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Pratai, w Starfield’s Xbox exclusivity ‘yielded a better product’, Todd Howard says

No, it didn’t.

AdmiralShat, w Phil Spencer: Starfield exceeded 1 million concurrent players across all platforms today. Thanks to all the players who helped us reach this great milestone and congrats to the Bethesda Studios

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  • lemmyvore,

    Probably not, I doubt cracked copies play online.

    AdmiralShat, w Baldur's Gate 3's success is not about setting a new "standard"

    The only reason this is still a discussion is because game journalists have nothing else going on and half of them are AI by this point

    bestnerd, (edited ) w Skull And Bones Loses Another Creative Director, Faces Union Campaign

    It’ll come out when Beyond Good vs Evil 2 finishes

    HidingCat, w Skull And Bones Loses Another Creative Director, Faces Union Campaign

    Unions, in Singapore?

    Creative Media and Publishing Union (CMPU)

    Holy shit a real un-

    a branch of Singapore’s National Trade Union Congress

    Oh well, nothing to see here, carry on.

    Namstel, w EA’s CEO teases ‘very exciting’ projects in development at Respawn
    Knusper, w Starfield’s Xbox exclusivity ‘yielded a better product’, Todd Howard says

    Sounds like something Microsoft paid him to say. Oh, right, they literally do that.

    Granixo, w Mortal Kombat 1 - Official Megan Fox Becomes Nitara Trailer
    @Granixo@feddit.cl avatar

    Great! But can we get Megan Fox as an actual playable character?

    JJROKCZ, w RuneScape reaches mostly negative reviews on steam after introducing Hero pass

    This is for rs3 right? No one plays that shit anyway, 2007scape is where it’s at

    cryball,

    Yes. OSRS reviews on steam are still listed as very positive.

    mojo,

    Idk why you’d ever play it on RuneScape, it’s like nearly unplayable without Runelite.

    keeeener,

    I wouldn’t say unplayable, maybe less convenient? I get what you mean though

    example: why play CG on hdos or the steam client when I can use runelite and have c engineer tell me “2…1… mage/range” every few seconds for easier cycles lol

    Nythos,

    I’ve only ever watched people like Settled play the game but is tile marking even a thing in the base client?

    Because I feel without that it’s a whole lot more than just less convenient

    mojo,

    Nope, and I mean it’s actually unplayable without Runelite. They other guy is missing out a lot of details, even simple stuff like increasing the render distance and using GPU rendering.

    thoughtorgan,

    You’re exaggerating. That’s the point he was making.

    The official client is totally playable. Lots of people use it. RuneLite is just a lot more modern and expanded.

    mojo,

    I’ve actually never met a single person who uses the official client, it has so many things that are just required to play. Sure you can click and move like normal, but you’re missing a massive amount of essential information and QoL features.

    JJROKCZ,

    Remember kids, casuals, and people on mobile, plenty of the player base doesn’t use runelite but also doesn’t base their personality around a game from 2002 and talk about it all the time so you’d never know. I’ve played for nearly 20 years but almost never talk about it online and absolutely not in person. I’ve used runelite for a lot of that time but in the 00s I was on the browser with everyone else and played a fuckload perfectly fine

    mojo,

    Uh yeah and the game today is very different then it was in the 00s. As much as I wish I was a 10 year old mindlessly killing goblins all day for next to no experience, people optimize their exp/hr nowadays, and that requires Runelite. Mobile is good for when you want to do woodcutting while on the toilet though.

    JJROKCZ,

    YOU min/max your xp/hr, not everyone. Some of us just enjoy fishing on karamja and chatting or chopping some trees and talking shit in draynor or making deals at the GE. So many people that have gone into min/max mode assume that everyone does the same barrows run with them 40 times a day when that isn’t the case, the majority of us don’t care about 2/3 tick this or that or best t-bow drop rates, we just enjoy the game whatever way we want to enjoy it

    mojo,

    I definitely don’t think you speak for the majority here.

    Ascyron, w RuneScape reaches mostly negative reviews on steam after introducing Hero pass

    As a casual off-and-on player of this game for at least 19 years, I’m not opposed to this battle pass. It replaces the “must play 7-days-a-week to get max rewards” task system with one that gives you freedom to play when and how you want.

    Too early for me to give an informed opinion on whether the rewards of the pass are worthwhile, but I’m a fan of the intent behind it at least!

    50gp, (edited )

    looks like there are few reasons for the outrage

    1. they deleted daily challenges which were reworked like a year ago and replaced it with this worse implementation (these gave lots of xp, not anymore)
    2. this is the main content update for the month?
    3. they promised to listen for feedback, but in true jagex fashion they ignore all mtx related feedback
    4. battle pass comes with buffs for some content which may spiral out of control as time goes on
    5. the game has sub fee, loot boxes, store and a battle pass which is fuckton of monetisation for less content updates than 10 years ago
    6. battle pass is LONG grind to get everything, and its probably limited time only
    Alto,
    @Alto@kbin.social avatar

    Sorry, you don't see the issue of a paid battle pass in a game that already has a paid subscription model?

    keeeener,

    AAA games: sweating profusely

    Hanabie, w Baldur's Gate 3's success is not about setting a new "standard"
    @Hanabie@sh.itjust.works avatar

    What devs see is “all those other devs are too lazy to make a good game”.

    What players mean is “all those other games are full of micro transactions and sell missing content and features as dlc”, which is not the same thing.

    What players want to be addressed is the bad influence investors have on the products. Publishers aren’t interested in publishing good games, they only care about money.

    Devs don’t go about making a game only for the money. Most of them would rather do it the same way Larian does it, focus on quality and provide a good gaming experience, but their hands are tied.

    So the message gamers try to get out goes to the wrong recipients, and it’s obviously being taken the wrong way.

