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Fiivemacs, w Intel releases a new open source gaming performance overlay and telemetry application

*Google’s how to disable unrequested overlays from Intel products

dojan,
@dojan@lemmy.world avatar

I uninstalled the Arc software when I realised I couldn’t change the bloody keybinds for it.

They happen to interfere with insertions in excel. Bloody annoying.

fuckwit_mcbumcrumble,

This is telemetry for your eyes, not Intel’s.

Lord_Logjam, w Warhammer 40K: Darktide is adding RPG-style skill trees full of new abilities to its 4 classes

That’s great to see. But also when is this coming to Xbox? 😭

BitingChaos, w Overwatch 2 is now Steam's "worst game of all time"
@BitingChaos@lemmy.world avatar

They destroyed Overwatch 1 and gave us Overwatch 2.

I want to play Overwatch 1. :(

GeekFTW,
@GeekFTW@kbin.social avatar

Don't worry, another year or two and they'll be selling us Overwatch Classic™ for $15 a month.

Pxtl,
@Pxtl@lemmy.ca avatar

Which one? The game was rebalanced so many times it was basically several different games. If they put in a 2-2-2 mode with the weaker open-queue tanks, I’d call that close-enough to Overwatch 1. Of course, that still would mean the new expensive monetization model. Like there’s one skin in the free tier of the current battle-pass, and it’s for Torb.

adrian783,

i miss 6 torb games, ow was good when quick play was just goofy

Swedneck,
@Swedneck@discuss.tchncs.de avatar

All match-based games should have competitive, casual, and anarchy modes.

ADHDefy,
@ADHDefy@kbin.social avatar

SAME. OW1 was one of my favorite games. Still mad about it.

JustZ,
@JustZ@lemmy.world avatar

What happened to it?

ADHDefy,
@ADHDefy@kbin.social avatar

When they made OW2, they replaced OW1 with it. Technically, I think OW2 is just a really big update for OW1. But now there's no way to play the old version that a lot of us liked better. :(

Oneeightnine, w No Man's Sky 7th Anniversary Video
!deleted4231 avatar

I’ve tried 3-4 times to get into this game, and I guess it’s just not for me. That doesn’t mean they shouldn’t be really proud of what they’ve managed to turn the game into. It looked pretty…rough 7 years ago but with a bit of patience and a lot of goodwill and hard work they’ve turned it into a success story.

GrayBackgroundMusic,

Same. It’s very broad, but not very deep. I’m generally a deep-system type gamer. Gimme Factorio or it’s kin. I really get frustrated with NMS’s implementation of logistics and stuff. I just gave up. It’s an explorer’s game and I’m not an explorer type.

maynarkh, w Delta Force: Hawk Ops | Official Teaser Trailer

Never has a teaser got my interest so much in the first few seconds only to slam it to zero just seconds later.

Starts off with a nice thematic shot of something that could be Black Hawks flying over Fallujah … oh yeah, we get a Black Hawk Down remake, gotta go clear my calendar. A few shots of stealth gameplay … well, not what the original was about, but why not?

“Recon arrow, out!” … “Powering up, let’s do this!” … and a dude outrunning a tank in a shot where everyone fires only tracer rounds. Meh.

Why does every studio have to release the same game over again? A while ago it was all battle royales, now everyone is releasing hero shooters.

Just don’t call it Delta Force then if it’s not a real sequel to the originals. This is more like Overwatch: Fallujah.

BaalGarnaal,

Looks more like a crysis mod to me. Instant loss of interest at that ‘powering up’ bit indeed.

Voroxpete, w Warhammer 40K: Darktide is adding RPG-style skill trees full of new abilities to its 4 classes

Holy fuck, this looks incredible. For context, Fat Shark have been working very hard to address the criticisms of the game at launch, and they’ve really, really listened to the community in a big way. Many concerns have been addressed already, and the two big ones left were the lack of missions (which is slowly improving, but mapmaking takes time, so I can’t be too salty on that one) and the lack of class variety. This looks like it completely addresses that last issue.

Back when the game launched I wrote a review on steam that basically said “Despite all its flaws I enjoy this game a lot and will continue to play it, but I can’t in good conscience recommend it.” Every now and I go back and ask myself if it’s time to go back and finally flip that review to a “Recommended”. Every time so far the answer has been no, not yet. This might finally be the thing that pushes it over into a yes.

