youtube.com

billwashere, do games w Total Chaos | Gameplay Trailer

Holy shit, this is a VR game?!?? Some of these images would cause me to literally shit my pants. It’s creepy as fuck.

But I want to play this SO bad.

cRazi_man, do games w Dave2D - Windows Was The Problem All Along (Lenovo Legion Go Windows 11 vs. SteamOS)

Hyped about the devices we’re going to see over the next year or so. Should be just in time to replace my first release Steam Deck as a noticeable upgrade.

thatKamGuy,

I know, right?!

I just hope that there’s enough movement in the market to not just push more developers to support Linux as a platform, but to disincentivise them from punishing players through lack of anti-cheat / incompatible DRM.

Also, low-key hyped for the (hopefully) eventual Steam Deck 2 once the market has re-aligned to a ‘new normal’ and Valve can once again push the envelope further!

cRazi_man,

I hope so too, but I don’t think a shift that big is coming any time soon.

Linux users are still a tiny proportion of the online player base. Steam Deck sales are negligible compared to Switch or console sales.

I hope it happens eventually,but I think it’s going to take much longer for AAA gaming corps to take Linux seriously.

thatKamGuy,

I know the whole “Year of Linux” is a worn-out meme by now; but things are a joke, until their not - best case in point would be AMD CPUs pre-Ryzen compared to now.

Steam Deck sales may not compare favourably to Switch / Console sales - it’s hard to say as Valve are privately owned and under no obligation to publish numbers. But all of a sudden, we can add a not insignificant portion of Windows handheld users to the mix (not 100%, but not 0% either).

Microsoft clearly sees this as an emerging risk, which is why they’re partnering to create an Xbox-branded handheld.

In terms of online representation - it’s also a case of chicken and egg. Online games don’t support Linux due to anti-cheat implementations, so online gamers don’t use Linux. Plenty of single-player offline experiences exist for us!

cRazi_man,

Agree with all that. “The year of Linux” will be built up to incrementally; and the fact that gaming is so good on Linux pushes that a long way.

The Steam Deck is what pushed me to change to full-time PC Linux myself. Having hardware with pre-installed Linux that works flawlessly has been great.

GreyEyedGhost,

I only got my deck last year, so it think I can hold off until the Deckard. Kind of okay paying 3 times as much for VR to not have it tied to Meta/Zuck.

Asetru,

Had my deck preordered and am still using it regularly. I’m really happy with it and just recommended the oled to a friend. Just out of curiosity: why would you want to upgrade it already?

cRazi_man,

Mine was a pre-release preorder as well.

I wouldn’t upgrade it now. Knowing me, I’ll probably end up waiting till 2027 and buy a secondhand device from 2026.

I mostly play indie 2D games, so games I want still work fine. The revised Deck has a bunch of improvements I would have liked (OLED, WiFi 6, etc). If there are enough improvements in usability (screen, WiFi, size, battery, hardware power), then I’ll upgrade and give the old device to my kids (who currently use it for more than 75% of the time anyway).

Vincent, do notjustbikes w They Tore Down a Highway and Made it a River (and traffic got better)

It’s looking really cool! I also saw some horrible roads in some shots, but certainly looks like it’s moving in the right direction. Would love to visit some day.

tazeycrazy, do notjustbikes w They Tore Down a Highway and Made it a River (and traffic got better)

Love it

Dremor, do games w Windows Was The Problem All Along
@Dremor@lemmy.world avatar

Already posted earlier here : lemmy.world/post/30239888

edgemaster72, do games w Windows Was The Problem All Along
@edgemaster72@lemmy.world avatar
ZombiFrancis, do games w 70% of games that require internet get destroyed

An MMO i played from 1999-2007 shut down in I think 2017. I still remember the landscapes and landmarks and it is really strange knowing the shared experiences in those places are just flat gone. Inscribed items with messages to other players: deleted.

I have emulated the game world but only fragments were saved by collective efforts in the community before shutdown. Regardless there’s simply no people or things to interact with so it feels even more soullessly dead and empty.

Rekorse,

Its a depressing perspective sure, but it mirrors real life pretty closely. Nothing lasts forever, buildings change, towns die out. Still a good idea to take some pictures or videos in either case.

Eyedust,

I still love Lord of the Rings Online. It still has enough people to feel alive, to the point where they even upgraded their servers recently, and still keeps that old school feel. You can even earn LOTRO points through hunting monsters and quests, so if you put the work in you don’t even need to buy anything.

