Bye,

This just in: the least-stinky shit you ever took still smelled like shit

mrbubblesort,
@mrbubblesort@kbin.social avatar

Yeah, because when you've used the same engine for the past 15 years, I'd expect you to iron out most of the issues by now.

I kid because I love. I'll play the fuck out of it regardless, but I'll almost be disappointed if this game isn't a glorious mess at launch.

Kbin_space_program,
  1. Morrowind was the first game on the engine.
WiildFiire,

Morrowind came out in 2002 so it’s actually been 21 years

finthechat, (edited )
@finthechat@kbin.social avatar

(x) doubt

In the case they are actually being honest, they could just be speaking relatively - which still doesn't inspire a lot of confidence in me that Starfield is going to be seamless and smooth at launch, or even a few months past launch.

In the case that they are just clearly lying, it's an intentional strategy: they're counting on the fact that they will gain more money from this than they will lose from people discovering it was a lie after the game launches.

Spike,
finthechat,
@finthechat@kbin.social avatar

Lol nice stroll down memory lane.

Can't believe people are still gonna trust this Bryan Kohberger-looking motherfucker anymore.

mrbubblesort,
@mrbubblesort@kbin.social avatar

"You won't find any bugs if you don't do any QA"

-Todd Howard probably

weirdo_from_space,

You can’t fault his logic. /s

orca,
@orca@orcas.enjoying.yachts avatar

deletes the Jira ticket

“Problem solved!”

BlueDepth9279,

Nah gotta mark it as cannot duplicate then close. Gotta rack up those sweet story points.

Lols,

iirc they have focused on QA significantly more than with their previous games

tal,
@tal@kbin.social avatar

I don't think that the issue is the quality of their QA. Well, okay, maybe that's a factor, but I don't think that that was the big one for Fallout 76.

Some of the issues in Fallout 76 that they shipped with, they had to know they were shipping with. It wasn't that QA didn't turn up problems, but that they took too-ambitious a plan, ran out of time, and then didn't delay the release to fix all the broken stuff. Yeah, they did a lot of work to fix the game post-release, but by then, a lot of players had already been soured by the initial bad experience.

They did significantly delay the Starfield release, so I assume that they are trying to put this out in a more-sane shape.

cloaker,

Lucky to receive it for free. No way am I trusting those who made 19 versions of Skyrim and didn't fix bugs present in the first ver.

LouNeko,

Does it come bundled with some hardware?

cloaker,

Yes, the latest generation of AMD CPUs, or the latest two generations of AMD GPUs. If you buy the more expensive ones you can get premium edition.

LouNeko,

That’s some good shit.

Martorias,

It’s also in game pass from day one

LouNeko,

Gamepass usually means unmoddable, which is basically against the whole point of Bethesda games.

Call_Me_Maple,
@Call_Me_Maple@lemmy.world avatar

I don’t believe you.

FoundTheVegan,
@FoundTheVegan@kbin.social avatar

Seems like a standard marketing move to get ahead of the meme. We'll see how this article ages by next week, but I pretty sus. 😂

wahming,

Based on their other games, that’s the bare minimum we should expect

LongbottomLeaf,

Oh no, what’d they break this time?

Oneeightnine,
!deleted4231 avatar

IIRC didn’t Microsoft hold the game back specifically to ensure it didn’t launch in a horrific state? Bethesda games are known for being a nightmare at launch, and even with these assurances, I’m still expecting the first few weeks to be a mess. That being said, if any Bethesda game was going to launch well, it would be this one.

vanquesse,

It’s been held back for a full year and the rumors/leaks from when it got pushed out of 2022 was that it was in about the same state as their games usually launch in, but the higher-ups were worried that someone would make a viral youtube compilation of bugs (cyberpunk being an obvious example) and have their flagship title turned into laughing stock.

IIRC spaceflight was something mentioned as working well but looking really jank, so they spent time fixing that as well.

I expect to encounter many bugs still, but hopefully nothing like fallout 76

conciselyverbose,

I sincerely don't mind their balance between bugs and ambition, but all this shit has me terrified.

all-knight-party,
@all-knight-party@kbin.cafe avatar

Man, "15 hours in and not a single bug." I love Bethesda, but I feel like that's an incredibly bold claim to make and that his definition of bug is probably a bit loose. I wish they wouldn't make this big of a hubbub about it and just let the game speak for itself if it's really that solid.

hoshikarakitaridia,

Yeah true. Why do the talking when you can do the walking.

This actually gives me more concerns than before, which is probably not what they intended.

all-knight-party,
@all-knight-party@kbin.cafe avatar

Exactly. By pointing a big red arrow at the problem they've historically had to the point of memory it just serves to make the skeptics more skeptical and create concern in everybody else since it's just a big "source: trust me, bro".

We'll just have to see.

vaultdweller013,

Honestly I dont think I will care if I see bugs, but if people are going “there arent any bugs” im gonna keep my eyes out for them.

GreenMario,

I wanna hear how bug free the game is from those 2,000 hours in one save file weirdos.

Yeah the games solid til about hour…269? Then everyone T-poses and then falls into geometry.

orca,
@orca@orcas.enjoying.yachts avatar

Yeah, maybe the 2,062 cheese wheels I have stored in my house could be bugging things out but I doubt it.

GreenMario,

👎 Not recommended

6,940 hours playtime

Bugthesda strikes again!

Think the game is stable? Try teleporting nothing but cheese wheels for three straight days.

orca,
@orca@orcas.enjoying.yachts avatar
Ser_Salty,

“So I killed an entire city, which caused the dead body clean up cell to overfill and explode dead bodies into the void, which first makes it rain dead bodies and then crashes the game.”

Voli,

The funny thing is we kinda expect bugs, not game breaking bugs, but bugs that we understand would be there since people are about to have more than 100 hours of gameplay. With possibly over billion hours of game testing time from consumers. So there will be bugs.

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

I’m guessing bug free just means their game didn’t crash. Or they’re just really unobservant.

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