I wouldn’t say unplayable, maybe less convenient? I get what you mean though
example: why play CG on hdos or the steam client when I can use runelite and have c engineer tell me “2…1… mage/range” every few seconds for easier cycles lol
Nope, and I mean it’s actually unplayable without Runelite. They other guy is missing out a lot of details, even simple stuff like increasing the render distance and using GPU rendering.
I’ve actually never met a single person who uses the official client, it has so many things that are just required to play. Sure you can click and move like normal, but you’re missing a massive amount of essential information and QoL features.
Remember kids, casuals, and people on mobile, plenty of the player base doesn’t use runelite but also doesn’t base their personality around a game from 2002 and talk about it all the time so you’d never know. I’ve played for nearly 20 years but almost never talk about it online and absolutely not in person. I’ve used runelite for a lot of that time but in the 00s I was on the browser with everyone else and played a fuckload perfectly fine
Uh yeah and the game today is very different then it was in the 00s. As much as I wish I was a 10 year old mindlessly killing goblins all day for next to no experience, people optimize their exp/hr nowadays, and that requires Runelite. Mobile is good for when you want to do woodcutting while on the toilet though.
YOU min/max your xp/hr, not everyone. Some of us just enjoy fishing on karamja and chatting or chopping some trees and talking shit in draynor or making deals at the GE. So many people that have gone into min/max mode assume that everyone does the same barrows run with them 40 times a day when that isn’t the case, the majority of us don’t care about 2/3 tick this or that or best t-bow drop rates, we just enjoy the game whatever way we want to enjoy it
I like how the entire first part is about romancing a “secret” character and then it warms that the list below contains spoilers lol
The patch notes I’d really like to see are:
The illithid power, Fly, now properly replaces the jump hotkey when specced into it.
PLEASE stop assuming I want to run across the map then jump. The workaround (put it on the custom bar) sucks if you have pets who can also fly as Z no longer works for it
The custom action bar no longer rearranged itself when changing heights
Why is this even a thing? Cleric has so many damn spells, I want to use 3 rows! But if I do that, the icons scatter and the buttons with hotkeys get spaced out weird.
Identical items now stack automatically when is looted, moved to bags, or sent between characters. If a character has an item in a bag, the item is automatically added to the bag
I pick up an arrow and it goes to my inventory. I drag it to my arrow bag and now I have 2 stacks of the same arrow. It’s easy to fix but I don’t think we should have to spend the time organizing that much.
Players can now use dye on their bags and pouches
Right now the only way to differentiate is by container type. Is the pouch my bomb bag or is it the backpack? I always forget so I have to open one and see
Several items have been updated and tagged appropriately so “Sort by type” actually sorts by type
The answer to “why can’t I drag all this stuff into an alchemy bag?” is usually “because there’s a camp supply in the selection”
This is my first Larian game (loving it so far), how are they with community feedback? My gripes are so minor and I haven’t seen many people feel the same way
your complains are itemized and exactly to the point. So that’s something developers would like to have. The difficulty to fix however is unknown, some seemingly simple fix would be very hard because of how the interaction is implemented. (ie, like sending stuff to another character or camp does not auto arrange/stacking similar item, it’s much easier to implement use the almost unlimited space slots, then when you actually sort, then they do the auto stacking for you when you manage a space.) people sometimes does not like auto sort result and prefer doing their own inventory, so they keep where the item is until you sort or moving. (more obvious after you did a trade and then to reorganize char’s inv)
I know, I wish we can config the priority of the type, so the more “useless” type are sorted to the bottom of stack, or even assign colored background for different type of things. As a hoarder that even collect rotten food early game it is annoying. (I did keep rotton stuff in a separate container and just sell the whole thing to merchant. )
Too bad the performances are not the biggest problem with that game
Sooooo boring, shitty interface, emotionless characters, the starting plot is dumb as f. I’m really happy to have taken the pass to test it, would have been a waste of money
Hey, I’ve got an idea for how to start our go-anywhere do-anything space exploration game! 8 hours of hand holding tutorial quests ought to be plenty of buildup, right? None of this exciting dragon attack starting sequence BS, let’s really bore the hell out of our players.
