!deleted6508
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Kolanaki

@!deleted6508@bin.pol.social

I’m just a weird, furry, pan guy (cis he/him). I also have a big, blue username.

Currently on Earth for 8 years ensuring steps to unite humanity and usher us into the galactic civilization just so I can see my boyfriend again.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Kolanaki,
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How the heck does the engine break down after level 12? What the fuck even is this engine?

Kolanaki,
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Lmao

I still haven’t played 5e on paper. Just BG3. I am a 3.5/Pathfinder lover. I know those rules and lore way more since I’ve played it for years. Feels weird to stop now.

Kolanaki,
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Kinda hard to update discs you’ve already printed.

Kolanaki, (edited )
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I think it’s kind of just an archaic holdover. They have a deadline for publishing the game physically, and while it usually extends to digitally as well, you can update the digital thing. If you get the game directly on Steam or something, you probably won’t even notice the day 1 patch being installed on top of the game, since in many cases it is integrated with the main download and not separate patches you get sequentially.

All day 1 patches truly mean is that they continue working on the game even after the deadline to begin printing the physical copies in time for release.

Kolanaki,
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Before digital was a thing, game companies had to fully test their games before releasing because there was no way to patch it later.

https://media.tenor.com/wIxFiobxxbIAAAAd/john-jonah-jameson-lol.gif

You clearly weren’t actually around back then lol

Kolanaki,
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The differences in playing at launch vs after patch 1 are insane. My first time through the game, I kept thinking things were a little off and just thought it was simply weird writing that assumed too narrow of a range of player actions. Turns out half of the shit I was doing was accounted for, but the scripts or cutscenes weren’t triggering properly.

I had gotten through the entire game pretty early because of my obsessive way of gaming, and tried to bring up all the broken shit a bunch of times and was downvoted and dismissed as contrarian.

Kolanaki,
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I had a laugh when everyone had !'s and I go talk to them and they are all commenting on the death of Shadowhart, but every single time, you can see Shadowhart just vibing in the background because I prevented Lae’zel from killing her.

Kolanaki,
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It happens like an hour into the beginning of the game and the spoiler tags don’t work. Jeez.

Kolanaki,
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many sandwiches to collect

“You can’t just stick a hunk of mirelurk meat between two slices of bread and call it a sandwich!”

Kolanaki,
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I don’t really want to hear my character talk in an RPG where I am making the character and supposedly have my own background, look and sound in mind and am the one selecting what that character says. Unless if they have tons of different voices, like old Bioware RPGs did, I would prefer to just read it myself and give whatever voice I want. It immerses me in the game much more, where I feel like the character I am playing because I am given opportunity to say the dialogue choices my self.

Kolanaki,
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Alpha Centauri +4.37LY

Man, this is some BULLSHIT. Why do the Alpha Centaurians have to wait so long?

Kolanaki,
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And a parsec isn’t a unit of distance but that didn’t stop Han Solo from completing the Kessel run in fewer than 12.

Kolanaki,
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Disco Elysium is simply just a must have game for any gamer. Even if you don’t normally like the genre, you will like Disco Elysium. The only way you could dislike Disco Elysium, is if you hate incredible writing.

Kolanaki,
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Network: Broadband Internet connection

Narrows eyes in suspicion

Bethesda.net/workshop

Kolanaki,
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It’s not a link; i was saying the Internet connection is only even mentioned because of the Bethesda.net service and access to the Steam Workshop; both are for getting mods, and Bethesda.net is also where you’d get paid cosmetics and whatnot if they have them. It’s not required to play, which is why it’s only in recommended.

Kolanaki,
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Having only ever played AC2 (and Chromehounds which as basically a spiritual successor) before AC6: It feels pretty much like the same game. The only thing I’m not liking is that in AC2, all the parts were in the shop from the start and you just had to have money to purchase them. AC6 unlocks parts in the shop over time, by completing missions. So even if I grind out a good paying sortie to buy everything right off the bat, I don’t actually have everything.

But the combat and action? I see no difference in 6 from 2. AC2 was also pretty much about playing aggressively, dodging enemy missiles, and retaliating in the same way 6 handles it. The best build was the one that gave you the highest numbers across the board. But the bosses are actually unique and not just another AC who might be a few levels higher than you.

I don’t know how 3-5 played (didn’t even know they existed until 6 was announced; never saw them in a store, never heard anyone talk about them), but 2 was definitely not what you would say makes Armored Core, Armored Core.

