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mojo, w Unity: disappointed at how removal ToS has been framed. We removed it way before the pricing change was announced not because we didn't want people to see it.

We broke the law you just weren’t supposed to see it!

CancerMancer, w Embracer says its ‘crazy’ outlay on platform fees exceeds its spend on game development

Epic Game Store is focused so hard on making it good for devs but they have also intentionally neutered it for gamers. Does it even run on Linux yet? We all know that’s the direction Valve is taking things and it’s why Microsoft is starting to panic.

amzd,

It kinda does? You have to use a third party app like lutris/heroic.

You could argue that steam doesn't fully work on linux either (multiple windows like chat, friendslist or library opened on the same workspace regularly crash on Wayland and I havent had the steam overlay working on any non linux native game) but these features arent even part of the epic launcher

sugar_in_your_tea,

Huh, I’ve never used chat, I rarely use the friends list, and I think I’ve intentionally used the overlay maybe a handful of times. So I don’t think that’s a big loss.

However, they did work fine on xorg (I haven’t used any of them since switching a few months ago).

Regardless, the launcher works for the primary use cases: buying, organizing, installing, and playing games. So I think that qualifies as supporting Linux, even if there are some bugs here and there.

HackerJoe,

Not from Epic, no. But there is Legendary github.com/derrod/legendary

It’s (relatively, don’t use the embedded browser) pure Python and runs anywhere. I also use it on my Win7 retro machine because the Epic Launcher sucks. It also supports epic DRM and can log the game in.

bob_lemon, w Embracer says its ‘crazy’ outlay on platform fees exceeds its spend on game development

Wait… that math does not possibly check out. In the worst case scenario (Steam), they pay 30% of the revenue from the game in platform fees. If they spend less than that for settlement, simple math tells us that there is at least 41% of the revenue basically unaccounted for.

There’s a bit of overhead in every company, like HR, IT and facilities, so maybe these don’t count for “development cost” (which makes no sense tbh, that’s not how project budgets work). Marketing can eat a ton of money, too, but the numbers still seem bafflingly high.

Opafi,

What? It just means that they spend less than 30% on development. That doesn’t sound too far off, as a lot of the money probably goes to marketing, management, administration or (gasp) profits.

sugar_in_your_tea,

And marketing is a huge part of stupid MTX games, you gotta attract the suckers to your game after all.

Blxter,
!deleted4407 avatar

Unless I live under a rock I don’t see the point of spending a lot on marketing ads for games. Two big examples of games that sold extremely well that I never saw an ad for were elden ring and boulders gate three. If you just make a good game word of mouth will tell how good the game is not an ad on TV.

tiramichu, (edited )

It seems like it can make sense. Platform fees aren’t an initial outlay, they’re effectively a cut of profits based on sales.

For the sake of argument using fake numbers, if a studio spends $1m making a game, and then they put it on Steam and it does $10m in sales, then Steam’s cut of that at 30% will be $3m

So, spending more on store fees than development seems possible - especially if your game is selling really well

conciselyverbose,

The percent isn't fixed at 30%, though. Big sellers lower the cut, and Steam takes literally zero from keys they sell elsewhere.

tiramichu,

It’s 30% up to $1m I believe but sure, there are complications. It’s just example numbers to illustrate the point.

LucyLastic, w RC Revolution Announced for PC, PlayStation, and Nintendo Switch

Will this be the new Re-Volt?

InEnduringGrowStrong, w Embracer says its ‘crazy’ outlay on platform fees exceeds its spend on game development
@InEnduringGrowStrong@sh.itjust.works avatar

Round about way to say they spend less than 30% on development. Gotta pay big money to the team inventing the latest mtx addiction bs.

sugar_in_your_tea,

So 30-40% profit? That sounds like a lot.

brsrklf, w Palworld | TGS 2023 Trailer | Pocketpair | Multiplayer | Character Customization

I’ll be honest, I still can’t see this as anything else than an elaborate shitpost and I don’t think I will, ever.

I might have taken it slightly more seriously if not for most of their creature designs being very obvious pokémon ripoffs. Mayyybe.

all-knight-party,
@all-knight-party@kbin.run avatar

I like its vibe. It can be irreverent commentary that doesn't take itself too seriously without being a shit post.