Everblue,

I haven’t played much since launch. I liked the game, but it felt like there was still a lot missing so I figured I’d put it down and play something else. Now I’m busy with bg3 but it may be time to jump back into darktide soon.

Holytaco6, w Legion: The Legend of Excalibur Review

Loved this game as a kid! Recently downloaded it to play on my laptop.

MonkderZweite, w 'We owe them a huge debt': Baldur's Gate 3 lead writer hopes they did '90s BioWare proud

3 millions/month? Peanuts!

conciselyverbose, (edited ) w Take-Two shuts down the AI-powered story mod for GTA 5

I thought this was going to be "they added new lines to the main characters using AI to fake their voices" and that would have been reasonable.

But I see no mention of that. It looks like someone just made a story that you can play in their world and they're being douchebags again.

ThunderingJerboa, (edited )
@ThunderingJerboa@kbin.social avatar

I mean even then, its odd but I don't see a problem if modders aren't selling the mod as a "expansion" to users. Ai voices are iffy but they can bring so much cool things to the modding scene. The biggest problem is when large corporations like Rockstar/Take two/etc start using them to replace actual voice actors. A modder isn't going to have the money to pay an A list voice actor to voice act in their mod

Edit: I do think it does cross a bit of a line if said mod is a sex mod but realistically that isn't a logical difference between that and a normal mod but it does feel like its crossing a line.

conciselyverbose,

I'm in other topics arguing that training on copyrighted content is not infringement in any way, but I think using someone's likeness is different and probably not legal, because there are separate laws there.

You can usually get away with it if you have deniability, but I don't think straight up adding lines to characters gives you any way to argue that.

ThunderingJerboa,
@ThunderingJerboa@kbin.social avatar

Its iffy isn't it? Like we have to remember video game mods are a whole can of worms and they are plainly in a gray area for many regions. Say for instance you have a mod where you have a party member who was modded in who was something like John Wick, Indiana Jones, Princess Leia, Luke Skywalker, Macho man Randy Savage, etc. Some of these mods would likely rip audio from other source material or they can be impersonation but you are taking someone's "likeness" in a similar fashion. Is it just a step too far because we are copying a voice? I'm 100% for modding but we have to be aware it is on pretty shakey ground. Its also hard since some voice actors do have a ton of range and would it really count as "stealing" someone's likeness if you are copying a voice of a character they have played but you aren't copying their regular speaking voice

I understand why people fear AI but I just think when its being used by hobbyists its a bit different compared to a company doing it especially when the hobbyist isn't doing it for commercial gain. Like the recent outrage about a fan animation of scooby doo using AI voices where an actual voice actor sent a hate mob and trying to blacklist the person for daring to have a shoestring budget and make a silly non serious fan episode of scooby doo.

Edit: It seems crazy to see someone dismiss a person's hard work just because 1 element isn't up to snuff. I don't agree with people hating the concept of "AI art" but this person did a full 10 minute 3d rendered retro style felt/puppet animation but the voice acting is the massive hang up and seeing their work dismisses because of it is infuriating.

conciselyverbose,

Yes, those are also illegal. The character belongs to someone. TakeTwo has no rights to tell you not to use Luke Skywalker. Disney does.

Corkyskog,

If they are not making money on the mod, it’s possible you might be able to get away under a fair use argument, especially if the character skills were some sort of parody.

Although that’s definitely not a legal battle I would want against Disney’s lawyers.

ThunderingJerboa,
@ThunderingJerboa@kbin.social avatar

That is quite the fucking interesting take. I guess props for being consistent but those style of mods are typically seen as one of the best type of mods. Massive overhauls that bring one game into another universe take a ton of work and have worked as a basis to work from. Hell Total Warhammer may not have existed without the Call of Warhammer from Medieval 2. I just fundamentally think the world is a far better place when fans who aren't making money can work on projects that would never get the go ahead to continue in a commercial setting.

dbtonez, w Diablo 5 Won't Be as Long in Development as D4, Says Blizzard's President
@dbtonez@kbin.social avatar

lmao, let's fix then finish 4 first.

weirdo_from_space, w Skull and Bones - Official Closed Beta Trailer

The game is not dead, it’s undead, wavering towards the finish line so it could be put out of it’s misery.

