For those interested. The game is actually based on a book from the 80’s called Maze. It was a contest offering a reward for the first to solve it. It’s only a maze in the same in the same sense Blue Prince is
By random coincidence, my wife has the book. You can definitely see the resemblance.
Good news, Ferb! I know what we’re going to do this weekend! I don’t know much of anything about this one, which is usually best, but I’ve heard the name mentioned many times, and your “review” just convinced me to give it a shot.
I don’t get much time to play, but being able to try out gems I otherwise wouldn’t have spent money on really makes Gamepass worth while for me.
Well if you don’t get much time to play, be prepared that this one is an onion that takes time. If nothing else dive in long enough to see how much time the dev must have spent putting this together.
I was born in 1981. Not too much younger than you, but old enough to remember when the arcade scene was really bustling.
I’m of a different mind.
I’ve played so much Pac-Man and Space Invaders that I’ve simply had enough of it.
There’s only so much time left on the planet, and I’d much rather spend it on new and novel experiences. If I play retro games, they’re either games I really want to beat but haven’t. Or they’re unfamiliar.
I love PC gaming for exactly this reason. You get to early classics like Ultima, but then you get modern fare like Black Myth Wukong.
My reason for talking on the Internet about this stuff is because it’s hard to find people, outside of conventions, who give a damn about this hobby.
Not sure if you’re trolling or what, but I still play MK Wii regularly with friends on local co op. Used to play it on the console, I now emulate it on a steam deck. There’s nothing that matches the quality and charm of the game on any platform and I say this as a regular opponent of Nintendo. I don’t find it unfair as it strikes a good balance between skill and luck. Everyone I’ve played with, gamers or not, pretty much agree.
I started on the first PSP game and it was heavily more obtuse, with almost zero direction, tutorial, hints, anything hahaha. It got a LITTLE better with later “old style” games but it was still pretty obtuse. World NEEDED a tutorial that explained every little detail and held yer hand, otherwise new players would be hella turned off by the game and it wouldn’t have blown up like it did.
I was enjoying right up to the point where I stopped making progress and started getting frustrated at the random aspects of it. Even some of the self contained puzzles were taking a bit of trial and error.
The last puzzles are likely going to take a lot more hours than I’m willing to give it, not because they’re hard but because they require the stars to align before it’ll let you even try them. I stopped playing a while ago now, and I haven’t felt the urge to go back.
I would mostly agree. The magic of video games and the virtual worlds was bridged to the real world by sharing them with friends. I can totally see that!
I guess “modern” gaming works best when playing online with friends (not every game allows that of course), and wind down type of games. Self care gaming 😄.
I had some great moments though screensharing my game on discord while being able to watch what my friend was playing on their screenshare. There is something - even though that it is not exactly what you were hinting at, as obviously you can’t directly influence the game that the other is playing - but it is a shared experience in some way that makes it feel connected and special.
If you’re not having fun with Mario Kart you should play Drinking Mario Kart. Everyone gets a beverage of their choice. By the end of the race it has to be empty. But because we are all responsible adults we don’t drink and drive. In order to take a sip (or down the whole thing) you have to drive off the track (or to the side, whatever is possible) and come to a complete halt.
Loser drinks one more because they are a loser. And the winner drinks one more to celebrate.
bin.pol.social
Aktywne