Kolanaki,
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Grids aren’t needed to get the same effect in a computer game. Also, when speaking about video games specifically, “grid based” combat has a bit of technical differences that you don’t necessarily want or need in a strategy game. It affects positioning and animations. It makes diagonal movement and height changes awkward. It makes sense when playing PnP and helping to visualize and handle rules. But when a computer is doing all that in the background, having the freedom of movement and the visuals match a more realistic way of traversing terrain is better.

I don’t really like grid-based movement in video games. It always feels weirder. It always shows how absurd some rules based on positioning are. It just sucks vs the more fluid style like BG3 has. Like, I love me some XCom, but I’ve played knock-offs that don’t use grids, and they feel way better.

Kolanaki,
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I thought Lae’zel looked like that because she is a githyanki, but after seeing the actual actress I’m not so sure. Her nose looks unreal. They mocapped her way too well.

Kolanaki,
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Well… Yeah. Wouldn’t you rather not pay for things? /s

Kolanaki,
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But then how would you apply that logic to things like GamePass, where you will end up spending way less if you are a prolific gamer? I spent $120 for a year of PS+ Premium and it paid for itself in 2 weeks with the cost of buying the individual games vs just having access to the catalogue. And not just things I downloaded, played for 10 minutes and removed. There was plenty of things I would have out right paid $40-70 for and have put 40-100 hours in that I didn’t have to buy because they were on the subscription service. It would have cost almost a $1000 for the value of time spent playing games I got access to for only $120.

Kolanaki,
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It only has 69,419 bugs this time instead of the usual 69,420+.

Kolanaki,
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Soul Caliber and it’s predecessor which I’ve forgotten the name of. Especially the predecessor, being my absolute favorite arcade fighter.

Older than that would probably be Capcom vs Marvel.

Kolanaki,
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Armored Core 6.

I was going to play Wrath of the Righteous finally but then my sister gets me this randomly and I can’t put it down.

Kolanaki, (edited )
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The Giant Club space program could now actually send you to space; but there are no giants 😔

Kolanaki, (edited )
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Do they even use facial mocap? Fallout 4’s best facial animations were all reserved for Preston Garvey, and they are so not very smooth, I always assumed they were done by hand.

Kolanaki,
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I remember it being a thing I didn’t use. It was like a voice chat/messenger thing with a built in game browser like GameSpy, right? I used TeamSpeak and some other tool mostly over xFire. I didn’t know anyone else who used xFire so it was kinda useless to me. A lot of communication apps in the late 90’s/early-mid 2000’s had that unfortunate downfall for me. No point in using something nobody I would talk to uses 🤷🏻‍♂️

Kolanaki,
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Neverwinter Nights Hordes of the Underdark and Shadows of Undrentide were peak Bioware titles, IMO. The absolute pinnacle of their writing.

Kolanaki,
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No grind? If you want to buy everything, you will need to grind. Doing the missions once doesn’t net you a lot of money, but you can replay missions to make more money. You also will probably miss the optional objectives that can unlock parts you can’t buy in the shop unless you replay the mission (or are playing with a guide).

Kolanaki, (edited )
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I feel like I would have beat Balteus by now if I had the game on PC instead of PS5. Even with the auto lock aiming, this asshole moves around faster than I can turn the camera with a stick, even with the camera speed at 10.

Edit: Wait… Does the PS5 version support M&KB…? 🤔 I’ll have to try later when I have the chance.

Kolanaki, (edited )
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If I was able to beat Steel Battalion, I sure as shit can handle this. Even if the boss at the end of chapter 1 is a huge douche nozzle with his god damn wall of missiles and speedy movement for his ridiculous size and god damn shield that sometimes doesn’t even take damage when I chip away at it, or my guns won’t fire despite not being reloaded or overheated…

Kolanaki, (edited )
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Well… Front Mission and Xenogears, while featuring giant mechs, are RPGs/tactical strategy games and not “mech games.”

“Mech” games are typically what AC is or more of a tank simulator, your tank just has 2 legs and arms.

Kolanaki,
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So I can change my build whenever I want? I could buy and sell outside of a sortie, but what if I want to swap shit between checkpoints? I can’t use the store then, but I can access my garage and owned bits. Can also have multiple mechs. And because I must. It’s video game law. 😤

Kolanaki,
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I feel limited in my options because I’ve gotten everything I possibly can to mix up my mech at this point through the missions and the logcabin stuff, and while I do want to be a plasma goblin, I can’t even use 2 plasma guns without overloading my energy, let alone adding in the shoulder cannons. :/

I only have access to two generators. And one of those is the one I started with.

