It’s not “trying to convince”, it’s a joke. A bit of a tasteless one that should stay in egg_irl, but still a joke. And it sounds nothing like LLM output.
Hi, I spent a few years unpacking those feelings to figure out that I like crossdressing more than I like being the gender opposite my birth. One of the things that made it more confusing in the beginning was the slew of internet comments I would read reinforcing that any gender nonconforming activity was a sure sign I was trans.
If you know the person irl and they consistently show signs of being trans I think it’s good to ask probing questions that may lead them there, but I don’t think it’s right to tell them who they are. Better for them to figure it out themselves. On the internet you definitely don’t know the person beyond a single post, or a few posts coming from their online persona (not their personal self). This means you have even less right to tell them who they are.
Especially with the TM I took your initial comment as a joke, which I don’t find super funny anymore personally but can give a half smile and single roll of the eyes. Your edit about people unpacking their feelings implies to me that you were saying it in earnest though, which is where I start to have a problem for the reasons above. Just in case you want some insight on why you may be downvoted so much.
Yeah, no. You don’t have to try to make everything into more than it is. I’d be perfectly fine being trans. No hard feelings. I’m not though, but I sometimes play female characters because I prefer looking at them. It’s not more than that.
I did learn a lot of modding with my commitment to play gay characters at least. Thanks compulsory heterosexuality for teaching me to Google things like “Carth gay”!
One of the first mods I tried to mess with was The Underground for Morrowind (which Skyrim’s Dawnguard is 100% a rip off of btw) because it forces you into a het relationship as part of the storyline. Unfortunately, it was such a crashy mess that just changing all the gender checks didn’t help.
People assume heterosexual is the default and get pissy at anything else, they’re completely spoiled. I can’t really think of any video games which force you to be a gay dude, unless you’re playing like Dream Daddy? The Last of Us Part 2 has you play as a lesbian, and I guess the usual crowd did have a meltdown over Abby not looking like a Princess.
Still working on https://store.steampowered.com/app/440900/Conan_Exiles/, which got an update yesterday. My thoughts remain the same: good game, excellent base-building, but there’s not really much that I haven’t already seen a hundred times in other survival games. I’ll probably drop it soon.
I finished a co-op campaign of https://store.steampowered.com/app/427410/Abiotic_Factor/. We started our playthrough early in its Early Access period and had been returning to it every few months as new chapters were added. The game is every bit as great as everyone says, though the ending is incredibly abrupt. I’m wondering if they had to cut a bunch of content to make the release date. I hope they expand on things in a later update or future DLC, because it’s the only major flaw in an otherwise nearly perfect game.
Also played a bit of https://store.steampowered.com/app/1150760/Gloomwood/, a lo-fi immersive sim which comes very close to scratching that classic Thief itch. The stealth is great, the levels are well laid out and heavily intertwined so you always have multiple routes to achieve an objective, and the AI is the perfect balance between smart and dumb for shenanigans. There’s also an incredibly satisfying backstab with the canesword, though certain enemies wear armor that makes them immune so you sadly can’t clear out entire levels while ghosting.
I do have some minor complaints. As a packrat I’m not a fan of the Resident Evil-style grid inventory with limited space, especially since the game has a research mechanic where you need to chop up mutated corpses and bring one of every single body part to a specific point on the map to unlock crafting recipes and permanent character bonuses.
A single body’s various parts are enough to take up the entire inventory, necessitating either some very fiddly inventory juggling (items switch from grid-based paper dolls to physics-enabled models as you drag them to and from the world, causing all sorts of messes) or multiple trips across the entire open world map and back. The Goatman alone took nearly half an hour of combat-less hauling to research, and its boss arena isn’t even that far from the lab.
Enemies are also persistent. Once you kill someone they stay dead for the rest of the playthrough, which on one hand speeds up the backtracking, but on the other also makes it a boring chore if you’ve been thorough. There are a few points in the story where new enemies will spawn in old areas, at least.
All that said it’s an excellent game, and I’d recommend it to anyone looking for a good immersive sim. It’s still in Early Access, but what’s there is already incredibly satisfying despite my various gripes.
Still working my way through this one. It’s aight. Not as good as the first one; better mechanics and QoL, but lacks the amazing writing and soul of the first one. Still very enjoyable when doing main quests though and excited to finish.
But… from what I’ve seen on Twitch I, next I really want to play Abiotic Factor. Described as Half Life 1 meets Minecraft, with apparently amazing progression. Can’t wait.
lacks the amazing writing and soul of the first one
Really? The first one seemed content to just let you do mundane tasks as part of your quests, but I’ve found that this second one makes sure that there’s always something interesting along the way.
New arcade just opened up near me, they've got maimai, Chunithm, and Wacca all patched to connect to unofficial servers with most songs unlocked. Cabs are all in excellent condition, I'm never going back to Round 1 again. Location's perfect too, at the mall 10 minutes away from where my local Riichi Mahjong club meets, so this may be my new Wednesday routine to hang out there before club.
I think you’ve seen that there’s more than meets the eye, at the very least, so we can leave it at that. A friend of mine was quite sure he had almost finished it before when he was nowhere close, lol.
3D platformer with some interesting mechanics and boss fights. Enjoying it so far. There are some mild collectathon elements, but nothing tedious. I like the art style a lot.
Haven’t seen any complaints about F, but the SH2 remake was made by a studio with a spotty record, they made some unnecessary changes, and it still has traversal stutter.
I admit I do not prefer the remake over the original, but that’s mostly because I would rather see new original things than to milk pre-existing material which didn’t age that badly. Also, as you mentionet, silent hill f isn’t being developed by bloober team! If anything, that’s something to look forward to if one didn’t like the remake.
I’ve barely played this version and it really makes it less of a chore compared to the Dreamcast version.
Squad
It’s hard to recommend to new players because of some big issues the game has but it’s the only game that I play 90% for the social interaction it brings.
bin.pol.social
Aktywne