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absquatulate, do games w Forza Horizon 6 - Official Gameplay Teaser Trailer

Pricing on this is something else, man. 70€ base, 100€ deluxe, 120€ for the premium. And they moved most of content into the premium tier. The only difference btw the 70 and the 100 € versions is the car pass ( which could act as a huge car pack as in the past they had a couple dozen cars ). Also the premium tier does not include future car packs ( which may be fair but i have a feeling they will nickle and dime us for cars already present in FH4/FH5 ). There’s a good chance the game will be good, but you can also bet MS will squeeze us dry.

cerebralhawks, do games w Fable - Gameplay Teaser

Here’s the unbranded trailer that shows all the platforms it’s on.

www.youtube.com/watch?v=C5qWGaqzk98

Posting the Sony one implies it’s exclusive to PlayStation and derails the conversation to a place it really doesn’t need to go.

Personally I’m cautious. After the way the second one ended, I never touched the third one. They kinda pull this bait-and-switch where if you try to pick the good ending, the game shames you for it. It’s almost as bad as Mass Effect 3 telling you that you have three choices, giving you three paths, and not telling you which one is which. Maybe a bit worse. I mean to go through this whole game and just get shit on for trying to do the right thing. It’s a bit shit.

Then again, Peter Molyneux isn’t involved in this. He’s making a sequel to Black and White set in the Fable universe without using the Fable name (but he is using the Albion name) so it’s kinda confusing. Obvious if you know what you’re looking at, though.

acosmichippo,
@acosmichippo@lemmy.world avatar

it has been a long time since i played either but i know i loved 2 and 3 was a let down but still worth playing.

cerebralhawks,

Oh yeah, 2 was fun as hell, I just thought the ending was a betrayal.

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

What was wrong with it? You had the big epic boss battle, and then the other guy. I liked how they handled it.

omega_x3,

Look saving the dog is the only choice, you can go get another wife and kids and a million gold is so easy to get by that point in the game. My biggest problem with 2 was that I was so evil by the time I realized that I needed to get to a level of good to get an expression to open the last door and I just didn’t want to do it anymore.

3 is easy bad ending or huge money grind for good ending, that is the whole game.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

The money grind in 3 is easy, too. You just need to buy a house, rent it out, use that to buy another house, etc.

Quetzalcutlass, (edited )

To get the good ending you need to become a landlord.

Plot twist: this is actually the evil ending.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

You can also get really good at Lute Hero, but it takes longer.

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

Wasn’t that only if you didn’t balance it enough and let the greed/evil rating go all the way up?

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

I liked 3 a lot. But it’s way too easy. IIRC you also can’t die. You just revive with a scar. But I never “lost” until I got to that assassin for the DLC.

Also, yeah, the ending was price gouge all of your rental properties or let everyone die. Like, great, what a choice.

Gameplay was fun though. Missions were fun. Everything was good except those two things.

Quetzalcutlass, (edited )

All of the Fable games were easy. The first one had a shield spell early in the magic tree that made hits drain mana instead of health, mana potions were cheaper than health potions, you could carry a ton of them, and using them was instantaneous even in battle. It was straight-up impossible to die unless you did so deliberately.

The shield spell also made it so getting hit didn’t reset your combo (which acted as an experience multiplier), so you could grind against infinitely respawning enemies like town guards or undead in the graveyard for a while until your combo was in the hundreds, then chug a few experience potions and max out all of your stats instantly.

The only downside was that the spell made an annoying loud humming noise the entire time it was active.


I can’t remember ever having trouble in the second, but I don’t remember it being so broken either. It was just tuned a little too low since they wanted casual players to be able to enjoy it. The games could have used some difficulty options.

chiliedogg,

The third game also had that horrid “menuless” interface.

And in a series where magic was so OP it made other combat options useless in comparison, it had by far the most OP magic.

A maxed-out melee or ranged character would take twice as long to kill a single enemy as a low-level mage would take to kill a group of 10 enemies.

yermaw,

The king telling you how hard the decisions are, and how you just dont understand how heavy the crown is and then forcing you to make the tough choices yourself seems great on paper until you realise you can solve the entire world’s economic problems by putting a 15 minute shift in at the pie shop.

