bin.pol.social

ter_maxima, do games w Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales

Maybe it says more about me than about game pass, but even at 5€ a month it would be significantly more money than I spend on games every year.

Not that I couldn’t afford it, but I mostly play games that are at least 5 to 10 years old, either on second-hand physical copies or heavily discounted sales/keyshops. The most recent game I’ve bought is Elden Ring, even then only recently because I found a cheap physical copy.

Lanusensei87, do games w Metroid Community Migration
@Lanusensei87@lemmy.world avatar

Nice

EndlessNightmare, do games w Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales

Gamepass is a super-obvious telegraphed trap for enshittification. Offer a good value (it is, for the time being), get people dependent on it, then pull the rug out.

How many times have we already seen this?

BilboBargains,

It’s the business model that shareholders love and seems to be fairly ubiquitous. Eventually these corporations undergo trial by anti trust as their influence becomes increasingly toxic e.g. Google. The concentration of power into the hands of a few people is a problem with large hierarchies generally, ordinary people end up doing whacky stuff on the whim of someone that you never meet or know in any meaningful way.

Knock_Knock_Lemmy_In,

The only part of the gamepass that is monopolistic is the friends network it creates.

Croquette,

We haven’t seen antitrust with teeths for a while now.

Amazon, Microsoft, Meta, Apple should have been broken up in a million little pieces a long time ago, but it won’t happen.

Ledivin,

Eventually these corporations undergo trial by anti trust as their influence becomes increasingly toxic e.g. Google.

lol, feel free to let me know when any actual consequences come from that

BilboBargains,

The consequences so far have been a warm feeling on hearing the news but I’m starting to doubt that feeling. Shawty, are they playing me like a fiddle?

sheogorath,

One of the shit thing is that all the games that I’ve bought in the last 5 years all has come into game pass.

dickalan,

I canceled it when I canceled every other subscription except real debrid

Zahille7, do games w Day 355 of posting a Daily Screenshot from the games I've been playing

The first few levels of Pirate’s Life are fantastic imo. Especially that first one when you’re going through the cave and listening to the voiceover… I got chills when I first played it. It was just really fun for me and I can’t really explain why. I liked how they got the original voices to record some new lines for the quest/level too.

And I really like the “DEAD MEN TELL NO TALES” guy.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

The delivery of that line sticks in my head for some reason. Absolutely no clue why but it will pop in my head every once and a while

MudMan, do gaming w Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales

I think from the game development side there are pros and cons. There are games that struggle to demand a high enough sticker price that do better under a subscription service.

The problem is that, much like subscriptions elsewhere, these are deliberately underpriced and used as a loss leader to sink competitors and the direct purchase market, so they aren't priced reasonably and it's unclear what the money flow towards creators is supposed to be.

And it'd be one thing if the money was flowing at all, but in the current industry, with Microsoft shedding people left and right while holding a ridiculous amount of IP, both active and inactive... well, it's not a great look for the industry as a whole to be dumping content below cost for the sake of a speculative move. And to make matters worse, I don't think that many people know just exactly how much of a money pit Game Pass is.

And that's before the more fundamental issues with ownership and preservation. Which I have strong feelings about, it's just that they happen to be so strong that I'm typically the one to remind people you don't own your Steam games, either. Would certainly like a fix for that, too.

blindsight,

I’m typically the one to remind people you don’t own your Steam games, either. Would certainly like a fix for that, too.

Eh… You don’t “own” them in that the First Sale Doctrine doesn’t apply, sure, but plenty of Steam games are DRM free, so you can store your own backups, if you want to. That counts, in my books.

Like, how much more do you need? ETA: That’s more than you get with Switch 2 “physical games”, isn’t it?

MudMan,

What's "plenty"? 50%? 40%? 10%?

I know 100% of GOG games are DRM-free, on Steam not so much.

I think people believe that if a specific third party DRM vendor is not listed on the Steam store page then the game has no DRM, but that's not the case.

I wouldn't consider pretty much any Steam game DRM-free or yours-to-own at all by default in that they do not provide an offline installer. You can remove the need to have Steam running after the first download in some games through relatively trivial ways of bypassing Steam checks, but if you want to keep them independently of Steam you still have to store a loose files install of the game, which may or may not like to be portable. Utimately having easy to remove DRM and having no DRM aren't the same thing.

