Oh, no. It wasn’t a camera trick; projectiles actually fly in 3D and can miss, units actually move up real hills and mountains and down onto lakebeds (as opposed to fake RA1, RA2, and Tiberian Sun ones), etc. Never mind, then!
Microids has organised quite a few competitions for its players in the past year on Garfield Kart-Furious Racing, which was weird considering the game didn’t have much player activity. I even joined a few of them for laughs, and i guess that’s why it gave priority to Steam’s reccomendations; the game’s announcement showed instantly on my Steam’s “What’s New” tab.
That’s very clever marketing, I’ll give them that.
Those “What’s New” updates are so easily abused. If you played multiple games in a series, every single one of them will post an update about the latest game, so you’ll see the same update like 5 times. Or, if you’re Street Fighter, you’ll pretend that it matters which one of your fictional characters currently has a birthday, and that will litter the feed until you click on “show less”.
Interesting thing is, they never claimed they can 😀
I am not even sure how far along they are with the game, so maybe they aren’t in a position to talk about performance and visual fidelity, but this is going to make people think this is how Witcher 4 will look and run.
No one has been doing that kind of claims directly since… TW3 actually ? Or maybe Watch Dogs. Epic Games and CDPR know that every content creator under the sun will run with that and make these claims for them to start the hype machine.
Yeah… I was going to say this can blow up on their face if the game isn’t that good, but even when it happened with Cyberpunk 2077, they still made tons of money, and everyone seems to have forgotten that it ever happened, so maybe it won’t really matter to them.
Not even, it’s a tech demo and has nothing to do with the game outside the assets used. That village will most likely not exist in the final product. I still think it looks fantastic and can’t wait to see more. I would hope this means they are close to releasing something later this year and maybe even get a release date.
It’s a mix, even if the names are more celtic, the culture is inspired by norse culture. CDPR initially considered having the people of Skellige speak Norwegian.
The Scottish Hebrides have changed hands between Celtic, Norse, and later Scots ownership multiple times. The area has a smorgasbord of cultural influences.
Skellige is similar, it’s Celtic with a huge slathering of Nordic, but still ultimately Celtic at the end of the day.
(Note: I don’t read anything from games I play, I like to keep the suspense) I’d love for this to be set after Ciri going into the Avalac’h’s portal. That’s considered a bad ending for TW3 but we don’t exactly know what happened and if she would eventually make it back.
Yes, she always goes through the portal. It’s what happens after that varies. She either becomes a Witcher (looks like that will be the canon ending considering Witcher 4), becomes an empress or she doesn’t come back. In the latter ending it’s implied (but left up for debate) that she dies. It’s also very heavily implied that Geralt dies in that one.
What does it matter what it was running on? This looks pre rendered and anything pre rendered will look good even on a potato. Case in point Blizzard’s old pre renders in warcraft and diablo.
Don’t get me wrong, i’m excited for new witcher, just be realistic on the requirements. I’d rather not have another cyberpunk ps4 fiasco.
Ugh, I can already tell this is my deadline for my getting a GPU upgrade.
Hopefully the switch to a third-party engine means I won’t have to wait a year after release like I did with CP2077. I imagine this game has to be super important to Epic.
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