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Targox, w Gameplay Reveal Trailer | Call of Duty: Modern Warfare III
@Targox@lemmy.world avatar

My last CoD game was MW2 back in 2009. Man did I play that a-LOT. I know afterwards Black Ops was a big success but is it still as popular or atleast as good? I keep seeing these CoD releases and lost track of all the new titles and remasters

Fester,

I haven’t played every COD by any means, but my understanding is that you stopped on a good note. Every recent COD I’ve tried feels like an absolute mess - mostly because of the aggressive cash shops that bog down the menus, and immersion-breaking skins/tracers etc. which I personally don’t enjoy seeing at all, like a gorilla and the clown from Saw. There are always bugs and crashes that literally never get fixed. Regardless of all that, they generally feel soulless and sloppy. There aren’t many FPS offerings these days, and Activision clearly knows they don’t need to be competitive. They just push a new one out the door every year, knowing fans love to hate the games and buy them religiously.

I did enjoy MW 2019 for a while, but MW2 did not hit the spot. Vanguard was extremely disappointing. Before those, my last COD was BO2. I’ve been on the fence lately about buying BO3 (2015) for a good zombies experience every time I see it on sale. But I know I would be playing solo because of the veteran stage those zombies players are in, and I have a feeling I’d get screeched at if I don’t know every meta strategy, so I end up passing on it every time.

Personally I’d say skip the Sledgehammer games and be skeptical and cautious about IW games, but give Treyarch’s next BO game a try if it doesn’t turn out to be an obvious bomb.

They’re almost all wildly successful and popular though, so there must be many fans who disagree - YMMV.

Dettweiler42,

MW2 (the current release) is a broken, buggy, unfinished mess that has only gotten progressively worse with each update. They did eventually add some very basic features that people had to beg for several months after release. The game is drowning in hackers and toxicity with no end in sight; and runs about as stable as someone taking anti-depressants and anti-psychotics at the same time. It honestly feels like they’re rushing to get to their next game as quickly as possible so they can leave this trash heap in the past, while continuing to bleed their current user base dry of as much cash as possible. Their fans are likely hoping that maybe THIS time, Infinity Ward finally learn from the mistakes of the past (but they absolutely won’t).

From a basic cash value standpoint, MW2 has been a ripoff. The game started at $70, and immediately they bombard you with in-game ads to buy a $30 pass that’s only good for 60 days. Half of the multiplayer content is locked behind this paywall. Each new release of content is $20-30, and they release more DLC packs on roughly a monthly basis while ignoring the core issues ruining the game. With each new update, the style of the game gets closer and closer to looking like Fortnite. If you refuse to buy any of that stuff, you end up with 1/10 of a game that will be decommissioned soon. If you were to go maximum whale mode and buy everything they’re pushing to have everything unlocked, you’re probably looking at close to $1000.

If you’re missing old CoD/Battlefield vibes, just go buy Battlebit Remastered for $15 and have the time of your life. It’s been a couple of months since release, and it’s still near the top of the Steam charts.

yesmeisyes, w 'We owe them a huge debt': Baldur's Gate 3 lead writer hopes they did '90s BioWare proud

For me the games I have enjoyed the most are Ratchet and Clank games. I’m so lucky there has been many releases with most of them being good. Longer development cycles and the mindset of releasing when ready would be better for these games too.

thedrivingcrooner,
@thedrivingcrooner@lemmy.world avatar

I haven’t played the last 3 games but I know that one very appealing idea for them that keeps players around is the newer fluid mechanics and lack of bugs on launch. This series is like the bread and butter of Sony games, you’re never feeling like it’s just a reskin of the previous game.

WytchStar, w 'We owe them a huge debt': Baldur's Gate 3 lead writer hopes they did '90s BioWare proud
@WytchStar@kbin.social avatar

For me it wasn't the fire that kept drawing comparisons to Divinity. It was the writing. The opening is beat for beat Divinity tropes and it was off-putting. It took hours more gameplay and character development for that edge to wear down, though it has probably permanently shaded my first playthrough. Perhaps that opening was one of the first things written, and thus the most akin to its predecessor.