Also, no, definitely not a longer ETA than Switch 2 physical games. A longer ETA than Switch 2 physical cart keys, but you can also resell those, so I guess different pros and cons. I really don't like people jumping onto the idea that all Switch 2 physical releases aren't full physical releases. It plays Nintendo's game of blurring the lines between physical and digital releases. Full cart releases, including Nintendo first party releases, are full physical games and will work indefinitely with what you get in the box.

blindsight,

Oh, that’s good to know. I read that Switch 2 games are just cryptographically unique keys to allow download and play of the games.

And good point about the installer vs. just having the game files in a folder. Yeah, it’s not like GOG where you can download an offline installer file.

MudMan, (edited )

Some are full games, some are an empty cartridge with a key to download the game (which you can resell but not download if the servers go down). Some are a box with a code inside printed on a piece of paper (which gets associated to your account and you can't resell or download without servers).

There is a warning on the box for the two that don't include the playable game, but the fact that you need to know that or read the warning is a bit of a problem. And I don't particularly like the idea that Nintendo is deliberately confusing the issue to make people believe that buying the game in a box has no advantages.

I like the Switch 2 overall, but some of the weirdness they've done to make game licenses and physical games more complicated kinda sucks for reasons both intended and unintended.

byzxor, do gaming w Weekly “What are you playing” Thread || Week of July 7th
@byzxor@beehaw.org avatar

Still working through the Dishonoreds. Almost done with 2 and I’m enjoying it WAYY more than I did back when it came out (and I gave up after 90 minutes).

I would like to get back into Vic3 since I’m hearing lots of good things about 1.9 and the new DLC, but I tend to fizzle out of every Paradox game after 3 hours. Maybe that will change this time?

Since getting an Anbernic something and really liking it, I’ve been trying to use my SteamDeck more but it’s just so not nice to hold or use for more than 30-45 minutes. Alas, I’ve been playing WarGroove (badly) on it.

dragonfucker, do games w The signatures are still coming and it's already making an impact

Copyright was invented so artists would be able to sell their art, and more art would be made.

When copyright is protected on a product that’s no longer sold, less art is made.

When a copyright holder stops selling their art, copyright protections should immediately cease, and they should be responsible for copyright obligations - releasing the source code to the public. Use it or lose it!

Couldbealeotard,
@Couldbealeotard@lemmy.world avatar

This is the most level headed approach to IP I’ve seen. If you’re not willing to use the property you forfeit it. It’s a common contact for licensing rights for movies that forces a studio to make a movie or lose rights. That way people can’t squat on a licence to prevent others using it.

dragonfucker,

Sony has to make a Spiderman movie every few years even though DVDs of the old ones are still being sold, but Ubisoft can just delete games forever and they can never be played again.

MunkyNutts,

A good book on this is: Free Culture: The Nature and Future of Creativity by Lawrence Lessig

naught101,

The same thing should apply to private property, especially in cities.

naught101,

Pretty sure it was so publishers (printing press owners) could have a guaranteed profit. Those two things (publisher and artist profits) were correlated at the time. Not so much anymore. Streaming/subscription mentality is like planned obsolescence for IP.

stray, do gaming w Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales

Everything being said on both sides in those screenshots doesn’t really mean much to me without data to show it’s actually the case.

My personal feeling is that I don’t care to own most games in the first place and would be happy getting them all from the library the same way I do with books. Without Gamepass I wouldn’t have played things like Payday 3 or Grounded in the first place because I won’t purchase them. The alternative for me is piracy.

CharlesReed, do gaming w Weekly “What are you playing” Thread || Week of July 7th
@CharlesReed@fedia.io avatar

I'm working on Diablo 4 Season 9. I wasn't hearing great things about this season at first, so I held off for a few days until some patches came out, but I have to admit, I'm kind of having fun so far. I have an actual reason to do nightmare dungeons again, and personally, I kinda like the reliquary cosmetics this time around. I'm going with a Druid build, which is a class I honestly haven't touched since season 1, and it's not too bad so far.

spit_evil_olive_tips, do gaming w I have about 55 hours of flights coming up. I’m thinking about the deus ex collection. Any thoughts?

at the risk of being “guy who pretty much only plays Factorio recommends you play Factorio…”

you can easily put 50+ hours into a single savefile, especially with the Space Age expansion

Maestro,

The problem is that it's probably going to be hard to play without the internet to look things up

KairuByte,
@KairuByte@lemmy.dbzer0.com avatar

Could always just download the wiki…

Alloi, do games w The signatures are still coming and it's already making an impact

“but black dynamite!.. i sell drugs to the community!”

ter_maxima, do games w Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales

Game Pass is the same scam as Netflix was back then, and I’m not falling for it twice.