Do I miss the days before MTX? Yeah, but I feel like they are fairly less greedy about it than other games. Fairly. There’s still the VIP subscription while double-dipping into MTX that rubs me the wrong way a bit, but they still actively try to listen to the players. I’ll be sad when its gone…

Its mostly much older generations that play, though, but that really cuts down on a lot of the toxicity. I’ve had so many polite conversations in world chat with programmers and sysadmins offering advice. One of the most helpful players I met was a 72 year old vietnam veteran. He helped me get started and gave me a ton of gear just for having a nice talk with him.

A_Random_Idiot, (edited )

I love lotro. I played it for 10 years. From release, until mordor.

I was madly inlove with lotro. It was a beautiful game. the only MMO where you actually read lore and quest text and anything else, because of how immersive it was all… and the game was perfect (before mordor). Casual, relaxing, but challenging in all the right places.

and the community was just absolutely amazing. Kind, considerate, helpful, generous. Like you said, i think the average age of lotro players was over 40… Until there was there was some issue with WoW that caused a lot of WoW players to immigrate to lotro… Then chat got less friendly, and more obnoxious, and the community got less kind, and less helpful… cause all the kind helpful people got burned by the jackholes being jackholes… Still a pleasant community overall, but no where near what it was before that WoWpocalypse.

My love and faith in the game changed with Mordor, though… Mordor broke me, It was just so pointlessly difficulty spiked on even the landscape mobs were slaughtering raid-ready players, that most of my kin, myself included, ended up just quitting the game. A few people eventually got the gang back together again for southern mirkwood, but that mordor level of difficulty was still there. No one in the kin, except for the hunters and the champions, seemed able to even 1v1 the landscape mobs. that also reflected group content… no one wanted anything but healers and hunters. was the same with mordor, but even worse with southern mirkwood. Mobs were so dumbly overpowered that only the lotro character equivalent of tactical nukes were wanted in groups… I, sadly, was not a tactical nuke class.

It really breaks my heart. I loved that game. I made great real life friends in that game… I met my Ex in that game (though in retrospect that probably shouldnt be viewed as part of the happy memories lol), Spent so many evenings bullshitting in voice chat while we did instances and group content, or just ground out old content for deeds. Was such a magical fucking experience, that I’ll probably never experience again for the rest of my life. The pre-mordor game was absolute perfection. Especially with the revamps to some less ideal/polished game areas like Moria.

And killed, to me, because devs listened to a vocal minority that wanted moar harderer.

I’m sad now.

Eyedust,

I absolutely love LOTRO, too. I understand what you mean. The endgame content is pretty advanced, but I had this conversation with someone on Reddit years ago.

It doesn’t have to be hard. There is so much content in LOTRO to last you years of playing new classes and enjoying the world. Throw out all of your max level up items, they’re going to ruin the game for you. Just go out adventuring. I’ve had a good time during anniversary helping people through old dungeons (I hate you, Saruman).

The endgame is hard, because half the community beats endgame and complains that there’s no content, and half the community just plays casually. They don’t really have the power to keep pushing out quantity in content, so they have to make ridiculously hard and rewarding content to make up for it. It’s really a lose-lose either way, and they chose to keep the community that has been faithful for years over trying to pull in new players.

It sucks, I agree, but I think I would have made the same choice. I still love playing and wandering around; leveling new classes, and you can now get new titles for playing new difficulty modes they made. You can change the world difficulty starting at level 10, I believe.

A_Random_Idiot,

Respectfully, I have to disagree with some of what you said… I don’t mind end game being a challenge, or even difficult.

Because the end game has always been in instances and raids. I don’t mind raids being challenging. I dont mind 3/6mans being challenging. Cause they are content you can typically choose to do or not, you need a group to do them, and they have the tier system that lets you select how difficult you actually want it.

Thats a good, healthy system to introducing challenge to the system.

And that meshed very well with the otherwise relaxed/chill nature of lotro. Because before mordor, Turbine/SSG/Whatever they are now, did a fairly admirable job at balancing and spacing out the challenging aspects amongst the fun and relaxing stuff to keep playability and fun high, while keeping a sense of satisfaction by overcoming the challenging bits.

Landscape wasnt a cake walk, unless you were ridiculously overeveled, but it wasn’t a torture session either. Any class could get through their landscape quests with an acceptable amount of challenge.

But then Mordor came in, and you couldn’t solo landscape unless you were one of the chosen classes, with Hunter being the king of them, because their DPS was insane, and they were range, so they could power down anything without taking damage. A poorly equipped hunter was solo survivable, when a very well equipped not-hunter could barely survive, if survive at all.