Once the game settles in, things feel less Divinity and more Faerun. The fire metaphor is apt though. Things do creep in from time to time to remind you who built this adventure. It's like a signature. I don't always like it, seeing the hand in this case is more jarring because of how sensitive I am towards the setting and gameplay. But the craft is so thoughtful otherwise, it's broken through those barriers for me.

Coelacanth,
@Coelacanth@feddit.nu avatar

I agree, and it comes through in the companions, too. And despite them singling out Jaheira in the article I have a hard time recognising much of her, except for the appearance. Maybe the hundred years passing is the excuse but I wish her bossy, sarcastic, witty personality was more present and recognisable.

Don’t get me wrong, I love the game and it has been monopolizing my attention but it’s still not beating the Divinity 3 allegations (though I’m only at the end of Act 2, still).

Spudwart, w Take-Two shuts down the AI-powered story mod for GTA 5

Common Triple A L.

SkullHex2, (edited ) w Fallout 4 GOTY is now available DRM-free on GOG
@SkullHex2@lemmy.ml avatar

deleted_by_author

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  • conciselyverbose, (edited )

    I'm not sure the actual answer to that.

    There are some games that aren't DRM free on Steam that do go on GOG and remove the DRM. In some cases (unfortunately) the GOG version doesn't get consistently updated like the Steam version.

    It's kind of a habit for people telling you about GOG deals or promos to mention that it's DRM free whether the Steam version has DRM or not, because DRM free is the primary selling point of the store. (They also sometimes include hacks/patches to deal with compatibility with modern systems that aren't always on the Steam version.) It isn't necessarily meant to imply that any other versions have DRM (though in a lot of cases they do).

    rikudou,
    @rikudou@lemmings.world avatar

    90% of the time Steam games do have DRM. Especially the AAA titles.

    forgotaboutlaye,

    At some level, even a "DRM Free" game like The Witcher could still be argued as having DRM since you need to authenticate your purchase with steam to download it.

    sugar_in_your_tea,

    But you need to do the same on GOG, no? So that’s kind of a silly argument imo.

    Once it’s downloaded, you can copy the game directory somewhere else and never need to download it again.

    Thalfon,

    Pretty close to the same at least. The main distinction would be that the Steam version still requires a copy of Steam to be running and logged in on the computer you copy it to, which at least means Steam has to have been online once ever to get the account logged in before using offline mode. GOG has offline installers that can be backed up and used without any client.

    For the vast majority of use cases, it’s a pretty minor difference, but one way in which it might be significant is that the GOG installers will never stop working, but if one day years down the road Steam were to shut down, the Steam version could only run on computers that could be running offline-mode Steam. There’d probably be ways to break that simple bit of DRM, but a legal offline installer is a very nice bonus for things like archival sites or research applications.

    It’s the kind of thing that even if you’re not choosing to use it, it’s nice that it exists, and hopefully it can continue to.

    sugar_in_your_tea,

    I don’t think you do need Steam running. If it’s truly DRM-free, just copy the game directory to a new machine and the game will run. Don’t launch through Steam, launch it directly from the game directory.

    I’ve run games directly without Steam running on a handful of occasions, such as when someone else is using my Steam account (e.g. my kids on my other computer) and I want to play a game. I could probably play in offline mode I guess, but running it directly isn’t that hard.

    It’s not an installer, but I don’t need an installer when I already have all the game files in one directory.

