Addressing it at all was a mistake. Because realistically they can only answer in one of two ways
“We hear you, but we’re gonna do nothing”
“We hear you, but we can’t do nothing”
Here they chose the latter, which means people will assume incompetence on their part. Like, look at that “turn back the clock” bit. Why can’t they? Why should the audience read that in any other way than “Oh, I guess, this Blizzard isn’t as ambitious or competent as the Blizzard of a couple years ago which would have delivered on it”.
They need some PR training. I seriously think one among whoever wrote, edited or greenlit this should have stopped and pondered what the goal of the text is.
Intel® PresentMon works with Intel® Arc™ graphics cards and Intel® Core™ processors but with other hardware vendor options as well. And because PresentMon continues to be an open-source utility, it can be integrated into third party applications.
If I understand it correctly the sdk was already “released” but there is a public user friendly release with gui. Also a brand new feature called gpu idle, and overlay.
They added GPU busy metric, which paired with frametime can help understand when the game is CPU limited and when it’s GPU limited/balanced with CPU’s request load. This can help figure out right settings and textures to use to optimally use your system resources, or understand what bottleneck is causing game to stutter.
Reminder that they don't mean telemetry as in spying on you for intel. Gamers Nexus confirmed with the intel gpu lead that the telemetry is JUST for capturing data to display much more in depth statistics that you can't get from something like rivatuner.
It software is open source, hopefully it can be confirmed.
It is but a GitHub issue mentions that the repo has stuff that was pushed 8 months ago and an intel representative said they should fix that within a week.
Twisted Metal 2 was the one where the series made its biggest hit on the PS1. 3 and 4 weren’t made by singletrac, and while they were good games they didn’t have the same style as the original two. The later games were after the industry had kind of moved on from that kind of game.
It’s like Megaman – there were a zillion Megaman games, but the ones that were biggest in the Zeitgeist were Megaman 2 and Megaman X.
I was originally in this camp from the very underwhelming launch it had. Now though, they’ve spent 7 years actually completing the game they started and beyond and its definitely worth the money. Incredibly, all of the content you see in the video is included in the base game, there’s no paid DLCs at all despite the years of work that’s gone into it now.
I had really low expectations for this show, but after watching it, I was pleasantly surprised at how good it was. Yeah, sure they changed up everything and the “story”, but their adaptation was an entertaining and fun ride.
(Side note: I thought the plant lady was going to be Grasshopper haha)
games
Aktywne
Magazyn ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.