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

I thought that the point was that the King was only interested in saving everyone, so he didn’t even consider that he could avoid being a tyrant. Like, if I remember right, you can overcharge for rent to get the money without going overboard. He just said fuck it and took everything.

cerebralhawks,

Yes, I know about 3’s good ending and how all that works, I don’t want to spoil it for anyone who wants to play it but hasn’t before, but I appreciate how they handled it, as I understand it. And that twist is revealed somewhere in the middle, so you can grind out the good ending or you can take the easy way out. Fable 2 had you go all the way to the end, gave you one wish and 3 options to choose from, then pulls the rug out from under you. Unless you’re evil and you just take the money. Regarding the dog:

spoilerThere’s no option to save the dog. Not sure where you’re getting that. I don’t remember a dog. I know you could get a pet and they could die and you could get another one. But there’s no wish to bring a pet back. The evil wish is money, and lots of it, but it’s the end of the game so it’s purely symbolic. The other two endings are “bring back everyone who was killed by the bad guys” or “bring back your family.” The game pushes the value of family from the very beginning, but apparently choosing your family is a second bad ending and your family basically hate you for putting them before some strangers. Which doesn’t track with the rest of the game.

omega_x3,

Ok I had to look it up since it had been so long since I beat 2. Take the gold is evil ending but like I said money is easy to get by the end game. The good ending is to leave your family dead and save everyone sacrificed to build the tower, the reward is a statue and knowing a bunch of NPCs that you can’t meet in the game are alive. Love brings back your family and dog, I was thinking that the dog and family were separate. Anyway family feels guilty about the trade but who cares the wife can be replaced, the dog is needed to get rest of the silver keys and other things that you couldn’t access until the end game so dog is the most useful reward, plus being best boy.

cerebralhawks,

So it’s love, gold, and a tower? Yeah I still pick gold.

It’s been a while since I played but I thought you could have different pets and replace them as they go (since pets tend to be canon fodder in a lot of games).

yermaw,

I’m excited for the ride again. The hype about what’s possible, the belief that it’s going to be a genre-defining ground-breaking experience, the disappointment of finding out how shallow it actually is, and the fun of a casual, smooth playing easy game.

cerebralhawks,

There is that — that it will probably be an easy game. There aren’t too many of those around. Or at least getting attention. Last year’s Game of the Year talk was all about three games that are just stupidly hard: Clair Obscur: Expedition 33, Hollow Knight Silksong, and Blue Prince. I love Blue Prince, but I caved and looked up how to beat it. I fully accept that I probably never will. And “beating” it really just means beating the tutorial. There’s so much to do after. But it’s fun, even when you lose. The other two are just exceedingly punishing.

And that’s fine — games were hard in the 80s. They eased off a bit in the 90s and 00s, but I think PlayStation was always pushing hard games while Xbox and Nintendo were more casual and “gaming is for everybody” (as opposed to “git gud or GTFO”). Then smartphones came out and easy games pretty much swept the app stores. I respect a good challenge if it’s fun, and I respect a game that pushes you to be your absolute best… I just don’t have the time for that. I like games with Story difficulty where you can do the motions if you want, but you’re basically guaranteed to survive every battle, and falling off a high ledge just returns you to the ledge you fell from.

Final Fantasy VII (both of them: the emulated PS1 version on modern consoles, and the remake) actually come with cheat codes built right in, and from what I can tell, they don’t even disable achievements. (Actually, the last one disables one achievement. The last cheat code maxes the level of your materia, and this disables the achievement for learning about materia. Once you get that achievement, go crazy.) The game even offers a Head Start mode that makes all your characters start powerful with high level gear. Of course, Final Fantasy VII is a special game. It’s often credited as being the first truly cinematic game. I’m not sure it was, but it was definitely one of them and absolutely the most popular of them at the time. The game plays like a movie, so they absolutely do not want to hold you back because you can’t push the right buttons fast enough. They want you to experience that story.

SkunkWorkz, (edited )

Well to be fair to Molyneux, Albion just means Great Britain. That name is centuries old so anyone can use it.

cerebralhawks,

Someone told me that before. Still, if Peter Molyneux puts out a game and uses the name Albion, we know what he’s referring to.

Fable’s Albion could even be Great Britain in an alternate universe.

It’s like Pandora. It’s been used by a bunch of companies for different reasons. But if Gearbox lost the rights to Borderlands and they set a new game on a planet called Pandora, I would not expect they were talking about the jeweler.

So I suppose it benefits Molyneux that his world and title were so generic he can use them without the Fable license.

iamthetot, do games w Fable - Gameplay Teaser

Excited, but never preorder. Hope performance on PC isn’t garbage.

amino, do games w Forza Horizon 6 - Official Gameplay Teaser Trailer

based on past versions, is this one gonna be 1TB? /j

comrade19,

OPTIMIZING SHADERS

LambdaRX, do games w Forza Horizon 6 - Official Gameplay Teaser Trailer
@LambdaRX@sh.itjust.works avatar

Snow tunnel looks cool.

mrfriki, (edited ) do games w Forza Horizon 6 - Official Gameplay Teaser Trailer

I played the first game, I think, it was fun… Itching for some arcade-ish racing. Does the new entries have paid DLC cars, gated progression or any shit like that?