Targox,
@Targox@lemmy.world avatar

It’s been 10 years in development and as far as I understand it, you can get off the ship at certain sports but most of the time you’re basically just playing as a ship while at sea, not a pirate sailing a ship. I say you’re right, this game will be DOA with a game like Sea of Thieves around.

sirfancy,

As soon as I remembered this was Ubisoft, I had zero interest. I’m sure I’m not the only one with this perspective either, so yeah, probably gonna be DOA.

Bloodwoodsrisen, w Story Kitchen Partners With Monomi Park For Film Adaptation Of Hit Videogame Franchise ‘Slime Rancher’
@Bloodwoodsrisen@lemmy.tf avatar

Huh, maybe I’ll actually watch a movie for the first time in years

Stuka, w 'We owe them a huge debt': Baldur's Gate 3 lead writer hopes they did '90s BioWare proud

A big reminder to how far Bioware has fallen

Targox, w Gameplay Reveal Trailer | Call of Duty: Modern Warfare III
@Targox@lemmy.world avatar

My last CoD game was MW2 back in 2009. Man did I play that a-LOT. I know afterwards Black Ops was a big success but is it still as popular or atleast as good? I keep seeing these CoD releases and lost track of all the new titles and remasters

Fester,

I haven’t played every COD by any means, but my understanding is that you stopped on a good note. Every recent COD I’ve tried feels like an absolute mess - mostly because of the aggressive cash shops that bog down the menus, and immersion-breaking skins/tracers etc. which I personally don’t enjoy seeing at all, like a gorilla and the clown from Saw. There are always bugs and crashes that literally never get fixed. Regardless of all that, they generally feel soulless and sloppy. There aren’t many FPS offerings these days, and Activision clearly knows they don’t need to be competitive. They just push a new one out the door every year, knowing fans love to hate the games and buy them religiously.

I did enjoy MW 2019 for a while, but MW2 did not hit the spot. Vanguard was extremely disappointing. Before those, my last COD was BO2. I’ve been on the fence lately about buying BO3 (2015) for a good zombies experience every time I see it on sale. But I know I would be playing solo because of the veteran stage those zombies players are in, and I have a feeling I’d get screeched at if I don’t know every meta strategy, so I end up passing on it every time.

Personally I’d say skip the Sledgehammer games and be skeptical and cautious about IW games, but give Treyarch’s next BO game a try if it doesn’t turn out to be an obvious bomb.

They’re almost all wildly successful and popular though, so there must be many fans who disagree - YMMV.

Dettweiler42,

MW2 (the current release) is a broken, buggy, unfinished mess that has only gotten progressively worse with each update. They did eventually add some very basic features that people had to beg for several months after release. The game is drowning in hackers and toxicity with no end in sight; and runs about as stable as someone taking anti-depressants and anti-psychotics at the same time. It honestly feels like they’re rushing to get to their next game as quickly as possible so they can leave this trash heap in the past, while continuing to bleed their current user base dry of as much cash as possible. Their fans are likely hoping that maybe THIS time, Infinity Ward finally learn from the mistakes of the past (but they absolutely won’t).

From a basic cash value standpoint, MW2 has been a ripoff. The game started at $70, and immediately they bombard you with in-game ads to buy a $30 pass that’s only good for 60 days. Half of the multiplayer content is locked behind this paywall. Each new release of content is $20-30, and they release more DLC packs on roughly a monthly basis while ignoring the core issues ruining the game. With each new update, the style of the game gets closer and closer to looking like Fortnite. If you refuse to buy any of that stuff, you end up with 1/10 of a game that will be decommissioned soon. If you were to go maximum whale mode and buy everything they’re pushing to have everything unlocked, you’re probably looking at close to $1000.

If you’re missing old CoD/Battlefield vibes, just go buy Battlebit Remastered for $15 and have the time of your life. It’s been a couple of months since release, and it’s still near the top of the Steam charts.

yesmeisyes, w 'We owe them a huge debt': Baldur's Gate 3 lead writer hopes they did '90s BioWare proud

For me the games I have enjoyed the most are Ratchet and Clank games. I’m so lucky there has been many releases with most of them being good. Longer development cycles and the mindset of releasing when ready would be better for these games too.

thedrivingcrooner,
@thedrivingcrooner@lemmy.world avatar

I haven’t played the last 3 games but I know that one very appealing idea for them that keeps players around is the newer fluid mechanics and lack of bugs on launch. This series is like the bread and butter of Sony games, you’re never feeling like it’s just a reskin of the previous game.

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