Mordor landscape wasn’t fun, it wasn’t a challenge. it was just naked brutality for brutality sake. They listened to a vocal minority that hadn’t played the game for long, comparatively, and wanted to turn lotro into a souls-like difficulty game, at the expense of all the people who had made lotro their evening stable for a decade+. and they lost players because of it. It really changed lotro from a fun way to spend an evening, to a way to ruin your evening because you just want to do these handful of landscape quests without having to deal with generic orc 37 that’s as strong as a 3/6 man miniboss (slight hyperbole).

I dont know if they’ve re-balanced the areas since then, or introduced mechanics to take the edge off, or what. I hope they did. I hope they’ve brought the fun and play-ability back so new players don’t hit the same wall that destroyed a generation of players, but no matter what changes they may or may not have made… ultimately, I just cant see myself ever mustering desire to play lotro again… and that saddens me as much as the state of the game that made me quit to begin with.

I don’t want to even think of how many thousands of hours i poured into lotro over a decade of almost nightly play. Thats too terrifying a number to ever think about, lol.

Eyedust,

Ohhhh, no no. The raids and dungeons are challenging and ridiculously hard. I get what you’re saying now. It hasn’t been like that since I started up again, which was right when Gundabad released. It’s very easy to solo, and now there’s an NPC that lets you change world difficulty if you want to opt for it, making it so that the hardcore players and the casual players both get what they want.

I hear you. I haven’t touched it in a while because I will literally lose months of my life to it. Its harder for me because its one of my gf’s favorite games and when she plays I can’t help but play.

randomaside, do games w 70% of games that require internet get destroyed
@randomaside@lemmy.dbzer0.com avatar

Piracy is essentially a form of archivism. The digital age literally ended scarcity in digital media and these people were like “well that won’t do”.

RowRowRowYourBot,

For sone of these games piracy would solve nothing. How wouldI run an 8vs8 PvP mission in DCUO that players are required to do if there aren’t 16 players on the server? If Im hosting it offline that content is still dead.

Initiateofthevoid, (edited )

Private WoW servers thrived. Much of the endgame content required 40 players to collaborate for hours at a time, and they have kept their own dream running for well over a decade.

You should have the option to find and play with others long after corporate servers are abandoned. Whether or not there are other players immediately available is irrelevant to the issue at hand.

Edit - and you’re all over this thread licking boots and saying “you signed the agreement!”

Thanks. We know how license agreements work. They are included in the thing we want to change, when we talk about changing the industry. We want to stop allowing bullshit license agreements. The exact same way many of us want Right to Repair for people who bought tractors with proprietary software.

Olgratin_Magmatoe,

It also allows the game to revive itself. Those 40 players playing pirated WoW could introduce more people to the game. And at the very least, it allows it be run in the future if ever historians should need access.

RowRowRowYourBot,

I dont think you do know how licenses work when your complaint amounts to ” I want this the way I want it not the way I agreed to it”.

You either accept the game the way it us offered or you dont play the game. You are not entitled to get things the way you want them.

Initiateofthevoid, (edited )

Lol swing and a miss again, my friend.

Nice use of the word “entitled” - really sums up your stance on the consumer/business relationship.

The consumer is “entitled” for protesting predatory or unethical business practices.

The consumer is “entitled” for opposing the ongoing enshittification of entire industries.

The consumer is “entitled” for wanting businesses to not be able to legally hide behind unsustainable licensing practices that provide no value to society and further entrench the ever-growing rent/subscription model that is squeezing people dry for no reason.

The entire point - the entire fucking point - is that these licenses are not okay. So, no, I don’t pay for these licenses, but I don’t think anyone should be able to pay for these licenses, because I don’t think anyone should be able to “sell” these licenses.

These licenses - like many unethical business practices - put the corporation that offers them at a financial advantage over the corporations that don’t.

Regulations - in every industry - should level the playing field. They can allow ethical business practices to be viable and competitive, instead of being liabilities and risks. The copyright/IP system is an example of those regulations instead being weaponized against the consumer, and needs a massive overhaul.

And guess what? In a functioning society, consumers are entitled to get what they want. They are entitled to oppose unethical business practices, and use their collective power to try to stop it. Why the fuck would we want it the other way around? Why are corporations entitled to get whatever they want?

We have every goddamn right to protest those business practices whether or not we do business with those companies - just as we have every right to protest unethical or discriminatory hiring practices by companies that we don’t work for. Even if plenty of people applied for those jobs and signed those contracts, we have every right to protest anyway.

