Two of my favourite games of all time are Diablo 2 and Guild Wars.
Both of these games I was insanely hyped for the following games in the series and got them both on their respective releases days. Both were utterly disappointing crap when compared to their previous games and both probably contributed heavily to how I will now no longer get hyped for any game let alone buy one in their first year or two of release.
I was soooooo excited for Diablo 3. I even loved it when it came out, as horrible difficult and grindy as it was. I would have kept loving it if they just expanded on that… but nope, they took out trading and economy, the things that made item drops feel exciting for me. Without any sense of value, loot was just… boring.
I didn’t touch Diablo 4 and it sounds like I made the correct decision.
I didn’t, I remember falling asleep playing it not long after release which didn’t bode well, I wanted to like it but couldn’t. I “enjoyed” it for a while many years later as a co-op experience on a console (I forget which one) whilst getting stoned but it was more scratching an itch for that genre and playing with friends locally that really won it over in that instance rather than the game itself.
Likewise with 4, I didn’t even give it the time of day tbh, I still haven’t really seen much about it.
I’d have liked to play the remaster but I refuse to give those assholes any money and the main draw for me was multiplayer as a kid. I played the SP briefly on a pirate version but it was always about the MP for me.
I don’t think that’s a fair assessment of Guild Wars 2. It was not a true sequel to Guild Wars 1 but it’s a decent game in its own right. I can see that if you’re playing a great city builder game and they announced a sequel, you would be thrown if that sequel was a 4x instead. But in this analogy, it’s a damn good 4x and maybe even the best amongst its contemporaries. Plus the original game is still there in all of its charm and originality, they’ve kept the servers running this long and seem to plan on keeping on doing so until no one is playing.
But the question wasn’t give a fair assessment of a sequel to a game you like.
I realise that it isn’t objectively a bad game or anything like that and a lot of people still play it until this day and I for sure appreciate them keeping the servers up for the old game so I can still go back to play it should I choose. But the question was what sequel to a game I loved ruined it for me and anyone who played both can see they are blatantly not the same game at all.
GW2 was a complete departure from how the first game worked to a more generic MMO style, I’m sure it is a great game in its own right but for me personally, when compared to the amazing first game, it just doesnt hold a candle.
I can’t get into it. I’m probably halfway through, but done in little spurts over the last 3+ years. The gameplay and story are pretty boring but ok. The console trash style controls and ui piss me off so much.
My Uncle Winky used to own a bar in Gay called the Gay Bar. It’s still there, although under different management. I literally went there this morning because I’m on vacation in Keweenaw, they have some raunchy-ass merch.
Halo 4, kinda suck tbh. This is coming from someone who play the MMC so i basically marathon it and is able to compare it back to back, and it peaked at Reach. The gun play is wonky and no dual wield, Covenant somehow become the bad guy again after the event in 3, and none of the one that help human defeat Gravemind came back as an ally.
But it doesn’t ruin the franchise for me though, to me canonically there’s only 5 Halo game. The rest is fan fic.
It’s explained in the game that the Covenant faction you fight is a splinter faction. There’s more details in the books, I didn’t have problems when I played it.
Right, the books that also seem to constantly have continuity errors with the games. :P
Reading the books has actually taught me to not take Halo’s plot so seriously and instead just try to enjoy whichever piece of the story I’m currently engrossed in.
I never really worried to much about continuity errors. The worse is Halsey being in two different places during the events of Fall of Reach book and the game Reach. The Forerunner books actually smoothed that stuff out by explaining when huge amounts of materials pass though Slipspace or go far too fast through Slipspace(remember that crystal?), temporal errors build up and you get a timeline split. Unlike most scifi timeline splits though, in Halo, the lines can reconverge and Reconcile without most people realizing it happen. Halo 5 made a little nod to that with Halsey’s “Casual Reconciliation” line. Somewhere in the Halo universe, some bookkeep is pulling their hair out trying to figure out how Halsey departed Reach twice.
4 felt like such a cash grab to me. No deep lore or story telling like with 1 through reach. Exposition was just spoon fed to us rather than a great mystery. Still, I plugged through, hoping maybe it’d turn around.
Then 5 came out and I gave up all hope on the franchise. Spent more time playing as Locke than we did Chief, story was more compelling than 4 but the storytelling and pacing were clunky, and it was completely disconnected from 4.
