I’m gonna give the devs the benefit of the doubt and say maybe they don’t want to ship compressed textures by default since plenty of people will need them to play on ultra settings, but a modder can cater to the smaller, dedicated fanbase on the steam deck. but idk I’m not a dev
I own many games that I impulse buy, but find out that I don’t care for. That gets expensive.
Now I’m much more selective, and tend to wait until the game’s been out long enough to get patches, updates, and reviews.
Add my lack of interest in any Todd Howard product until ES6, which I may not live long enough to play (boomer puke here), as well as the offhanded arrogance of his ‘upgrade your PC’ statement, and that about covers why I’ve decided not to buy Starfield.
There doesn’t need to be one. Any windows handheld can run Microsoft’s first party games.
Microsoft are having enough trouble with home consoles, we don’t need them spreading themselves thin with an underpowered handheld too.
A mate of mine has the ROG Ally and while it’s a damn nice device, when playing uncharted 4 on it to show the performance to me it chewed through like 25% battery in about 15 minutes. You can’t have high performance handheld while having even remotely good battery life.
Personally I think a good encumbrance system is a good thing in games. For example, look at the Demon’s Souls remake. You can carry as much adventuring gear (heals, grenades, etc) to make your life easier as you like, if you have the stats for it. And if you need to pick up a unique item that is beyond your limit, it can be sent to your stash, which is what the original was missing.
The alternative is to limit consumables, ammo etc to some arbitrary number. E.g. You can carry 5 heals and 5 throwing knives and 50 arrows. If you don’t want knives but want more heals? Fuck you.
That 90 minute to do a full ng+ run number is kinda nuts but an interesting design choice. I ended up not picking up starfield but I do hope someone takes this novel ng+ approach and expands on it to create a game more focused on that as a story telling tool.
Heck, THIS is what studios should be using AI for - write a solid base story and let the AI build on that to create a more truly infinite and distinct set of new loop possibilities. (I would say your first 5 or so runs should be handcrafted, tell an interesting cohesive story, and then if players still want more the AI can kick in and offer additional replayability)
It worked for The last of Us and Spiderman. Optimization through exclusivity allows the publishers to spend less time chasing down random bugs and rendering issues.
Yeah, it runs very nicely on ultra on a variety of hardware. It’s been optimized and has even improved since release.
I am hoping they improved the controller interface, though. I use that even though I play the PC version, and it was somewhat broken as of a couple weeks ago.
Wish my computer weren't dead, so I could at least try to play it. Although my 2070 wouldn't have survived. It runs nice on my Series X, but I hate playing this type of game with a controller.
I’m a PC gamer who likes playing with controllers generally (from the couch), but damn, I hate the way they adapted run and walk to the left analog stick. Feels horrible. I wish I just had autorun and could hold a button to walk. The key binding shuts off even if I try and force it with Steam controller config, because the game doesn’t technically support split inputs.
Its on Game Pass, Todd. If it doesn't run well I'll just not play Skyrim-Space Edition.
My partner who is interested has a PS5 and an older PC. If her PC doesn't run it, she'll probably just keep playing Stardew Valley. Honestly it's not like anyone is going to really be talking about Starfield in a month or two except ridiculous ship builds on social media.
I did a CPU/mobo/RAM upgrade for it – but I was quite overdue.
It looks alright overall.
That’s the thing. It looks alright, but it’s not the next-gen beauty fest that they want people to think it is. Plenty look better and run better. I enjoy the game, but the whole argument that it’s a graphical standout doesn’t really hold water.
But Jagex really has gone in deep with the MTX and gambling in RS3. OSRS isn’t perfect but if you look at the games side by side it’s in a different league entirely, with the only ‘MTX’ being the membership and bonds which are just membership that can be used for game time or to sell to other players for coins (those players can then use bonds for game time or name changes etc.).
If OSRS got a battle pass the community would revolt.
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