    OmegaMouse, w Story Kitchen Partners With Monomi Park For Film Adaptation Of Hit Videogame Franchise ‘Slime Rancher’
    @OmegaMouse@feddit.uk avatar

    Interesting! There isn’t much of a story to Slime Rancher, so I could see a standalone film, free to do its own thing and set it that universe being fun.

    fartsparkles,

    There’s enough plot hooks to work off of though. Beatrix LeBeau signs up to go to the Far Far Range to take over a ranch in disrepair, left behind by Hobson who has mysteriously disappeared. Beatrix leaves behind their lover Casey, the two experiencing a long-distance relationship and the struggles that come from being so far apart from each other. Whilst striving to rebuild the ranch back up to its former glory, Beatrix slowly uncovers what happened to the elusive Hobson and revealing the mysteries of the Ancient Ruins, The Glass Desert, the reality-changing Quantum Slimes who seem to indicate more than one reality can exist, and ancient portals between worlds.

    I mean, how could that not make for a great movie!

    OmegaMouse,
    @OmegaMouse@feddit.uk avatar

    Very true! A really interesting world/backdrop to set a film in. I’m optimistic

    bionicjoey, w Baldur's Gate 3 review - a critical success, with critical failures

    One qol improvement I’d like to see is faster team roster selection. Like every time you leave camp, you should get to select which companions will go with you (similar to many other CRPGs). Right now I find myself not using certain companions as often, mostly because I don’t want to go run around my camp for a minute rearranging my squad. It should be a simple drag and drop interface.

    FarceMultiplier,
    @FarceMultiplier@lemmy.ca avatar

    I never change my group because Gale and Laz’ael are annoying as hell.

    bionicjoey,

    How dare you badmouth Laezel you Tskva!

    ArchmageAzor, w Marble It Up! Ultra Is Here!
    @ArchmageAzor@lemmy.world avatar

    Time to talk about even more dedication

    simple,

    OOOOUUUUUAAAGGGGHHHHHHHHH

    Targox, w Starfield review embargo date is Thursday August 31st at 9AM PT / 12PM ET / 5PM UK
    @Targox@lemmy.world avatar

    Aa a playstation gamer, I still can’t believe that a new Bethesda game isn’t releasing for ps5. Well played Microsoft. Imagine if Skyrim was never released on Sony consoles

    nanoUFO,
    @nanoUFO@sh.itjust.works avatar

    Microsoft is a trillion dollar monopolistic anti competitive anti consumer company so once their eyes landed on the gaming space you knew it would result in bad things.

    ArchmageAzor,
    @ArchmageAzor@lemmy.world avatar

    It probably will, eventually

    ArchmageAzor, w Hello Engineer - OUT NOW! Scrap your dream car! | Steam, PS, XBOX, SWITCH
    @ArchmageAzor@lemmy.world avatar

    What the hell happened to this series? It started out as a decently interesting game then just degraded into baby garbage.

    nanoUFO,
    @nanoUFO@sh.itjust.works avatar

    This video pretty much explains most of the ip’s history

    www.youtube.com/watch?v=4xfoD09e81I

    tldr it was very successful and lots of kids played it and then greed

    rikudou, w Take-Two shuts down the AI-powered story mod for GTA 5
    @rikudou@lemmings.world avatar

    How the fuck are they allowed to do that?

    nanoUFO,
    @nanoUFO@sh.itjust.works avatar

    lawyers and 0 ethics or morals

    rikudou,
    @rikudou@lemmings.world avatar

    That’s not surprising, I was asking how does the law allow them to do so.

    nanoUFO,
    @nanoUFO@sh.itjust.works avatar

    If they don’t use anything from GTA 5 in their mod I doubt so but high powered lawyers are scary and you don’t need to even have a valid case to sue someone. It’s the same thing nintendo does it’s their ip so they get their lawyers to send out dmca’s and threats and people cave.

    SeedyOne, w Take-Two shuts down the AI-powered story mod for GTA 5

    I stopped modding back in GTAIV because of Rockstar’s bullshit. They nearly got my channel deleted age have always been dicks about modding, which is doubly upsetting when you see how greedy and stale they’ve become with the games.

