Some dudes seem to be required to buy every COD game and every new sports game every year and that’s it until they eventually try to sell it all as a bundle on Facebook Marketplace.
I’m a person sensitive to that stuff too. I love to have collections complete. I used to buy every special edition of assassin’s creed but I should have stopped after black flag. I used to buy games fully, with all DLC’s because I needed it to be complete. Even the expensive useless skins, for single-player games. It’s so stupid. And most oft he times I wouldn’t even finish the game and wouldn’t even start on the extra purchased content. Same with boardgames on kickstarter. I have several games with all expansions and extras still in plastic, for several years.
But I’m done with this shit. I stopped buying boardgames because I have more than enough and I pirate videogames and purchase them only if I spent enough time enjoying the game.
But recently I purchased the latest Hitman game because I enjoyed the pirated version. When bought, it was only half a game because the pirated version had all the DLC’s. So I refunded it, I’m not going to spend money for only half a game, then to have to spend more to get the complete game.
Indie games I buy, AAA games I pirate and most of them I won’t even play longer than 3-5 hours because they are shit. Happy they didn’t get my money, I feel scammed by the industry for way too long.
I’m all for hating on CoD, but the DLC “content” is skins and minor cosmetics, it really doesn’t add anything to the game and isn’t necessary at all. Also the CoD Points are for cosmetics as well. There’s a lot of shitty things you can and should say about Vanguard, but it is not pay to win.
Fair enough, at least we have to give them that. But that means it’s a platform for people to show off they have more money than others and gladly show they wasted it on useless digital nonsense. Not the audience I’d like to play games with.
When the update is ironed out and released, I’m going for another play through.
If you find 2 generator, you can keep one in base for electricity and one at petrol station that you temporarily turn on to fill petrol cans. That stove could be good for a long time.
Legitimately the only thing keeping me from switching to Build 42 in the long term is the lack of multiplayer. I’m excited. The bits I’ve played are awesome
As far as i know Build 42 currently doesn’t have online multiplayer. I think it supports local splitscreen but they’re saving the Online Multiplayer for when the Singleplayer content of B42 is ironed out as far as i’m aware. Which is fair
Both my cousin and I had the game. Every time we get together we play Mario Kart (SNES) or CTR. CTR feels like Mario kart 8 in a lot of ways with the wide controllable drifts and triple boosts. It was ahead of it’s time for sure, especially for a first entry. I can’t say I’ve enjoyed the sequels as much. Even the remake does not play as well, especially on the sewer level from what I recall.
I set up a 24/7 Zombie Survival Factorio Server and shared all the files and mods on my discord so everybody could play without needing authentication or worrying about version mismatch, but I'm starting to think nobody is going to play it with me.
I'll have to get out my trusty nail pulling battery pliers.
Oh wow. It’s really pretty looking and the concept sounds interesting. It’s interesting to see the leap in game quality. I guess having that first game under their belt was good practice
When people may get into a competitive game, data shows that they commit to it as their primary game.
It becomes a part of their identity. You see things like Leage of Legends going strong despite a slow down in new players - people just commit to it for better or for worse, likely because most of the skills they’ve gained in it and friends they’ve made will not transfer to other games. Even other FPS games have different nuances that are non trivial once a player becomes serious about winning.
Take Wild Rift vs Mobile Legends Bang Bang. MLBB is objectively a worse rip off of League of Legends and the Chinese game Glory of Kings, but it was first to market on mobile. Now that League has released their mobile version with immense polish and quality, many mobile moba gamers just aren’t interested - they’re already totally invested in their main game, despite it being proved in court that it’s a cheap copy. (Not cheap as in $$$ though)
When you’re a kid, spending time on any competitive game will be fun (if you can handle the baseline toxicity) since you will start bad at most of them. When you get older there is a real cost to switching, you will not have as much fun until you build up the years of muscle memory that would be needed to even approach your skill at the previous game.
Because of the lock in, if a competitive game finds a sizeable enough player base and lasts a good handful of years, the devs essentially get free rein to milk their cow as they see fit.
Because you like Call of Duty so much it’s the only game you ever play? 🤷♂️
I hate this shit, and it really sucks because I like competitive games, and all the competitive games made since, like, 2015 have been loaded with FOMO MTX bullshit which the devs exckusively focus on while balance and bug fixes get tossed to the way side. They are banking on players having more fun spending money than actually playing a fun game.
Yeah it’s gotten shitty. I used to play competitive shooters all the way back to the original Team Fortress mod in classic Quake. It’s not really fun anymore, for me anyway. It’s way too overproduced and overmonetized, it’s become a serious business, there’s too much on the line so anti-cheating becomes a priority and it just sucks all the fun out of everything. I’m reminded of the scene in Ted Lasso where Roy Kent takes Jamie back to the little local pitch he grew up playing at with other guys on his street so he can remember what it’s like to just play the game for fun again where there’s no money on the line and nobody is watching you.
My suggestion would be have you considered getting into speedrunning at all? It’s highly competitive, but is available for basically every game imaginable, can be done solo and can’t really be gatekept by the multiplayer gods. And there are many different categories for all sorts of different playstyles. It’s not just a straight line to the fastest finish either, or grinding out the best run after thousands of attempts, depending on the style you get into there’s strategy and risk and RNG can sink you or save you. Most competitive fun I’ve ever had was speedrunning Legend of Zelda randomizers against people head-to-head. Same seed, same start time, green light go and your skill and choices will decide the outcome. There’s a lot of fun to be had, I think, and it goes in a lot of different directions if you take some time to look around the scene to find if there any parts of it that appeal to you.
I’ve been playing with zomboid for over 10 years!!! Amazing that this is picking up so much steam after being so ‘mature’ already! But loving the preview builds!
bin.pol.social
Aktywne