Maybe not exactly what you’re looking for, but I’ve been playing Gloomhaven Co-op recently. Dungeon delver, turn based strategy with RPG elements and an interesting mechanic for managing your attacks and movement through an encounter.
If you like ITB, check out their other game FTL…and while you’re at it, check out Cobalt Core which was one of my favorite games of last year (even though it’s from 2023)
I’ll recommend Frostpunk and Frostpunk 2, too, but they’re a different kind of strategy to what you’ve posted.
Playing Left4Dead2 versus with 8 friends, running my own custom ‘Random’ mod. That game was so great to play matches in with the right people - and very fun to code sourcemod plugins for as well.
Just a small thing… I must have played Civ II for hundreds and hundreds of hours as a kid. Then one day a large civilization in civil disorder had its capital taken and one half of the empire seceded as a brand new civilization. I yelped… one of those joyful wtaf moments…
Beating most any “hard” video game is always a great feeling just due to the sheer hours that go into it. In some cases, you have to develop the memory and skill to do the whole thing in one sitting. I can’t count how many from the NES era fit this criteria. Top of that list are: Contra, Bionic Commando, and most Zelda and Mega Man games.
The best one happened in the middle of my Dark Souls play-through. I kept having to quit playing after short sessions, as skill and vigor checks kept wrecking me. This lead to anger and rage that just made it impossible to proceed. Once I made the connection that I could concentrate more and flow through combat more easily while calm, I changed tactics to calming my own mind and keeping it that way. The game just “opened up” after that. From there on, it was much more about meditation and breathing than equipment and leveling - skills I now carry with me everywhere. DS literally made me a calmer and more resilient person.
bin.pol.social
Gorące