Unity: Disappointed to discover denying access to a document with legal standing to the affected parties could have legal implications, and now trying to make up a cover story.
Words have meaning. If they want to convince people removing the ToS was an honest mistake (almost unbelievable bad timing, but whatever), they shouldn’t make a non-apology beginning with “genuinely disappointed” and saying they’ve been “framed”.
Because they get to never say in whom they’re disappointed, and I choose to interpret it as “disappointed in all of you people for being meanies and assuming the worst”.
lol at choosing to present it in a way that implied there was no way to avoid the retroactive license change (which you explicitly said you wanted to apply retroactively, charging fees based on activity prior to your license change), then blaming the community for interpreting it how you told us it works.
Most games do have limits on it after creation but I did remember just now that the Saints Row series did just this. I just have Starfield on my mind and forgot.
The implementation is through The Magic Mirror, which is the same thing Divinity: Original Sin 2, their previous game used. So probably less inspired by Starfield.
Non inverted, keyboard and mouse.
The only games I play inverted are flight games on a controller where I invert Y, only because I’m too cheap to buy a flight stick setup and whenever I go doyen that rabbit hole I start overthinking it and not buying anything.
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