Kolanaki,
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Die. Then you can reassemble before retrying. If you leave the mission, you start from the beginning. This way you can keep your checkpoints, but still switch up parts. It’s like it’s specifically there for people like me who suck lol

Totally agree with the supply cabinets they drop sometimes. That shoulda been a way to access your entire garage if you manage to reach it without dying.

Kolanaki,
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Maybe he simply remembers Shareware differently.

Kolanaki,
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I had at least 999 of them. Thank God for this patch.

Kolanaki,
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You can do that in the PnP game. I better be able to do it in a computer game that uses the PnP rules!

Kolanaki,
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I had a DM that wouldn’t let me use 2 Immovable Rods as monkey bars to cross a chasm.

I don’t play with that loser anymore.

Kolanaki,
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Pfft… I really doubt Elder Scrolls 6 will even be in the same league as Dwarf Fortress; the ultimate fantasy world simulator that already exists.

Kolanaki,
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If you look at BG3 as an open world game, I have to question what you think an open world actually is, because BG3 is not an open world game.

Kolanaki, (edited )
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I agree the name means nothing. Which is why when people go gaga over Creation, I have to remind them it’s still GameBryo, but with more graphical features tacked on to it. The foundation of shit that is GameBryo is still at the heart of the tech driving their games. If Bethesda’s games were buildings, they all build them on a foundation of sand.

I also agree it’s not the reason why their games suck (their games in and of themselves tend to not suck), but it will be the reason why it performs like shit or has the same technical issues that have existed since they started using GameBryo. Unless even after all the time they’ve spent using the engine they still suck at using it, and that’s the reason they have so many problems.

The only other company and series of games I see having the same stuff holding back making better products because of the engine used is Bohemia with ARMA. They have just kept piling stuff on top of Virtual Battle System and all the problems stemming from VBS are present in the current iteration of the engine. Even the devs themselves hate it, but it would be way more work to make an entirely new engine.

Kolanaki,
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You… Can control a single character?

Have you only played the Steam version? The non-steam build has Adventure mode, where you control just a single character in a turn-based roguelike. IDK why it wasn’t included with the Steam release, but it’s always been my favorite part of the game.

Kolanaki, (edited )
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Difficulty and weirdness in the story wise? Very similar.

How the game actually feels to play? Totally different. AC is more of a hardcore arcade action game. One part MechWarrior, one part bullet hell shooter. I’m surprised to see it hasn’t really changed much from AC2, the last AC I ever played.

Some of the levels are fucking epic as hell. One of the missions I’ve done so far, you have to take down this massive building sized tank on legs, and it’s like the size of a level in and of itself. You’re already in a giant mech that dwarfs a human, and this structure made me feel like just a regular dude fighting a skyscraper.

Kolanaki, (edited )
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Cross platform multiplayer isn’t held back by Steamworks. It’s held back, mostly, by Sony and Nintendo. You notice that PlayStation and Nintendo are the only platforms that regularly do not allow cross platform play. Even in games that do have cross platform play, Playstation usually only allows it with other consoles and not PC. Because Sony is fucking stupid.

I don’t even know wtf you mean by “cross launcher.” Every source of the game on a PC has always been able to connect with other players who got the game on different stores. IE Steam players can play with EGS players and Origin players just the same. If you just mean launching the game from one launcher rather than another… Steam lets you do this! You can add literally any fucking program to Steam and have the benefit of the overlay and even controller support when the game doesn’t have it native. Can’t say that about any of the rest of them.

Kolanaki, (edited )
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Not one Steamworks game is incompatible with an EGS/Origin/GOGGalaxy game or vice versa. You are pulling this shit straight out of your ass.

Kolanaki,
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It’s awful because it’s non-existent.

Kolanaki, (edited )
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I didn’t find it difficult so much as frustrating when I would do what it asked, but it wouldn’t register until I did it like 10 times.

Elite Dangerous had a similar tutorial where you had to run through a checklist of things to complete it and move on to the main game. When I first got it back in beta, it was not optional and it also wasn’t clear on how to do some of the shit it asked you to do, forcing you to check the controls constantly. It’s an optional thing now, and there is also the option of running through the lift off check list every single time you launch your ship. Pointless and tedious, but adds some immersion.

Kolanaki,
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This is why I save before doing anything. Some of the game overs you can get are hilarious. I got turned into a wedge of cheese once!

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