Aielman15, (edited )
@Aielman15@lemmy.world avatar

If anything, I feel like it’s the exact opposite? You can’t drive more than 50 meters without the game gifting you a new car or some shit.

I stopped playing FH3 because of that lol
Don’t know if the new games introduced gated progression though.

dil,

I hated that, felt like I had to keep swapping, it was anti elden ring, they should have stats for the driver you can reset to encourage not swapping as frequently, maybe you do better with certain types of cars, idk, prob stupid af to do in a car game. I just hated how the progression felt. You’ll have more cars than you know what to do with a few hours in.

Hond, (edited )

FH3 onwards these games were full of DLCs, special editions, VIP status for faster progression, live service content, fomo mechanics, gambling, etc pp

The “story”, “writing” and “characters” are also painfully bad. Cutscenes arent skippable. You can mute those bland corporate written assholes though.

Gameplaywise it isnt a nice little campaign like in FH1. Its more like a sandbox where the game shits out a new car for you at every given moment but desireable cars are locked behind seasonal/weekly events and grinding. then the map gets clogged up really fast in thousands of races and other activities which you can do however you feel like. If your after a more guided experience your out of luck.

Still pretty solid games with great artstyle, tons of cars, very good driving physics, tons of content etc.

But after the Forza Motorsport 2023 desaster i dont trust Microslops marketing one bit. Playground Games’ track record is still pretty good and they overtook Turn10 a long time ago. But i’m going to wait it out until the honeymoon phase wears off and the more critical opinions start to appear.

Deconceptualist, (edited )

The “story”, “writing” and “characters” are also painfully bad. Cutscenes arent skippable. You can mute those bland corporate written assholes though.

I only played FH4 but yeah they were pretty awful. The Drift guy was okay though, he was basically like “hey go have fun and show off”. Generic but pleasant enough. Other characters were unlikeable.

Playground Games’ track record is still pretty good and they overtook Turn10 a long time ago.

???

These games are made by both Playground and Turn10.

herrvogel,

FH5’s characters were some of the most insufferable NPCs I’ve ever encountered in any game, which is an accomplishment for a game that really didn’t need that much story or character dialogue anyway to begin with. I’m not even exaggerating when I say the game is easily better when their voice slider is set to 0. They’re actually a net negative for the experience. It’s an outrageous combination of top shelf cringe being voiced by some unskilled VAs under the direction of someone who should never have had that job.

mrfriki,

Thank for the thoughtful answer! Kind of sad to all that FOMO in every single AAA game. Will wait for a demo and see.

Fizz,
@Fizz@lemmy.nz avatar

I played FH4 and progression was quite easy I had good cars and cool cars early on but there were still cars to grind for.

mrfriki,

I see, thanks!

chemical_cutthroat, do games w Forza Horizon 6 - Official Gameplay Teaser Trailer
@chemical_cutthroat@lemmy.world avatar

Here’s hoping they have more than three blocks of city streets to race on…

Pwalabwa, do games w Fable - Gameplay Teaser
@Pwalabwa@quokk.au avatar

Fable on Playstation is just so weird! Seems like this game could deliver on some 22 years old promises 🤔

ech, (edited ) do games w Fable - Gameplay Teaser

PS5 exclusive? Uggghhh.

simple,
@simple@piefed.social avatar

not exclusive, also coming to PC and xbox

ech,

Oh, sick. I guess this is just PS5 cause it’s a Sony vid. Thanks!

Pwalabwa,
@Pwalabwa@quokk.au avatar

Doesn’t seem so. From what I’ve read, it should also release on PC and Xbox.

Gathorall,

It’s still a Microsoft property, probably posted a PS5 trailer to press that this one is on Playstation too.

Hubi, do games w Forza Horizon 6 - Official Gameplay Teaser Trailer
@Hubi@feddit.org avatar

Autozam AZ-1 my beloved

thingsiplay, do games w Forza Horizon 6 - Official Gameplay Teaser Trailer
@thingsiplay@lemmy.ml avatar

Looks just like Horizon 5. :D But in Japan setting off course, which is very interesting to me. Its one of the few Microsoft IPs that do well in recent history.

SkunkWorkz, do games w Nex Playground review

You could get a modded Xbox 360 + Kinect for cheaper than this. It’s not like young kids care so much about graphics anyway.

mriormro, do games w Nex Playground review

I think I still have my ouya somewhere.

philophilsaurus, do games w Nex Playground review

I keep seeing people liken this to the Kinect but the PlayStation eye-toy seems like a way better comparison.

tyrant, do games w Nex Playground review

Why is Jesus holding this cube?

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