KoboldCoterie, w Unity: disappointed at how removal ToS has been framed. We removed it way before the pricing change was announced not because we didn't want people to see it.
@KoboldCoterie@pawb.social avatar

Just to echo what Marc said, we are so sorry for our earlier actions.

We are so sorry you took our earlier actions so poorly.

Genuinely disappointed at how our removal of the ToS has been framed across the internet.

Genuinely disappointed that our removal of the TOS was noticed and publicized across the internet.

This new Runtime Fee policy will only apply beginning with the next LTS version of Unity shipping in 2024 and beyond. And Marc’s response is true, you can stay on the terms applicable for the version of Unity you are using as long as you keep using that version.

This new Runtime Fee policy will only apply beginning with the next LTS version of Unity, whereafter we will do everything we can to invalidate prior versions of Unity, and force upgrades on users.

We do have a fireside chat ongoing with Marc where he will answer some Q’s live

We do have a fireside chat ongoing with Marc where he will answer whichever Qs live we find convenient to our narrative, and ignore any that are not.

Please forget about our attempted greed, so we can try again in a stealthier manner in the near future, at our earliest convenience.

echodot,

Marc’s response is true, you can stay on the terms applicable for the version of Unity you are using as long as you keep using that version.

Oh shit, our lawyers have just informed us (again, but this time I listened) that trying to change terms of service after they’ve already been agreed is actually not legal and could get us in trouble.

RealFknNito, w EVE Vanguard Aims to Be the EVE FPS That Dust 514 Wasn’t - IGN
@RealFknNito@lemmy.world avatar

Never could break into EVE but I guess it’s never too late.

clay_pidgin,

Heck yeah! I’m in Dreddit, the founding corp in TEST Alliance, and we have a mentorship program, free ships/skillbooks/etc program, and a no-nonsense help channel. It’s a great place to learn how to play or re-learn after a hiatus. We’re in Soverign Null Security Space, which is where all those big EVE stories come from.

dredditisrecruiting.com

akatsukilevi,
@akatsukilevi@kbin.social avatar

For a solid moment I thought this was a bot comment advertising something XP

clay_pidgin,

Not a bot, but I suppose I AM advertising! Recruiting is one of my “space jobs”.

sugar_in_your_tea, w Do you prefer inverted or uninverted camera, and what are your experiences with it in general?

Inverted y for anything first person. I grew up with a joystick for flight sims, and that felt natural to me when I later played FPS games on controller.

Inverted x makes no sense to me (and yes, I read your explanation below), but I can ignore that setting just fine, so every game should have it.

HKayn, w "Ubisoft may also request that Microsoft perform technical modifications,including to ensure that the Activision Games support emulators like Proton"
@HKayn@dormi.zone avatar

What’s the context? What does Ubisoft have to do with Microsoft-Activision?

AFLYINTOASTER,

Microsoft-Activision sold streaming rights for their games to Ubisoft as a concession to avoid being labeled a monopoly so the merger could go through.

HKayn,
@HKayn@dormi.zone avatar

I see, thanks!

PerogiBoi, w Unity: disappointed at how removal ToS has been framed. We removed it way before the pricing change was announced not because we didn't want people to see it.
@PerogiBoi@lemmy.ca avatar

These absolute morons think everyone else is like them.

Gamey, w Unity: disappointed at how removal ToS has been framed. We removed it way before the pricing change was announced not because we didn't want people to see it.

It’s not a especially big surprise they are that scummy if you know their CEO (even EA let go of him because he was too greedy for them) but fuck is that another dick move, I am totally sure they didn’t do it to hide upcomming changes…

throwawayforstuff2069, w Do you prefer inverted or uninverted camera, and what are your experiences with it in general?

If it’s 3rd person, fully inverted. If it’s first person, or I have to aim, uninverted.

Hiccup, w Unity: disappointed at how removal ToS has been framed. We removed it way before the pricing change was announced not because we didn't want people to see it.

What a piece of shit company. They really think this is how you do business.

Zeppo, (edited )
@Zeppo@sh.itjust.works avatar

Look at the video up near the top of their Xhitter profile. The douchebaggliness of those old white guys explains all of this.

Default_Defect, w Baldur's Gate 3 patch 3 releases today and lets you change your appearance and pronouns
@Default_Defect@midwest.social avatar

Woke game, they must be going broke any minute now.

dies waiting

/s about “woke” for safety

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