lot of so called gamers like to pull out.

You can still sit there and run around with no armor and do a no hit run. There is literally nothing stopping you from that… unless… you want to play on an easier difficulty and don’t want to admit it…?

Soggy,

actually be able to talk to their more hardcore friends about the game that their friend recommended!

The journey is often as important to the experience. It would be like your friend telling you about a great hike but then driving to the top just to talk about the view.

LucidNightmare,

And if someone can’t make that journey because of things they have no control over, fuck them right? You people are truly disgusting. Yikes.

ieGod,

Not everyone gets to make the same journey. You live in a fantasy world.

LucidNightmare,

God, I wish I lived in a fantasy world. But, unfortunately, I have to exist alongside people who can’t think of anyone other than themselves. Like… most of the commenters here who kept trying to bring up what they believe to be valid points, but really just paint themselves as assholes who don’t want people to be able to enjoy their hardcore gamer games. Oh well. There plenty of people like you out there.

Soggy,

“People disagree with me and that makes them unfeeling sociopaths.”

LucidNightmare,

Wrong again. Read what I am saying. I can’t do it for you. I believe in you though.

Soggy,

Yeah. The human experience is not, cannot be, and should not be homogeneous.

LucidNightmare,

Find some humanity, buddy. It’ll do you better than this.

Soggy,

You should read “Harrison Bergeron”.

LucidNightmare,

If that’s where you got the silly idea that life can’t be made easier for others when we can, I’m good.

MrScottyTay,

Nobody would be putting a gun to your head and forcing you to play on an easier difficulty either

Peruvian_Skies,

No but apparently some people are dying to put a gun to every game dev’s head on the planet to force them to create a Very Very Easy Mode.

Amnesigenic,
@Amnesigenic@lemmy.ml avatar

“People play games to relax, they’re supposed to be fun” your preference for relaxing is not universal, your inability to enjoy any particular game is your own problem, the mere existence of shit that was not made for you is not in any way gatekeeping

Honytawk,

your preference for relaxing is not universal

No indeed, that is why you have DIFFICULTY OPTIONS.

Thanks for coming to my Ted talk.

Amnesigenic,
@Amnesigenic@lemmy.ml avatar

You have the option to play a different game or none at all, if you choose not to avail yourself of that option then you have voluntarily selected your difficulty

ieGod,

Not all games are for everyone. A game does not have to cater to all audiences. That’s ok.

LucidNightmare,

That’s such a lame ass rebuke. It can be done, has been done, and will continue to be done by developers who actually care about the medium and want more people to play their games. Did we not fucking invent braille so blind people can read???

prole,

Lol, I appreciate the edit. Thanks for making it immediately clear that I shouldn’t waste my time reading the rest.

LucidNightmare,

Then why comment on any of my comments? Yeesh.

neobunch,

Heh, it’s funny that you accuse people of gatekeeping when the only person doing gatekeeping here is you: “games are supposed to be fun”. No, games are supposed to be whatever the fuck their creators want them to be, and then you get to pick and choose which ones (out of the millions and millions of videogames being created, enough for several lifetimes) you want to spend your valuable time on. You trying to dictate how creators should create their creations is very rich. Get in the fucking ring and create something, then you’ll get to dictate to yourself as much as you want on how your game should be created.

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