I’ve been watching a friend play and absolutely noticed that the romance stuff is a lot slower. everyone wanted to jump my wizard bones about 18 hours in, though it’s very easy to just not flirt with them. Meanwhile she’s 28 hours in and Shadowheart (who was trying to get me in bed with her in the first 10 hours of my play through) still hasn’t propositioned her.
Guess I missed out because 90 hours in and shadowheart just recently propositioned me despite us having a relationship for the last 80 hours lol. But Gale… I back out of him showing me a magic trick cuz it got too flirty, and now he thinks we boned.
That’s still way too many people for someone who crashes their country’s economy.
Anyway what’s the alternative not raise the prices? How’s that reasonable, the situation would just continue and they would continue to fall further and further behind on prices, behind the rest of the world, until eventually they decided isn’t worth offering the service in Turkey anymore.
Does he? By now his brain may be addled enough for him to believe that. The guy's been Todd Howard for decades now and that's really got to wear on a person's mind.
Considering Microsoft forcing a year QA on them with the full MS QA team… yea I imagine the partnership and exclusivity did indeed yield a much less buggy and thus better product.
I don’t think current Respawn could pull it off, Titanfall 2 was lightning in a bottle with them begging EA to not have any DLC and Apex plays like shit compared to it with a predatory battle pass.
Been playing apex since launch. I've bought a total of 3 battle passes with actual money, it's super easy to just continue buying the battle pass off of the previous pass rewards. I have no love for the battle pass market but the apex one isn't one I'd call predatory. Game is free, battle pass is purely cosmetics you aren't forced into in any way. Aside from persistent audio issues apex plays really well for me.
There’s a colossal difference between disliking the actions of a country’s politicians and describing a people as a “garbage culture with no morals”. And while “race” is a kind of wishy-washy term with no real definition, I think plenty of ethnic Turks would disagree.
Honestly, having know this I wouldn’t have bought D4 in the first place.
It was expensive as fuck for a game that I played a week at most, and got boring. Not saying the game isn’t great on some aspects. The story and graphics are amazing but… other than that it’s not that interesting late game.
Spending 60€+ on a game that has battle passes and an ingame shop on top of it, for them to add one expansion a year after, yearly? Wtf
It’s true what they say. Blizzard has gotten greed af.
This has probably been the last game I will ever buy from them. There are already Diablo 4 private servers, I think I’ll just wait until those catch up with those expansions…
(reposting from the D4 community since this community is larger and likely will have more discussion here)
To me, the late game is boring because it’s not as tactical as previous Diablo games. The view is so zoomed in and the enemies are so fast, numerous, and squishy that you basically just have to chew though the closest enemies. It’s not tactical or challenging. It’s either too easy or too hard and your skill doesn’t matter at all. I beat it once and don’t feel the urge to play it again.
I never thought about the camera but that could be one of the things that bothers me, now that I think about it…
I thought that with season 1 I’d be more hyped to play it, but it seemed so shite I couldn’t bring myself to playing it… And now, knowing that there’ll be expansions yearly, I don’t think I’ll ever bother lol.
Why’d you buy it so quick? It’s not a ride the wave game where you need full lobbies, it’s an arpg that should be durable and accessable for years to come.
You’re right. I didn’t even buy it pre order because I hate doing that and never will. So, after the game was launched, I watched some streams, the game seemed fun and no really big complaints anywhere. A couple of friends also bought the game, and told me it was fun.
And, to be honest, they weren’t wrong. The game WAS fun… Until you end the story and it’s just boring.
I played on both betas too and did enjoy the gameplay and such. Couldn’t wait for more of the story…
So that’s how I ended up buying it 1week or so after release.
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