Rogue Legacy was going to be my suggestion. Such an easy (as in no stories/puzzles to keep track of) game to pick up and play. It’s something that was lost a bit on the second game. But it looks like you’ve played it.
Dungeon Encounters is a pure turn-based RPG with almost no story.
Theatrhythm is a fun music game.
Sound Shapes is a platformer.
Immortal Redneck is a FPS rogue-like.
That’s just what’s in my games list that might be what you’re looking for.
EverQuest! I was pretty young back then, but I remember EQ not having a quest tracker back in the day. You’d talk to NPCs and have to keep track of what they were asking for.
I took that goddamn boat and ran for hours to get my warrior armor only to have no idea how to give the quest item to the centaur guy. I gave it to him and he just said “thanks”. It was brutal, but kinda hilarious in retrospect.
I just got my notes out a month ago because someone was sharing their FFXII collection. It has so many switch names, one-way markings, and strike-throughs where I messed up and realized I went in a big circle. I’m so glad I didn’t use a guide for that.
Ratchet & Clank games are solid and approachable if you’re into casual platformers. The main focus is the huge array of different weapons which often get hilariously over the top in the late game, and story is just there for a backdrop.
Ultrakill. Sometimes guys will talk to you, but its rare (only before bossfights), can mostly be ignored, and can be skipped after listening to it the first time.
Pretty much any 90s point and click adventure game made by Lucas arts, Sierra etc. No objective marker, no journal, you just wander around clicking things trying to mash items together. “Where did I see that symbol before?? flips through notebook Oh right!”
I’m going to hijack and offer a specific example: Shivers. In addition to having puzzles with clues and inputs spread apart, it also offers a Flashback system that saves important pieces of information that you’ve already seen (Though actually taking notes is all but required since you still have to tab through the books then go back to the actual puzzle, and some clues are just images placed throughout the museum) The game just oozes atmosphere and tension with the changes in soundtrack and all the writing and environmental storytelling not directly related to puzzles. Once you know all the game’s tricks, it does kind of take the edge out of the horror aspect, but even decades later it’s still just a treat to walk through the museum’s virtual exhibits.
Available on GOG right now, I suggest giving it a try, although do save your game often, as it’s Win95 era.
Since you didn’t specify a genre I will just recommend, from my most played games which have no explicit story (as in, there probably is some lore or story but you don’t see it unless you watch for it like in Dark Souls), try to see if there is anything you are interested in.
Risk of rain 2, 3d tps roguelike where you stack items until the game breaks, the game gets more difficult each minute you spend on a stage.
Factorio and satisfactory, both are part of the factory building genre, the first one is 2d and the second 3d. I recommend starting with factorio, seriously these are pure crack despite jow unappealing the genre seems at first.
Slay the spire, a deck building roguelike.
Dirt rally 2, it is a single player game but there are leaderboard just in case ypu consider that “multiplayer”.
Crypt of the necrodanncer, rythm roguelike where you move and attack on each beat
Descenders, bike game where you usually go downhill fast.
I’m glad I didn’t specify a genre, because you wouldn’t suggest Descenders, and it’s very different from the others mentioned so definitely seems interesting to me.
So, so many. You're going to have to narrow it down a bit. Vagante is a great challenging roguelike platformer that's equal parts Spelunky and Dark Souls. There are recommendations for Factorio and Civilization here, which I wholeheartedly endorse. Mercenary Kings has minimal act break cut-scenes that are pretty short, but the gameplay loop is Mega Man crossed with Monster Hunter, and it works really well. Streets of Rogue is a highly systemic roguelike that really lets you go nuts with the sandbox, and it's got a great sense of humor at that.
As a bonus, all of those games are also fantastic to play co-op.
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Aktywne