bin.pol.social

teawrecks, do games w What are your favorite games from a worldbuilding standpoint?

Rainworld

spoilerAll living things are trapped in “The Cycle”, and no one likes it, they all want to die and be free of the burden of living. They called this “The Big Problem”. To try and find a solution to “The Big Problem”, people* built 3 AI that would constantly be running to try and compute a solution to The Big Problem. This requires a ton of energy, and an ocean’s worth of water to keep them cool. The AIs are generating so much heat that it evaporates oceans worth of water, resulting in periodic violent rainstorms (thus the name of the game). People moved to structures built above the clouds to be safe from the rain. One day, one of the AI finally solved The Big Problem, notified the other AIs that it was solved…and promptly died before sharing it. The remaining two AI (named “Looks to the Moon” and “Five Pebbles”) continue to iterate on solving the problem, but both have all but given up hope. You play as a Slugcat, a species specially evolved by the AI to squeeze through pipes and keep their systems clean. **I said “people”, but I don’t think it’s ever established what planet you’re on or what race of creatures built the AI.*There is a ton of detail I’m skipping…

…but when you start the game, you are merely trying to survive and explore a living ecology full of hostile creatures. The game doesn’t care if you understand any of the lore, it doesn’t care if you “finish” the game, it’s just there to be experienced.

Flagstaff,
@Flagstaff@programming.dev avatar

:::spoiler Satirical Commentary Do Buddhists love or hate it? :::

teawrecks,

Hah, I had thought, well it’s not quite reincarnation, because you don’t come back as something new, you come back as yourself with the same memories. But I’m just noticing that it does seem like “the Big Problem” is very similar to what [my rudimentary understanding of] the Buddhist quest for transcendence is.

Auster, do games w What are your favorite games from a worldbuilding standpoint?

Final Fantasy XII is pretty high up there for me.

Bestiary entries are vast, almost a book in game format, and most add to lot of worldbuilding even if not needed for the main plot itself.

Also bosses, sidequests, enviromental cues seldom aren't at least hinted by a few NPCs often dozens of hours before they're relevant.

Overall details are often explained when you look in the right corners of the game. Even some weird weather cycles seem to have some logic applied. And in a single case, it felt inspired by a real-world element, one even Mad Max 4 used a cut in the beginning.

And I wonder if the sky-gazing kid in one of the airships that says she saw something in the sky was referring to Deathgaze or the continent from Revenant Wings....

Vitaly, do games w What are your favorite games from a worldbuilding standpoint?
@Vitaly@feddit.uk avatar

Stalker trilogy, stalker 2

BroBot9000, do games w What are your favorite games from a worldbuilding standpoint?
@BroBot9000@lemmy.world avatar

Hollow Knight.

Absolutely can’t get enough of the world and all the interesting characters and hidden lore.

Auster,

One detail that held to me the strongest is the characters' talking patterns. It feels like dialogues were written in another language and then converted to English. The strongest example I think was the lady that gives the Knight flowers for delivering, which also is added to, iirc, being at least implied she is one of the oldest creatures in Hallownest.

Baggie, do games w What's your favorite case of a game making fun of you?

In Disco Elysium the game straight up called me out for apologising so much. It hit me so hard I stopped apologising as much irl. 10/10 game would be ashamed again.

menemen, do gaming w Science is just fucking around and writing down the results
@menemen@lemmy.ml avatar

Nah, it’s qualified fucking around.

Hudell, do games w What are your favorite games from a worldbuilding standpoint?

I want to answer Xenogears because of all of its story and storytelling, but the worldbuilding itself is kinda standard, if not for the scope of it. You do end up learning about pretty much everything there is to learn - the world and its history, the characters and what moves them, the politics, the conflicts, the geography, the physics, the religions, the supernatural, the origins of mankind - not to mention a full class on philosophy. And then whatever question you still have left, there’s a book about it in addition to the game.