    Pretty obvious and epic communication fail.

    sugar_in_your_tea,

    And that’s why I generally prefer indie games. Many indie games are made with passion, with money being down the list of priorities. AAA games are made with money first, though there is certainly passion as well, it’s just not the top on the list. As studios and budgets get bigger, so will their expectation of profits.

    So if you want better games, buy from smaller studios. Show them that you value passion over high budget.

    pory, (edited )
    @pory@lemmy.world avatar

    But when a game like BG3 comes out, with all the stuff no indie studio can afford to do and it has this level of passion without sticking its hand in your pocket, it absolutely reminds us that AAA doesn’t have to be like it is.

    As good as indie RPGs are, Disco Elysium was only able to afford voice acting after being a giant commercial success. No small budget team is going to be able to have mocap work on the level of BG3. These things cost a lot of money and involve paying a lot of workers. BG3’s Kickstarter got to be carried by the name recognition of Baldur’s Gate and Dungeons & Dragons in general, following a huge popularity surge for the latter thanks to the rise of real-play podcasts and such.

    Do games need hundreds of voice actors and incredible mocap to be good? No. But it’s something that only AAA studios have the ability to add, and it’s a shame that it’s all going into the next fifa/COD/whatever other money pit GAAS the industry is shitting out.

    sugar_in_your_tea,

    Agreed. But I’d much rather sacrifice AAA features like mocap, voice acting, and RTX if it means a higher chance of playing a game with a lot of passion put in. Those are nice to have, but not the reason I pick a game.

    pory,
    @pory@lemmy.world avatar

    Yeah. BG3’s exceptional because it doesn’t need to sacrifice that stuff.

    sugar_in_your_tea,

    Yup. And I wish more AAA titles took more risks in gameplay and storytelling, but those seem to be few and far between.

    Starfield is a fantastic example. If you asked me to describe a Bethesda game set in space, it would look a lot like Starfield (but I probably would’ve missed the procedural generation). Usually AAA games are pretty much as expected, with one or two surprises on the side, and that’s it.

    BG3 basically delivers on Cyberpunk’s promises (branching storylines, mocap, great visuals, etc), and it did so on launch, which is really rare.

    Seven, w Starfield’s Xbox exclusivity ‘yielded a better product’, Todd Howard says

    I really love the game but optimisation and performance are a joke. I played it with 30fps on console and PC and it needs absurd amounts of power. Would it be even more worse with a multi release on PS5?

    Xiaz,

    I would wager yes as Starfield is currently unplayable on Linux with an nvidia gpu.

    Seven,

    Sorry to hear that. I tried playing it on an older gaming rig in 1080p with a 1080 Ti.

    No chance to get a stable 60fps experience even while sacrificing every gpu quality and playing it at ultra low.

    Xiaz,

    Yep, the linux driver issue is either crash on 535 or get a rock solid 26-31 FPS on 525 irrespective of settings with frame timings being so smooth you get a more pleasant experience chewing sand.

    which is hilarious because the game plays better on a steam deck than on my 3080

    paultimate14,

    I’m a bit confused here. The PS5 uses AMD, not NVIDIA.

    maleficentdingo, w Baldur's Gate 3's success is not about setting a new "standard"

    Like everyone else is saying, I think the standard for primarily single player video games should be releasing a finished product for a reasonable price. I’m sure I don’t speak for just myself but I’m super tired of things like: unreasonably priced tiered purchase options, cash shops/microtransactions, battle/season passes, twitch drops, preorder bonuses, and just any kind of FOMO in general. It feels like a lot of modern video games are only designed to siphon as much money from the consumer as possible with the least amount of work possible. A lot of these games have no soul and they’re unfinished and broken on release. I just don’t even bother with them anymore.

    CosmoNova,

    Some of the things you just mentioned are actually things Baldur‘s Gate 3 did, though. Namely Twitch drops, pre-order bonuses and (arguably) unreasonably priced purchased options with their day 1 DLC. The latter is especially baffling since Larian Studios makes a big deal of not paywalling extra content while doing exactly that from the start. It‘s also guilty of having quite a lengthy early access phase prior it‘s release.

    The success does not come from lack of bullshit, but from delivering a good, polished product regardless.

    maleficentdingo,

    Yeah, I wasn’t too happy with the twitch drops thing but I caved in and created an account so I could get them. I feel like I let the 10 USD DLC slide because 70 USD total seems to be becoming the standard price for games anyway. They’re not totally innocent of the things I dislike but they delivered such a phenomenal game that I can overlook it.

    fushuan,

    The 10€ DLC iirc only has content that references their past Divinity games, I feel like it’s one of the fairer DLCs, given that it’s completely innecesary for the full experience and might even detract from it for non larian fans. I feel like it’s better to give it as an extra purchase than include it in the pack.

    Full disclosure I backed/preorderd the game the moment they announced in kickstarter and I have gotten it for 40ish euros iirc, and I got the DLC content for being an early backer. I don’t usually preorder but it’s Larian, they always overdeliver, and this time they did also, while raising the price of the completed game because they overdeveloped the initial concept way too much lol.

    pory,
    @pory@lemmy.world avatar

    Huh. I just looked up twitch drops for the game and I have those items. I never made or will make a larian account. Bizarre.

    russjr08, w Last Epoch - Runes of Power Patch 0.9.2 | Patch Overview
    @russjr08@outpost.zeuslink.net avatar

    Absolutely love this game, looking forward to playing the new update!

    Gullible, w RuneScape reaches mostly negative reviews on steam after introducing Hero pass

    Jagex running afoul of the player base? Is it Wednesday again?

    JJROKCZ,

    🦀🦀🦀🦀$12🦀🦀🦀🦀

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