    Targox,
    @Targox@lemmy.world avatar

    Remember when Rockstar was one of the most respected and prestigious developers? Good times.

    Anonymousllama, w Baldur's Gate 3 review - a critical success, with critical failures

    Heard it’s been getting rapid updates though so that’s always encouraging. Maybe in 3-6 months it’ll be super refined. Keen to give this one a go once I wrap up Pathfinder

    Kaldo, w Baldur's Gate 3 review - a critical success, with critical failures
    @Kaldo@kbin.social avatar

    I heard that inventory management and transferring items between party members is a chore, which is a shame since it's something that PF games have already solved - shared inventory space for all party members. It makes it so much more convenient and fun to use than the mess DOS games had.

    Tiefa,

    I haven’t noticed it being an issue. When you loot an item you can send it to a specific character and if you want to move lots of things you can hit tab, see the whole party and drag and drop items from inventory to inventory. Maybe it gets worse later on, I’m only 20 hours in.

    MimicJar,

    I’ve been playing on “console” (SteamDeck) so I know the UI is different but the issue I’ve found is that there are three different “inventory” options and two different “loot” options, and each behaves a little differently.

    For example if I loot a corpse, you’re right I can send to a specific party member. However if I loot a chest, that has to go to me.

    Similarly when I the character sheet inventory view I can sort by certain methods and then L3(?) to exit that menu. If I’m selling something it’s still (L3?) to open that menu, but B to exit it. Also the sorting options aren’t the same. Also switching between characters during a trade event is one button. However switching on the character sheet is three buttons. There is also a third lesser used “put in device” menu with even fewer sorting options and you can’t switch characters.

    The game is excellent and you can get used to these things but I do sometimes have to spend time just sorting things.

    entropicshart,
    • you can hit tab to see all inventories and drag/drop
    • you can right click anything to send to camp or to any party member
    • you can have as many containers as you want for your gear

    Inventory management is the easiest of any RPG and doesn’t rely on 3rd party tools to manage (e.g. Destiny’s abysmal design, or lack of I should say)

    woelkchen, w Microsoft’s Xbox Series S Parity Demands Are Now Handing Sony Free Wins
    @woelkchen@lemmy.world avatar

    They could just remove split-screen entirely on Xbox and then Series S would run it just fine (that’s what they did on Steam Deck).

    yesterdayshero,
    @yesterdayshero@lemmy.world avatar

    Let’s say that’s something Microsoft would even allow, it diminishes the ability to compete with the PS5. Why would I get a Series X if there’s a chance that some big game launches will have less features than other current gen platforms?

    Microsoft really hamstrung this generation of consoles by releasing the S and demanding it runs feature parity with the X.

    woelkchen,
    @woelkchen@lemmy.world avatar

    Let’s say that’s something Microsoft would even allow

    Games launch with different features between consoles all the time.

    it diminishes the ability to compete with the PS5.

    Not getting the games at all even more so.

    Why would I get a Series X if there’s a chance that some big game launches will have less features than other current gen platforms?

    Why would you get a Series X if games don’t launch at all because of Series S parity mandate?

    Nothing you wrote really is an argument for why launching BG3 without split screen on any Xbox is worse than not launching at all.

    yesterdayshero,
    @yesterdayshero@lemmy.world avatar

    Hey guys, you should get a Series X because BG3 is coming out. Sure it will be missing features that you’ll get on the PS5 like split screen, but you guys understand we need to support the Series S and have parity between our two consoles.

    So even though you spent more money on a Series X, that’s capable of running the full game that the PS5 is getting, you should just be happy that you’re getting the game at all. Don’t worry about having paid for a console that’s capable of more.