And you start with a classic amnesiac character in a small village.

devolution, (edited ) do gaming w Science is just fucking around and writing down the results
@devolution@lemmy.world avatar
NecroticEuphoria, do gaming w Science is just fucking around and writing down the results

It’s not that different from real life though

maniel, do gaming w They literally don't know they were born

yeah, PC here, i didn’t really much games before digital distribution came along, but i was enjoying every demo i got on a cd that came with magazines, now - over 20 years later i have nothing to play

BurgerBaron, do gaming w They literally don't know they were born
@BurgerBaron@piefed.social avatar

You probably owned 5 games that you personally were actually interested in.

Until 2024 I was still subbed to Amazon Prime. Their Prime Gaming (Shipping and the Twitch Prime sub were the draw I would never pay for Prime Gaming) campaign throws a fuck ton of games at you constantly. A lot of good games too. Keys for GOG/EGS,/their own launcher/some shitty pixel hunting adventure games website.

I also redeem the EGS weekly free game(s) most weeks. I miss a few.

There’s 500 games in my Heroic Games Launcher list combined. I’ve played 2 of them.

Wytch, do gaming w They literally don't know they were born

Tough thing about being a kid. Lot of free time, no responsibilities, and no idea what you wanna do with it. In a sense anyway. When I was a kid yeah we had fewer choices. But I also had limited experience. Didn’t know what I might like or not.

I see my niece grow up with a similar attitude about movies. “I would not like that.” You can’t know that. So many games, you just don’t know which ones to play. You don’t have the criteria in mind to make an educated guess about what might be a good match for you.

Zephorah, do gaming w Science is just fucking around and writing down the results

This is what makes RE good. That and the terrible acting/script of the first game.

dukemirage,

This is what made me bounce off of it.

WindyRebel, do games w What's your favorite case of a game making fun of you?

In the original Warcraft games (not World Of Warcraft), repeatedly clicking units would initiate irritation voice lines.

Humans would say something like, “why do you keep touching me?”

An elf said something like, “you never touch other elves like that!”

njm1314,

Zug zug

samus12345,
@samus12345@sh.itjust.works avatar

Dabu!

missfrizzle,

Starcraft had some great lines like that too.

samus12345,
@samus12345@sh.itjust.works avatar

“Stop poking me!”

“What do I look like, an orc?”

“This is not Warcraft in space!”

“It’s much more sophisticated!”

ArchmageAzor,
@ArchmageAzor@lemmy.world avatar

I think all Blizzard games have that. IIRC WoW does too.

Sculptor9157,

Sure does.

samus12345,
@samus12345@sh.itjust.works avatar

W-w, w-w, what do you want?

W-w, w-w, what do you want?

W-w, w-w, what do you want?

Why do you keep touching me?

WindyRebel,

Holy fucking shit, I totally forgot about this!

I award you, stranger! 🏅

samus12345,
@samus12345@sh.itjust.works avatar

Which was a parody of this!

zerofk,

The best part was: this was even in the installer! When setting up your sound card, there was a test button. If it worked, you heard “your sound card works perfectly”. But if you kept pressing it, eventually it would say “enjoying yourself?” And if you kept going after that, in an angry voice, “it doesn’t get any better than this!”

Ah old Blizzard, when even the installers had character.

AMillionMonkeys, do games w What are your favorite games from a worldbuilding standpoint?
@AMillionMonkeys@lemmy.world avatar

Pillars of Eternity. I really appreciate that they must have had some Anthropology majors on the team, especially for II, because the worlds feel much more exotic than other RPGs. It shows up just how generic Medieval Fantasy most RPGs are.
The tropical Roparu (?) society with its caste system is particularly interesting. The interaction of the various factions is believable. And of course the pantheon is well though out.
The downside is that they can be clumsy about exposition of the world - especially in the first one, you get these enormous lore-dumps.

Agent_Karyo, (edited )

I can't wait till they add true turn based combat to Pillars of Eternity.

I played about 3-4 hours and the loved setting and the world, but the real time combat did not work for me.

I don't mind real-time combat, but it has to be in third person.

seat6,

I couldn’t agree more! It’s a fantasy game but it explores some really cool concepts; like colonialism and freedom vs order.

zerofk,

I also love how reincarnation is a fact of life in that world, and souls are a real, almost physical, thing that can be manipulated and used.

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