Metroid Prime series are more “action games” than FPS’ per se, but they are must-plays if you haven’t, & might scratch that itch. There’s a switch remaster of the first game, none yet for Prime 2 or 3 but it’s likely they’ll come out leading up to the release of the recently-announced Prime 4
Second this. You can set it to enable when you place your finger on either joystick, the trackpad or even set it up to turn on when you press whichever button to ADS. It works very well and has a ton of customization options.
Nonograms Katana. I guess there are micro transactions for useless crap but it’s not pay to win. If you’re on iOS, it’s just the puzzles but if you’re on Android, it includes a “mini game” where you…build out a village? And fight monsters in dungeons? It’s really weird…but I’m in it for the puzzles.
Nonograms are great for puzzles that are hard enough to be satisfying when you solve them, but easy enough to be relaxing. I use Picture Cross Color on iphone.
This one is good but Hungry Cat Nonograms is the best mobile picross game imo. Thousands of puzzles, amazing controls, beautiful art. It has ads which can be removed with a single in-app purchase. Been playing for almost 8 years and they’re still releasing weekly content.
I certainly don’t want to argue about which is better as I haven’t played that one but Katana also has 155k puzzles! Users add a ton each day and you can follow your favorite artists. No purchase necessary and no ads (unless you watch one for some of the aforemented useless stuff)
I will say that there’s plenty of garbage puzzles due to them being user-generated. And a good portion are color nonograms which I don’t like all that much
Just finished last boss of erdtree. That one needs some serious tuning- some of the moves are far too powerful and annoying. Unsure if I want to roll another character since it’s been so long since I played through the game. Spent some amount of hours in coop helping others after beating it since I don’t really have another game on deck right now. Missed out on a fair deal of DLC quests and storylines because I didn’t read everything before my first run through, I could reboot a save pre-DLC and respec into something completely different and then play through it instead of a fresh character I guess.
Have yet to get to the final boss… But yesterday I did Commander Gaius. That was the first time in the dlc I had no fun. That guy has some of the worst hitboxes I’ve ever seen and beating him was an absolute chore. I was on the “DLC isn’t too hard” train, and still kinda am… But he was the first time I was like, “ok I see what some people are saying”
Yea annoying hitboxes and a lot of move past you attacks where you gotta go chase after him or he does the stupid charge which doesn’t stop right after it hits you and can hit you twice if you’re near a wall or hit you after the roll i-frames expire. Overall fairly easy moves to learn the dodge patterns, although the gravity stuff can be extra annoying.
Beleentoro Pro might be something for you. Basically a chill factory game, which I enjoyed for a long time. Other games by the developer Yiotro might be worth a look too.
There are also free versions of most of their games available, with ads iirc (not sure, has been a while). But if you don’t want the ads: the pro versions are really cheap. One time purchase for everything.
Another idea I have a puzzle game called: Mekorama by Martin Magni. The last time I played you got an option to pay what you think the game is worth at the end of the game. But you don’t have to.
Mini Metro by Dinosaur Polo Club is also really good, but comes with a purchase.
If you like tower defense, Bloons TD 6 by Ninja Kiwi is a must have. Comes with a purchase and has the option of microtransactions for cosmetics, but you can get those by playing as well. More importantly, it’s tons of fun.
In case you’ve got a Netflix subscription, check out their games. They have lots of games in their repertoire which you would have to buy if you went through the App/Play stores. (Bloons TD 6 should be included there for example.)
I had nearly given up looking for good mobile games when I remembered that emulators exist. Nintendo DS games map pretty well to a smart phone, there are some games that use entirely touch controls. I’m using the MelonDS emulator and I’ve mostly been playing advanced wars: days of ruin and puzzle quest 2. Puzzle quest is pretty excellent and chill by the way.
Same here, that’s why I got me one of these tiny Bluetooth controllers. I have an 8bitdo Zero 2 which, while lacking joysticks, is very portable. Alternatively, a bigger and full layout but still pocketable remote is the 8bitdo sn30 pro, it’s rather slim and quite comfortable imo, and compatible with switch and PC too if you also game in either of those systems.
It’s like coming from gamepad to arcade sticks, when playing fighting games. There is nothing else you can do, other than train and play and git gud. Try the original DOOM, and I mean the first DOOM from the 90s. You don’t have to aim up or down, only left and right and its not precise as todays shooters. Maybe play that on a lower difficulty and see if you can get used to it.
