How has noone mentioned Powerwash Simulator yet. There is no pressure (pun not intended), you just walk around dirty scenes and start cleaning them. The amount of satisfaction this produces is incredible. This is mostly because the dirt is actually fairly accurate and washing does not feel like brushing dirt of where the only options is 100% dirt or 0% dirt. All of the intermediates and the complex geometry of the objects makes cleaning a really chilling experience.
Same could be said for any game. The value mostly of a game is the controlled progression with little impact. If I go start power washing the driveway and then stop at a moments notice to go take a shower and head to work I’m gonna leave a giant mess laying around and a half done driveway.
Instead of playing games, go outside, touch grass, undergo the series of organ implantations that are required to become a Space Marine. The only thing holding you back is yourself.
so, uh… it really couldnt be said of any game at all… the idea that the game makes it better than real power washing because you can stop at any time with out leaving a half finished driveway is cracking me up dude i love it
I played through My Friend Pedro over the weekend when I had a few hours to chill. I can’t promise that it’ll keep you preoccupied for long but I really enjoyed it
Here’s a slightly different spin on “computer games”
I have Boardgamearena.com in the background of my browser. I often have a few board games going at once. You take your turn, and it alerts you when it’s your turn again. There are also games you can play solo if you don’t wait to wait around for others.
I play Hardspace Shipbreaker when I want to relax.
You are a worker in a spacedock and dismantle ships with a cutting and grappling tool and divide the components into resource bins. It has a chill soundtrack and it’s fun to float around with thrusters and figure out how to separate the different parts.
I started this game but got bored a couple hours in and I can’t really explain why. In theory it felt like a game I should really like but maybe something about the pacing? Do you think it takes a while to get really good and maybe I should try putting more time in or is the way it is at the start pretty much the same the whole way through?
This is really hard to answer, because I think it highly depends what kind of player you are.
I don’t play optimally. Yes, it’s fun to haul yourself around with the grappler at breakneck speeds and stop just in time not to get squished, but I’m not that good at it. I also don’t limit myself to the most valuable parts and move on to another ship, but collect the last metal frame. I would make more money in less time, but don’t like the idea.
Overall the game stays the same with a few mechanics that get added (explosive charges and something that screws with your salvage and has to be solved first). The system in the ships get more complicated and you need to solve several steps before you can “solve” a problem.
Yeah, that’s how I like to play in general as well, yet… I guess maybe the core gameplay just isn’t for me. I might give it another go and see how it is after getting more upgrades though. Thanks for the response!
it gets more complex and fiddly, and your upgrades make you faster and more nimble, but the fundamentals are the same through to the end. did you get to the bigger reactors and cutting coolant lines? because if so you’ve seen more than half of the game and it’s fair to say it didn’t grab you.
also a thought; did you play with or without the time limit? because i feel like the timer helped me stay motivated.
I don’t think I had the timer, I don’t actually remember there being a choice for one. I think I’ll give it another go until I get a few more upgrades, in retrospect I might not have gotten very far at all, I have no recollection of coolant lines. Thanks!
Try some cozy games, like Animal Crossing, or any of the dozens of other farming / crafting games. If you want 3D, Slime Rancher is a good option in this category.
Destide has already mentioned Stardew Valley, which is also a great choice.
You can also try some not-difficult side-scrolling game, like Rayman Legends, it has some difficult levels, but most of the game is very chill.
This really depends on the type of person you are. I find with the time pressure each in-game day that every time I launch it I get caught up in a mess of wiki pages and spreadsheets figuring out the ideal crops to plant and when, what gifts people like and when to gift them, etcetera etcetera. It became stressful and I stopped playing it after finishing most of the main objectives.
You can play it, at your rythm,
Performance isnt mandatory,
You can learn the game before going “meta”, discovering things by yourself, etc.
Do not compare yourself to others or directly going on a wiki, to start paying it…
Perfection is fun with time. Its a solo game, why you should run it for real ?
Balatro. Can get it on your phone, Switch, Steam Deck. It’s the poker-based rougelite. Sounds weird, but it works, and super easy to pick up for a hand or two and then back to work.
I asked a similar question quite a while back. What ended up feeling good for me from the recommendations was Oxygen Not Included surprisingly. I thought it would be too much but just trying to figure things out on my own was fun, and I found myself falling asleep to thoughts of plans for my colony. Surprisingly addictive and chill, maybe because I could pause and think anytime things started going wrong.
But I also gotta recommend Outer Wilds if you haven’t played it already. Exploration, mystery solving in a chill solar system environment. Go in blind is the best advice for that game but I found it super chill and relaxing.
HoloCure is another take on Vampire Survivors genre, but with slightly more complex mechanics (closer to a twin stick shooter) and VTuber themed characters. It’s also completely free on Steam as it’s a fan made project, but that does not detract from its quality in any way.
Dave the Diver. I had put down gaming because of tiredness and this game was such an unexpected joy of exploration and cute story for me. Easy to pick up and do a quick dive, decent progression based on a mix of skill and leveling up your character, and the writing was excellent. First game I 100% in forever and it was while playing it 30 minutes at a time.
Yeah. I would probably start with Dave the Diver, in their case.
It’s so good. Decently chill. Great vibe throughout. The Boss fights each have a simple gimmick to win, and they don’t try to be clever about it. (Nothing pisses me off like “we changed the pattern of interaction five to turn a narrow victory win into a loss”. Game designers need to cut that out.) Thankfully Dave the Diver has the classic two patterns per battle, and aims for predictable fun. And the Boss fights are rare, anyway.
I tried playing it last night, and I really reaaaaally wanted to play through it. It’s really fun and original, but boy, does it stir up some primal fear in me when the fog rolled in. Also, it doesn’t help that murky water and things in said water just absolutely fuck me up. So, needless to say, I can’t play it unless I have people around me because my anxiety goes from 0 when I’m fishing and 100 when it gets spooky.
Halls of Torment and Brotato are both similar to Vampire Survivors, but better in my opinion. Great art styles and the weapon system in Brotato is really fun.
Casual-wise, story-based games are nice, like Frog Detective, Florence and the like.
bin.pol.social
Najnowsze