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AmazingAwesomator, do games w Which year was the most stacked for game releases?

i was going to go with '06, but it looks like '04 was revolutionary for many game genres, and considered a major milestone in video game history due to its lasting affect on future titles.

en.wikipedia.org/wiki/2004_in_video_games

tyranical_typhon,

MGS3

Half-life 2

World of Warcraft

Fable

Far Cry

Warrior Within

Motherfucking San Andreas

Yeah, I think we have a winner. It’s 2004.

danciestlobster, do games w Which year was the most stacked for game releases?

Maybe a hot take but I think this year has been one of the best for gaming in a long time. We got Claire obscur, kcd2, Hades 2, silksong so far

tyranical_typhon,

Zoom zoom.

orenj, do games w For those of you who enjoy open-world games, how big of a world is too big?
@orenj@lemmy.sdf.org avatar

Elden Ring is right on the threshold of too big.

bytesonbike,

Elden Ring DLC for me.

At least the main game, the world was kind of flat.

The land of Shadow’s map was kind of difficult to read. There was too many layers. Some things were underground. Some were above ground.

If the world wasn’t connected but broken by portals or something, it would have been fine. But condensed like that made it feel too big and I overwhelming.

Jakeroxs,

I feel like having a toggle for overworld/underground similar to in the base game would have been very very nice.

slimerancher, do games w Day 476 of posting a Daily Screenshot from the games I've been playing
@slimerancher@lemmy.world avatar

Congratulations on completing the wall!

orochi02, do games w For those of you who enjoy open-world games, how big of a world is too big?

Morrowind

RightHandOfIkaros,

Morrowind was exactly the perfect size for its content.

I would argue Daggerfalls map is unnecessarily large for the content it offers. At least Morrowinds NPCs have regional variation. In Daggerfall every innkeeper is exactly the same NPC. Its a technical marvel of its time, but by current standards is rather shallow.

orochi02,

Yea i think I mixed it up

tuckerm, do games w Day 477 of posting a Daily Screenshot from the games I've been playing
@tuckerm@feddit.online avatar

This is making me want to replay this game. I don’t really remember much about the story of this one, but I do remember than the slow motion mechanics were much better than those of the first game.

rafoix, do games w For those of you who enjoy open-world games, how big of a world is too big?

Depends on the mood I’m in.

Zelda BotW is a giant map and mostly chill game that I have tons of fun just taking my time exploring.

Far Cry 3 has me going around murdering folks and clearing camps non-stop at a pretty good pace.

Far Cry 4 was way too much pew pew and it bored me.

MourningDove, do games w For those of you who enjoy open-world games, how big of a world is too big?

I’m of the mindset that it can never be too big, as long as it has some life to it. I don’t mind games taking a long time to finish. And I don’t mind if the grind is in the traveling. It’s cathartic in a way.

Die4Ever, do games w The Last Truly Custom Nintendo: A 3DS Retrospective
@Die4Ever@retrolemmy.com avatar

I loved my 3DS. And yeah it’s actually pocket sized, unlike the Switch or Steam Deck. I’m still not sure about the choice of the 3D screen instead of just making it higher resolution lol. The 3D effect was cool but kind of a gimmick.

PerfectDark,
@PerfectDark@lemmy.world avatar

Like most, it never really interested me. I just liked the clamshell self-protecting design. The 3D slider was firmly set to the ‘off’ position for me!

NOT_RICK,
@NOT_RICK@lemmy.world avatar

I still use mine. I modded it and it can play a ton of games. The Pokemon romhacks are fun

Tuxman,

Pokémon Team Rocket edition has been my “eye opening” moment on what romhacks can offer.

SO…MUCH…FUN!!!

NOT_RICK,
@NOT_RICK@lemmy.world avatar

Unbound hooked me so much I bought an OG GBA and put it on a cartridge like it’s a traditional game

wazoobi, do games w For those of you who enjoy open-world games, how big of a world is too big?

Echoing what others have said: size doesn’t really matter until it’s notably empty with nothing of interest to justify it.

But also, Assassin’s Creed Valhalla.

Toneswirly, do games w Day 476 of posting a Daily Screenshot from the games I've been playing

Zomboid is my shit. 400 hours and counting.

Cocodapuf, do games w For those of you who enjoy open-world games, how big of a world is too big?

Having played Minecraft and No Man’s Sky, I can say that no world is necessarily too big, because infinite is not too big.

bytesonbike,

This is it.

GTA 5 was boring when it came to exploring, much of it was pretty empty unless there was a mission. Elder Scrolls Arena was just random generated repeated stuff - miles of it. Assassin’s Creed Odyssey was a lot of copy and paste.

Tuxman, do games w The Last Truly Custom Nintendo: A 3DS Retrospective

I think I’ll always grieve the loss of Miiverse and Streetpass.

I’ll never forget the first time I took my 3DS to a nerdy convention and my green light just FIRED up! (Like a …. Green flame 😅)

I’m glad though that we can now at least use Pretendo. Those guys did an amazing job of recreating the community feel!

Goretantath, do gaming w A cold take on balancing

THANK YOU. People don’t care about balance, they just want their fave class to stomp others without having to put in the work to avoid their counter.

evujumenuk,

Maybe there’s something I’m not getting, but doesn’t the second setup preclude basically anyone from stomping anyone? If stomping others is one’s goal, it’d be through picking a class and then picking on any other class that’s weak to one’s own, no?

justdaveisfine,

Yeah, the point of this comic is less about people buffing their favorite class (though people do tend to lean towards that) and more about people generally thinking ‘balanced’ means everything is equal.

Though the man in the purple shirt is definitely wanting to get rid of the advantages rogues have on mages… The mages symbol also being purple lol.

missingno,
@missingno@fedia.io avatar

Assuming this is for a team game, predator-prey relationships create interesting dynamics where teammates have to protect each other from their counters, while also aiming to create situations where they can isolate a countered opponent to press the advantage.

In a 1v1 game though, you do want panel 2. It would be very bad if Street Fighter was decided by playing rock-paper-scissors on the character select screen.

Windex007,

I mean, there is some nuance. Sucks for memes, because they thrive on the lack of nuance, but anyways…

Depending on implementation, you gotta be careful to avoid the top panel becoming rock paper scissors.

If class switching is cheap (say, every respawn), you’ve just built a very very expensive rock paper scissors simulator.

msokiovt, do games w Which year was the most stacked for game releases?
@msokiovt@lemmy.today avatar

I think 2004 had some really good releases, but so did 2006, 2012, 2008, and I think even 2003.

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