Infinite just got worse. “We lost, chief” (but we have no frame of reference, we have no idea what that means , we don’t know how the rest of the world has been affected, and then we’re put against some no name character when we really just want to know what the hell is happening off world)
The only good thing about Infinite was its return to the classic art style. After whatever the art team was doing in 4 and 5, I am glad at least the art team finally got a clue.
Agreed. It could have been such an interesting concept if it was literally any other place. Zeta halo could have been so cool, but it felt so detached from the universe
Resident Evil 2 Remake left me very disappointed. The moment-to-moment gameplay is good, great even! But the complete lack of soundtrack (despite the original game having a lot of iconic tracks), two thirds of the story being cut, and the characters just acting as imbeciles for half the screentime was upsetting. Worst offender was Leon leaving a man to die inside his cell because “I have to speak with the chief first”. Like, what? You don’t even know if the chief is alive, and even if he was, you don’t know where he is, and you don’t have the certainty that you can get back in one piece to free the poor guy from jail. You really want to leave him like that at the mercy of whatever monster lurks inside?
Metro Exodus. Opening up the map was a mistake. The linear levels were fine, that gives you tight pacing and you always know what’s next. The confined underground spaces were part of the soul of that series. I only played maybe 8 hours of Exodus and can’t be bothered to play more.
I need help enjoying this game. How can I get past what feels like certain tedium. I’m very early in the game and I don’t really enjoy the time spent walking, riding, or looting, is that essentially the core of the game and maybe it’s not for me?
I am interested in and excited by the story and the environments. I also really enjoy a game with choice, and so far feels quite one tracked.
Yeah that tedium doesn’t go away, imo. There’s a mission that seems inconsequential at the time, but has huge implications for the main character that I really didn’t want to engage with, but the story is the story, there isn’t much if any player agency.
I suggest going on the hunt for the Klan rallies that happen in one area of the map before putting it down. Incredibly satisfying killing those pricks in exotic ways.
The looting you can skip with cheats. Technically you can skip a lot of traveling that way as well. But That’s a bit part of the game, imo. If you don’t enjoy spending time in the game, then all you want to do is shoot people? There’s better games for that.
The game is essentially a trudge from shooting gallery to shooting gallery, with a large open world to do very little of consequence in. There isn’t really anything more to it than what’s on the surface. Either you enjoy the slow burn cowboy experience or you don’t. It doesn’t really get any better.
I don’t think it would be possible for a bad sequel to ruin a game I liked.
Metroid Other M has not ruined previous Metroids for me (its terrible Adam Malkovich depiction doesn’t even register when I’m playing Fusion, since the character has barely any continuity between the two).
Okamiden did not ruin Okami, it just sucked on its own and what little story it tried to change I disregard. I’d replay Okami today in a heartbeat.
Xenoblade Chronicles 2 took a direction I hated, both in style and gameplay, and it made me want to replay XC1. I did. It’s still awesome, though XC3 became my favourite.
And complete opposite of the topic : Baten Kaitos was not bad, but kind of a silly popcorn game to me. Baten Kaitos Origins did not ruin this game : it was so great and flipped the interpretation of the first game so well it made BK better.
You're right that it's hard for a sequel to retroactively ruin a singleplayer game, but they can easily ruin a multiplayer game by killing the original's playerbase.
There are also plenty of cases where the sequel may not ruin the original, but does ruin any future the series could've had. Debatable whether that quite fits OP's question, but it seems to be what most of the replies have talked about.
I plan to! I usually get Prime for one month per year, around Christmas shopping season, so I’ll check it out then, along with Fallout season 2 and Reacher season 3.
It’s good but I didn’t really get on with it after a couple chapters. It constantly goes through highs and lows, and although I can be fun I found the lows to be absolute boredom.
I loved that game and RDR. I 99% completed it. The only thing I have left is the gambling challenges which are ridiculous. I should have did them before I finished everything else.
Been playing some Battlefield 3 after it went on sale, mostly multiplayer. It’s still fun! There are occasional hackers but they get vote kicked within a few minutes.
I’m impressed how well it stands up graphically, and aside from a few control quirks it plays great. The biggest problem is that everyone else on the servers has been playing for the past 15 years so I’m pretty outmatched 😆 though I can occasionally get a nice sniper kill with my recon loudout
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