Netflix used to be too good yo be true as well. 10€ a month for literally everything ! Now they don’t even make blu-rays anymore and you spend more time looking up which service has the thing you want to watch than watching it, so people are pirating again.

I’ll stick to physical games and GOG as much as possible.

victorz,

Can confirm, I never stopped pirating for 20+ years.

JcbAzPx,

May as well enjoy it while it lasts. Like Moviepass.

HeyThisIsntTheYMCA,
@HeyThisIsntTheYMCA@lemmy.world avatar

you spend more time looking up which service has the thing you want to watch

justwatch is pretty reliable and can save you tens of hours on your search apparently

AgentRocket,

That may be true, but that wasn’t the point he tried to make. The problem is that netflix used to have everything at a good monthly price and once they dominated the market, enshittification and price hike started, plus all the other companies wanted in on the action, starting their own service.

Now MS is trying to do the same to the PC gaming market.

LifeInMultipleChoice,

It’s also worth noting it came out in 2017. In the years leading up to that namely around 2014 everyone was questioning if Sony was going to have to declare bankruptcy. Throwing a large amount of money into a product that can draw users to your console/platforms for a cheap price that your main competitor couldn’t afford to do probably sounded like a good strategy at the time, knowing they could drive costs up if they got the user base built.

Sony may have recovered though

buttnugget,

Not to defend Netflix, but it did seem to me like the degradation and price hikes were a result of the other companies cutting in. I have no particular love for Netflix, but I didn’t perceive it to be like that until after external threat. Maybe I’m wrong.

Hoimo, (edited )

Justwatch reliably tells me “this isn’t available for streaming in your region”. Sonarr tells me it’s an AMZN Webrip and I can Just Watch™

Edit: But like, no shade on Justwatch, it works as intended. It’s the streaming services who get worldwide licensing rights and then don’t bother targeting my little region.

buttnugget,

I love JustWatch. Gets you the exact info you’re looking for pronto.

alsimoneau,

So does sailing the high seas

zerofk,

Sadly justwatch doesn’t work for me. It gives the choice between a part of the country that doesn’t offer services where I live, or another country - which doesn’t offer services where I live.

GamingChairModel,

Netflix used to be too good to be true as well.

So was Moviepass, but while they were operating it was a great deal for the consumer. I wasn’t going to sit that out just because I could see that they were gonna run out of money eventually.

The proper consumer response to these types of models (get them hooked with a great value proposition and then try to squeeze them once they’re in) is just to leave when things get bad. Subscribing to Netflix in 2013 doesn’t mean that I had to keep subscribing through 2023. I could get the benefit of a 2014 subscription and reevaluate each year whether it was worth continuing.

ApatheticCactus,

I worked at BlockBuster back when Netflix came out. It was legit a great contender, and an awesome service. BB had their own mail service, but it was just seen as a copycat. Also the franchise had a LOT of bad blood, and sometimes rightfully so. Depended on local management how much leeway you could have. The most lax stores that were lenient did the best.

The reason it worked was because physical media is protected by the first sale doctrine. So if you could buy a disc, it could be under one roof as rentable inventory.

Streaming and licenses is what fragmented everything and greed gave the appropriate incentive.

It also somewhat killed direct competition. When everything was physical on a shelf in front of you, all for the same price, you had direct comparison and competition. You could have any show or movie from any studio all side by side. That $2-5 could get you anything, across the board.

I saw this all coming from miles away. I don’t blame anyone, every step sounded like a great deal. I see a lot of the same things with Gamepass. It’s a great deal, and I don’t blame anyone for using it… But I don’t see it as being a long term net positive for the industry.

entropicdrift, do gaming w Does anyone play Final Fantasy XIV?

I don’t play MMOs anymore (nothing can satisfy me like City of Heroes used to), but just wanted to chime in to say I love your vintage anime character names.

Geodad,

I get called out for it all the time in game, and I absolutely love it. ❤️

Coelacanth, do gaming w Does anyone play Final Fantasy XIV?
@Coelacanth@feddit.nu avatar

I played for a while and enjoyed it, but eventually it became clear the developers were taking both the story and the gameplay in directions I didn’t like.

Heavensward was a great story, Stormblood patch quests were amazing. Shadowbringers had its very high peaks of course but even there they had started doing things in the story I hated.

Geodad,

they had started doing things in the story I hated

Like what?