    -Microsoft

    woelkchen,
    @woelkchen@lemmy.world avatar

    Your comment makes zero sense. The decision not to release on Xbox at all is not Microsoft’s. It’s Larian who rather sacrifice an entire hardware base for a niche feature. You obviously didn’t read the article. It’s spelled out there.

    yesterdayshero,
    @yesterdayshero@lemmy.world avatar

    It’s literally in the title…

    Microsoft’s Xbox Series S Parity Demands

    And in the article…

    While there would be some variance in technical capabilities between consoles, feature parity between the two would remain the same. It would remain the same because Microsoft would demand it remain the same, from both its own studios and third parties.

    woelkchen, (edited )
    @woelkchen@lemmy.world avatar

    It’s literally in the title…

    Microsoft’s Xbox Series S Parity Demands

    Wow, I’m amazed on how bad you’re at grasping the basics of what I wrote.

    I 👏 DID 👏 NOT 👏 WRITE 👏 ABOUT 👏 CUTTING 👏 SPLIT SCREEN 👏 FROM 👏 SERIES S 👏 ONLY 👏 BUT 👏 ALL 👏 XBOX 👏 VARIANTS 👏 SO 👏 THE 👏 GAME 👏 CAN 👏 LAUNCH 👏 AND 👏 NOT 👏 LEAVE 👏 XBOX 👏 USERS 👏 IN 👏 THE 👏 RAIN!

    The article is about feature parity between Series S and Series X and not about how all Xbox variants can’t have feature disparity with PlayStation. If Larian were to cut split screen for all Xbox versions, the game could launch just fine.

    Really not that hard to understand.

    yesterdayshero,
    @yesterdayshero@lemmy.world avatar

    Where did Microsoft or Larian say that was an option? Where did Microsoft say that they would be happy to have features cut from the X to keep parity with the S?

    I pointed out how poor a business decision this would be if Microsoft would allow it. It ruins their offering for the Series X. How can it compete with the PS5 if they start allowing developers to drop features from Xbox games? The entire point of the article is that Microsoft has boxed themselves into this corner. And your suggestion isn’t a good solution.

    woelkchen,
    @woelkchen@lemmy.world avatar

    Where did Microsoft or Larian say that was an option?

    That is an option because exclusive features come to one brand all the time. Everyone with even minor insight in video game business knows that.

    Where did Microsoft say that they would be happy to have features cut from the X to keep parity with the S?

    It’s not about happiness, it’s about what the rules allow and since there are exclusive features on other consoles all the time, it’s obviously allowed. That’s how the Spider-Man character ended up being exclusive on the PlayStation version of Marvel’s Avengers. Golden Eye 007 has online multiplayer exclusive to Nintendo Switch. Those are well-known facts and if you don’t know them: That’s on you.

    I pointed out how poor a business decision this would be if Microsoft would allow it. It ruins their offering for the Series X. How can it compete with the PS5 if they start allowing developers to drop features from Xbox games?

    Yeah, you’re such a great business genius, you think not launching a game at all is better than cutting a niche feature barely anyone cares about. Yes, you totally convinced me.

    I guess you gonna vote me down again because you cannot stomach that I’m right and you’re wrong.

    vrighter,

    xsx and xss have to have same features.

    xss can’t do split screen. it only needs to do split screen because the xsx can do it.

    If devs remove split screen from xsx, then xss would not need split screen, because xsx doesn’t have it either.

    Microsoft can only demand feature parity for their consoles, not sony’s

    Pika,
    @Pika@sh.itjust.works avatar

    I think you are misreading, they are refusing to launch because of the feature parity but, that’s because they are consciously deciding that split screen is a hard requirement for the game to launch, whereas with other consoles(steam deck) they just removed split screen and called it good.

    conciselyverbose,

    They've explicitly told us that Microsoft won't let them have feature disparity between the two, and that that's the reason it isn't there.

    No one's speculating. We know that it's not there exactly because the S can't handle the most demanding feature of a moderately demanding game.

    woelkchen,
    @woelkchen@lemmy.world avatar

    Can’t you read? I wrote about no split screen on all Xboxes, not to allow feature disparity between X and S.

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