But enjoy the taste of corporate boots!

RowRowRowYourBot,

It is entitlement. When I signed up to play Fortnite BR I agreed to a limited license to play the game as they intended to run it. If Epic kills Fortnite do I have the right to force them to make a version of BR be playable offline? No, because that isn’t what we agreed to.

Nothing about this is predatory. You simply aren’t getting what you want and are throwing a tantrum over it

CileTheSane,
@CileTheSane@lemmy.ca avatar

How DARE you suggest things should be better for me, the consumer, instead of the way our corporate overlords feel is more profitable!

Well, that’s certainly an… Interesting take on someone saying things should be better…

Initiateofthevoid,

Everything about the “rent/subscription” model is predatory, but we weren’t even talking about the truly fucked up stuff, like deeply unethical microtransaction marketing to children ala Fortnite.

Amazing that you think its okay for children to sign contracts where they agree that any money they give to Epic is gone forever, and that any worthless digital assets they are manipulated into purchasing can be voided and deleted at any time without any recompense!

(Lol inb4 “it’s the parents job to monitor their kids at all times in case a predatory corporation sneaks capitalism and FOMO advertising into their apparently harmless child-friendly free-to-play game or app”)

But sure, keep on defending predatory corporations! Enjoy the taste of boots!

I’ll be over here advocating for stronger consumer business protections! Sorry, I mean, I’ll be throwing an entitled tantrum lol.

RowRowRowYourBot,

“ Amazing that you think its okay for children to sign contracts where they agree that any money they give to Epic is gone forever, and that any worthless digital assets they are manipulated into purchasing can be voided and deleted at any time without any recompense!”

At no point have I said anything that would lead to this conclusion.

For the record Fortnite is rated “T” for teens because of the microtransactions.

Your “inB4” is moronic. It IS parent’s job to do this. If they don’t have the energy then dont get them a system.

You as an adult are responsible for the agreements you make. It is childish to pretend otherwise.

Initiateofthevoid,

You absolutely said everything that leads to this conclusion.

People sign agreements with Fortnite that give Epic the right to sell them microtransactions that don’t belong to the purchaser. They also give Epic the right to take down Fortnite and therefore remove access to any of the content that they paid for. This is the license that every player agrees to when they play the game.

You claim that protesting the usage of that license is “throwing a tantrum.”

Lol I forgot that teens aren’t children, apparently. That makes the microtransaction okay, because the players are (supposed to be) teenagers. As if teenagers aren’t vulnerable to manipulation, or as if the ESRB actually does a goddamn thing anyway.

Just couldn’t help yourself, could you? You just have to defend the corporation’s right to advertise to children, and blame everything on the parents. We already had this fight with cigarrettes, you know. People would say that it’s the parents’ fault if kids were attracted to cigarettes.

How did that turn out? That’s right. Nearly every developed country in the world agreed that advertising that shit to children was not okay. Full goddamn stop.

“Oh but it’s on the parents to make sure capitalism doesn’t poison their childrens’ bodies and minds through cartoon villain levels of social manipulation”, you say.

Corporations advertising harmful shit to children should not be tolerated under any circumstances, and functioning societies are entitled to make that a goddamn law, which they have done before, and can do again.

RowRowRowYourBot,

No I claim that agreeing to those conditions and then complaining when they do not alter those terms in ways you want them to is childish entitlement. Do you see the difference? If you have a problem with the license you do not agree to it and you do not play the game.

The rest of your post is just more of the same whining about why you can’t have things the way you want them when they are not being offered on your terms to begin with.

Finally, you are complaining about video games. You should keep that in mind so you have better perspective on this.

Initiateofthevoid, (edited )

So… exactly what I said, then? You think Epic’s licenses are okay, and it’s entitlement to complain about them. I genuinely don’t see the difference you’re trying to describe.

Lol but enjoy defending unethical business practices, I guess. Keep imagining that I’ve bought these licenses at all, and keep imagining that it’s entitlement to want things to change for people’s best interests.

I hope the corporations thank you for defending their right to walk all over consumers. Manipulating children into gambling and renting worthless digital products is “just video games” after all. I’ll try to keep that perspective in mind.

RowRowRowYourBot,

And I hope you grow up and learn how engage maturely one day.

Rekorse,

Hard to hear when you are so angry huh.

Initiateofthevoid,

Ohh, yes, my comments are just dripping with seething rage. I couldn’t hear you over my blood boiling in my ears, sorry.