Coelacanth,
@Coelacanth@feddit.nu avatar

It stopped being a story with unpredictability and actual stakes. There was a time I felt like anyone was at risk, even “main characters”, and it was awesome. It just turned into more of a Sunday morning cartoon - which is fine - it’s just not for me.

I also got sick and tired of them doing the “guess who’s back from the dead?” plotline a bazillion times.

Geodad,

Well, you can add another “dead for good” main character near the end of Shadowbringers.

At the end of Endwalker, you take a jaunt through the aetherial sea (lv 89 dungeon) on the way to see crystal mommy.

The spirits of all your fallen friends (and a few foes) make cameos during combat. It really draws the story arc to a nice close.

TabbsTheBat, do games w The signatures are still coming and it's already making an impact
@TabbsTheBat@pawb.social avatar

Companies would still be cutting flour with chalk if they had their way. “It’s limiting blah blah blah” that’s the point you corpos, consumer rights are about the consumer not the bottom line

Kyrgizion,

Not to mention that studios like Larian have proven that it’s entirely possible to make a blockbuster game without teams of 400 heads, changing direction and leadership every few years and laying off the people who made the product in the first place. They really seethed at that one, so many salty comments lol.

Klear,

Larian has close to 500 employees across studios in seven different countries. They’re definitely the good guys (at least for now), but they are not an example of a small indie studio.

errer,

BG3 being DRM-free and playable indefinitely also demonstrates that you can have plenty of success and not break your own product to do so.

RazgrizOne,

Totally agree but the person they’re responding to implied they were some scrappy indie production. Ex33 (there are caveats/asterisks here but still) is a much better example. I think at its peak the whole team was like 40 people with hired hands.

msage,

They did not, they said you can be successful without corpo overhead and bullshittery.

RazgrizOne,

Not to mention that studios like Larian have proven that it's entirely possible to make a blockbuster game without teams of 400 heads, changing direction and leadership every few years and laying off the people who made the product in the first place. They really seethed at that one, so many salty comments lol.

EldritchFeminity,

Show me on the doll where that comment said Larian is an indie developer. Saying that they lack corporate interference does not equal claiming that they’re an indie team.

There’s this neat thing between indie devs and AAA corporate studios called AA. Big enough to fund larger projects than indie devs while being small enough to usually still be private companies that aren’t beholden to investors and therefore can take larger risks than the AAA devs are allowed, letting them make the games that they would want to play. CD Projekt RED and FromSoft both fit into this category as well, though all 3 companies are getting big enough to potentially start being considered AAA studios.

RazgrizOne,

Jesus you white knights need to calm down and let them respond for themselves.

EldritchFeminity,

Totally agree but the person they’re responding to implied they were some scrappy indie production. Ex33 (there are caveats/asterisks here but still) is a much better example. I think at its peak the whole team was like 40 people with hired hands.

Jesus you white knights need to calm down and let them respond for themselves.

RazgrizOne,

…that’s not white knighting. I said they gave a bad example and provided a better one. Are you sure you know what that term means?

Have a nice Monday dude.

EldritchFeminity,

And I and the other guy just said that you misunderstood the original comment. You’re the one who doubled down after the first guy.

Me making a sarcastic comment because you doubled down on the first guy by just posting a quote of the original comment isn’t white knighting. It’s just a conversation. If that’s white knighting, then 95% of all internet communication is some form of white knighting. And I can think of much better words to describe the YouTube comments section (and I bet you can, too).

Anyways, hope your Monday wasn’t as hot, humid, and disappointing as mine and I think everybody in this thread can agree that Larian isn’t Ubisoft or Activision, the world is a better place because of that, and the “live service industry” can go suck a big one and keep shaking in their boots.

RazgrizOne,

👍

deadcream,

Larian has six studios and over four hundreds of employees. They are not as big as Ubisoft of course, but they are still very much an AAA game studio.

Dagnet,

But they got that big by doing what the previous poster said

M137,
@M137@lemmy.world avatar

So did many of the other big AAA devs, then they changed. You’re not making any point at all. And don’t get me wrong, what Larian has done is amazing, and the response from the rest of the AAA game studios is both hilarious and depressing, but sadly not surprising. Most AAA studios got big by doing good, they wouldn’t have gotten that big otherwise. But then either new people came in an fucked them up or the ones already there got greedy and lost touch with reality, it’s the same with many other things.

BestBouclettes,

History taught us that corpos would literally burn the world for a few more bucks. And by history, I mean right now.

Honytawk,

Businesses would bring back slavery if we let them.

BestBouclettes,

They don’t really need to bring it back, it’s always been there, just in other countries

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