Overwatch 2, which is Free To Play, has a training area and courses for heroes you can try. Take the simple Soldier, which is your average FPS character, and maybe you can get used to the controls. You don’t have to play online, just try it out against bots and do these training courses. Maybe that helps.
If you play such a shooter every day, DOOM, and others, than you will get used to it and build up muscle memory. Actually I find it exciting to learn new stuff like this and am a little bit jealous. ^^ Reminds me back when I came from console to PC and had to learn how to play shooters with mouse and keyboard.
Edit: Your age 30 is fine. Age is always an excuse, but mostly not true. I’m also from the 80s and grew up with 8-bit and 16-bit. Yet I learned how to play with arcade sticks and mouse and keyboard in addition to controllers. I’m 42 now (and proud of it). My biggest advice is, play every sort of game, not only you are comfortable with. And do it every day. git gud is the only way.
It’s like coming from gamepad to arcade sticks, when playing fighting games
I’d maybe argue that this jump is not so severe but I get your point. I’ll try Doom though. I saw a couple of Doom 1-inspired games this year. I can try those.
Actually I find it exciting to learn new stuff like this and am a little bit jealous
I am enjoying the process but sometimes it’s a bit frustrating. Certain scenarios which I know are super easy on PC are a struggle. Hitting far-away targets on Risk of Rain 2, which i just flick and shoot on PC, are too difficult :(
Maybe look if there are predefined set of user created controls in Steam Deck. Sometimes users create alternative control schemes optimized for controller setup. Or do your own customization with the Steam Input. That won’t make you better at aiming, but maybe you can address some pain points this way.
I’ll try Doom though. I saw a couple of Doom 1-inspired games this year. I can try those.
Gyro works great with Doom. I played through Doom Eternal on nightmare difficulty without aim assist. Gyro is the closest to mouse like precision on a controller if you aren’t using aim assist.
Your age 30 is fine. Age is always an excuse, but mostly not true.
It’s fine for single-player shooters, which are less demanding, but speaking as someone who has packed on some decades, your reaction time definitely becomes a noticeable factor over the years for competitive multiplayer games. I definitely can’t play competitive twitch shooters nearly as well as when I was 18, which is about when your reaction time is at its best.
That being said, there are shooters where twitch time is less-critical or roles or play-styles that focus less on it.
And I don’t see how someone couldn’t learn to play with a dual-stick or trackpad (or trackball, for that matter), which is what I think OP is talking about. I haven’t had any problems picking up new input methods…that just takes time. Took time to learn when I was 18, too.
I don’t agree here. Playing for long time means you get better, more experienced as well. Reaction time is not all. Plus the differences of reaction time we talk about is usually only important for world class players. Normal humans like us are similar in reaction time between the ages we talk about (30 vs 20 in example). Lot of older people are playing and are better than younger people.
Having said this, every human is different and will have different degradation or changes in their body and mind. I am just generalize here, knowing that individuals might differ strongly. Have in mind, I am talking about normal players like us, not professionals or world class players, where differences in weakness are much more amplified.
And off course it depends on the games as well off course and in what rank you are. My point is that age is often an excuse without realizing the real issues, pointing it to reaction times and aging, when maybe something different is the problem.
You find an old, abandoned video game and load it up. It’s an atmospheric, spooky card game, hiding layers of secrets for you to discover. The less you know before starting the game, the better your experience will be.
I’ve heard many glowing reviews with this same sentiment. In order to avoid most spoilers, may I ask you here - if I didn’t enjoy Undertale, would I still like this? I didn’t enjoy the metagaming that undertale did, making fun of the player for reloading a save. It felt dishonest. Does Inscryption also do this?
I’ll back up June. I was “that’s pretty nice” on Undertale but wasn’t nearly as positive on it as its fandom was. I loved Inscryption. It’s not meta like Undertale, but it does have occasional fourth wall breaks, which is part of its game-within-a-game fiction.
It’s a completely different game vs undertale. It’s like comparing Dota 2 to DiRT rally, haha. It’s worth going in blind, and the post-game is extremely good and very replayable (and adds new content).
I’m trying this game on PSN, but often the dealer is just throwing high numbers at me and I can’t see any economic way I can match them with my own summons. Two bears in a row; what do?
It’s my common issue with Roguelikes. You’re replaying the first level a lot and things don’t really develop much very quickly. I kinda just gave up.
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