Want to explain what I missed?

Rekorse,

You sound mad now, too. I don’t need to explain anything, go re-read the conversation. I can’t make you see someone else’s perspective, but I can mock you for being so obtuse.

Initiateofthevoid,

Ahh, the pinnacle of internet discourse - pretending that one wins an argument by minor differences in tone, rather than content. Only… suggesting over and over that someone is throwing an entitled tantrum certainly sets a tone, don’t it?

Strange, that I am the only emotional one here. Perhaps if you take a deep breath, and read my comments slower? Maybe ask a chatbot to read them in the voice of David Attenborough or Morgan Freeman?

Maybe you’re right, and I’ve just gone deaf from all this blind rage. At this rate I’ll never achieve my dreams of being acutie…

Rekorse,

Youll always be acutie on my mind.

CileTheSane,
@CileTheSane@lemmy.ca avatar

You are not entitled to get things the way you want them.

“You want to purchase something and use it the way you want to? How entitled can you get?”

sugar_in_your_tea,

Right, and the way licenses work should be illegal. If I purchase something, I should be able to do whatever I want with it, for as long as I choose to. That’s what purchase means.

If I rent/subscribe to something, that only lasts for the duration of my contract.

Sure, I’m not entitled to get things the way I want, but am entitled to get things the way they were advertised. If I buy a game, I should be able to play it even if the publisher shops selling it. They have options on how to handle that, either by releasing the server code so I can self-host it, removing the server bits so I can play offline, or continuing to keep servers online for existing owners.

Klear, (edited )

If I rent/subscribe to something, that only lasts for the duration of my contract.

Just to reinforce your point, if you rent/subscribe to something, the duration should be known at the time. The fact that they can pull the plug at any time without a prior warning is what makes it a scam.

Zexks,

You know you bring up a really great point. We’ve finally hit post-scarcity in an industry (information) and look at what it has done to us. Are we really ready for this in other areas yet. Should we use this as a chance to figure out how to integrate such a creation into society such that the next time this happens it doesn’t kill us all.

mtchristo, do games w 70% of games that require internet get destroyed

Are people still playing MS-DOS games or listening to the 50s music. I bet there are a numbered few. But everything will die eventually

ProdigalFrog, (edited )

MS-DOS games are pretty much what GOG built their business on, they still sell quite well. 50’s music is still listened by many (over 57 million views on that one song alone), and often used in movies, though that’s a bit of an odd comparison, almost as if old things aren’t worth keeping around. I mean, people still listen to classical music that’s hundreds of years old at this point, read ancient stories, and look at art from artists long dead. I consider games to be an art form like any other, and worth preserving.

Ksin,
@Ksin@lemmy.world avatar

Being for the destruction of all art history is certainly the wildest take I’ve ever seen on this issue.

ipkpjersi, do games w 70% of games that require internet get destroyed

Technically 100% do, games that require the Internet require the Internet, which means by design you’re relying on someone else hosting servers which means it may not be available, 50, 100, or even more years into the future. That’s not the case with single-player/offline-available games.

ProdigalFrog, (edited )

As the graph breaks down, some games are patched by companies to allow them to function offline or to enable self-hosted servers. Mostly its fan efforts to reverse engineer the server code, though.

The point of the stop killing games campaign is to legislate by law that going forward, developers/publishers would have to account for a way to allow the player to host a server or patch the game to run offline when they become unprofitable and are shut down.

ipkpjersi,

My point was more that games that require the Internet itself, and not just LAN-capable servers, are games that are inevitably going to disappear.

It may seem like I’m splitting hairs but what I said is technically true.

ProdigalFrog,

I understand, but I’m not really sure why you’re pointing out the exact problem that this campaign is actively trying to solve.

isekaihero, do games w 70% of games that require internet get destroyed

This is true. I’ve been grieving the loss of Isekai Demon Waifu, which shut down only a few days ago on the 19th of this month. I had been playing it over 3 years, and had unlocked most of the girls, become the #1 on my server, and had grown attached to seeing my harem girls every night when I play the game before bed. I missed the server shutdown notification and I was messed up the next day. It hit me hard.

I hope there is another harem game with succubi and monster girls. IDW had a lot of charm. The music, art style, aesthetic. Amazing monster girls. I’m going to miss seeing Ephinas, Fiadum, Hastia, Scardia, Palotti, Ymir, and all the others.

It doesn’t seem fair that we can spend years of our life, hundreds or even thousands of dollars, make a game experience part of our lives, and then one day it just goes poof and it’s all gone. Part of you vanishes in that moment. It’s like a bandaid being ripped off a wound, or a light in your life going out. Because someone else decided it cost too much to keep a server running?

They should be required to transition the game into an offline mode!

RowRowRowYourBot,

You paid this money knowing you do not have the ability to run the game. Why does the developer have the obligation to change the user agreement you signed off on when you created your account? You chose to play a game that you cannot run yourself.

isekaihero,

That’s weasel speak. Hiding behind a user agreement is a pathetic excuse for bad behavior on the part of the developer. The developer decides what is in that agreement. It can be changed at any time, and 'but you agreed to this" is a poor excuse for laziness and disrespect for the community that supported them for so many years.

Transitioning the game into an offline mode could be done with some development time spent on a final update. Take out the multiplayer stuff, let the game run offline, and put the game up for sale as an idler for like $5 or $10. It might not make much money but it lets players continue to play a game that they love. It shows that you as a developer care about your product and the customers who have supported you for so long.

steeznson,

Weasling out of things is what separates us from the animals… except the weasel of course.

TheKMAP,

That’s the point of agreements though. If you buy a game and don’t like the agreement you should be allowed to return it. If they change the agreement you should be allowed to return it. Agreements aren’t inherently a bad thing. There just hasn’t been enough backlash about bad agreements or the business models they create.

Regrettable_incident,
@Regrettable_incident@lemmy.world avatar

They should be required to transition the game into an offline mode!

Seems to me like this would be good business sense too. Wouldn’t people be more likely to buy their next online game if you felt there was a good chance you could keep playing it after a few years? Instead they’re going to get a reputation for making products with a short shelf life.

slaneesh_is_right,

I can’t tell if this is satire or not.

Olgratin_Magmatoe,

Given the username I’d guess not. Good username btw

MousePotatoDoesStuff,
@MousePotatoDoesStuff@lemmy.world avatar

Depends on whether they have heard of Josh Strife Hayes.

AlexisFR,
@AlexisFR@jlai.lu avatar

Can’t you use that money to see a therapist now?

creamlike504, (edited ) do games w 70% of games that require internet get destroyed

https://jlai.lu/pictrs/image/d350b95c-d7f5-430e-ada6-1c7298cfda94.jpeg

Dead games, which means no one on Earth can currently play the game. It’s not possible…

At-risk games, which means these games are currently working, but they’re designed in such a way that the second the publisher ends support, they will become dead games without some sort of intervention…

Dev Preserved, which means the game would have died, but the publisher or developer implemented some sort of endof life plan, so now the game is safe…

Fan Preserved, where the publisher did nothing or practically nothing to save the game, but fans managed to either hack it to remove dependencies or reverse engineer a server emulator so that the game was saved in spite of the publisher actions.

MrScottyTay,

Out of curiosity what are the 16 dev preserved ones?

creamlike504,
sugar_in_your_tea,

Why doesn’t that graph show at risk games?

creamlike504,

https://jlai.lu/pictrs/image/b8409aa6-6113-43b5-8955-5f5fe6c9b3b4.png

These are the total numbers and includes the at-risk games. Which may not be helpful to some, since the fate of those games is unknown.

NotASharkInAManSuit, do games w 70% of games that require internet get destroyed

I still miss GhostX.

Blackmist, do games w 70% of games that require internet get destroyed

If your game requires a server for single player content, I ain’t buying it.

I’m not paying full price and getting a rental.

Korhaka,

Only exception to this is if I can run the server myself. Even multiplayer games I feel somewhat cautious about now.

killeronthecorner,
@killeronthecorner@lemmy.world avatar

Me building mega castles on my one man modded Rust server.

Surp,

V rising kind of does this but a single player game is just called a server it’s on your local machine though.

Evotech,

And I kind of hate that

ampersandrew,
@ampersandrew@lemmy.world avatar

It shouldn’t require a server that I can’t control for multiplayer either.

BroBot9000, do games w Tainted Grail: The Fall of Avalon - Official Release Trailer
@BroBot9000@lemmy.world avatar

The demo is pretty solid and I’m going to give it a shot once it starts going on sale and hopefully gets past the launch glitches and received a few patches.

No game is worth it on day one anyways, so many greedy publishers putting out unfinished slop and making the devs fix it post release.

arakhis_,
@arakhis_@feddit.org avatar

I’m eager to find energy and test the demo. its already istalled too, haha

and the demo in 2025 is such a sad reality, golden age was so nice… literally all games always had demos :'(

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