I don’t know about second best, but it’s in the top 5 for sure. The other three for me being the Rogue Squadron series, Galactic Battlegrounds and tie between the two Episode I games (Phantom Menace and Racer).
All excellent choices from the ones I know. I particularly love galactic battlegrounds (also you’re the first person I’ve met that’s ever heard of it!) And Episode 1: racer.
You seem to have good taste, so I’ll check out Rogue Squadron and Phantom Menace!
And obviously these are just my opinions, I can’t fault anyone else for what they prefer.
Heh yeah Galactic Battlegrounds is so unfairly underrated IMO. People who knew of it brushed it off saying it’s just a reskinned AoE - but there’s so much more to it. I fell in love with it all over again last year, after I discovered a couple of excellent mods: the first being Expanding Fronts, which brings new civilizations, units, maps, music and QoL improvements. The other being cnc-ddraw - which fixes graphics/compatibility/resolutions and does some excellent upscaling. The game is so much fun with this, been playing local multiplayer with my friends using ZeroTier and we have massive battles against bots, its amazing.
Oh my god, you are a legend. Thank you so much for letting me know about these mods. I didn’t even think to check for them.
Going to have an insane amount of fun with it again!
And yeah. So many people that I recommended it to thought it was just AoE 2 again. But as you say, it actually has a ton more complexity. And the map editor and storylines were pretty awesome too.
From all I’ve seen, this is a very cool game, I’ve just never had the opportunity to play through it for myself other than a demo on the original Xbox.
I think it’s available on Steam. I’ll pick it up and give it a go!
I’m not even a Star Wars fan, but I spent a lot of time with the PS1 Phantom Menace game as a kid. Some of its levels (Naboo and Tatooine especially) felt surprisingly open world for a game of that era.
Worst change? Name’s at least improved from horrendous to just confusingly bad. I’m cautiously excited to have a polished animeish fighter that isn’t ArcSys or Cyberconnect AGAIN.
Now an offline mode without Vanguard kernel level shit would be great, like that Sylas game and the ruined king one.
Terrible name, likely online-only and with that kernel-level anti-cheat that makes it both intrusive and Windows-only, and it's got hitstun decay. It's like they're trying to tell me not to play it.
From skimming a vid from Buffmaister’s yt channel, I think it is more like P5R, you can choose whether you’re going vanilla route vs the vengeance addition that offer some changes on mid to late game.
Also with all previous DLCs included on this release sounds unusual from typical FATLUS shenanigan, I can say I’m going to get one on steam during sale.
His stories are mostly over the top nonsense, but sometimes that’s fun. Also, for a “AAA” studio director, he’s willing to take some VERY big experimental swings when it comes to gameplay. Death Stranding has it’s problems, but it’s very unique. That’s worth some points.
He takes no more 'experimental swings' than hundreds of indie developers. The only difference is, his studio has the money for the marketing campaigns.
I know right? He was suddenly hyped up so much, I guess it's one way to sell games. I'd understand if it was Miyamoto or something, but the man made Metal Gear and not everyone has even heard of that.
He was heavily pushed with geoff keighley's the game awards partnership he made.
He was though, some people might have known his name from Metal Gear, but majority of people didnt. Then TGA and Death Stranding rolled around and suddenly we were told we should care.
The sudden surge in journalism coverage he’s gotten in the last 5+ years are because of his dramatic departure from Konami and the Metal Gear series which his name was practically synonymous with, and he struck out on his own and made his own game studio where he makes very good, high production value AAA games that are extremely unique and experimental in nature.
Like it’s perfectly understandable to not like Death Stranding because of how niche its appeal is, but the thing is the gaming industry has become such a homogenous mess of samey, formulaic, safe games. Kojima is so relevant right now because he’s now one of if not the biggest studios that’s just making games out of passion, and not just the biggest return on investment.
My normie friends who only play cod or FIFA even know what MGS is. Maybe the Fortnite generation may not remember but when mgs was new for us then teenagers it was a cool action game.
He’s a completely insane horny man that loves action movies. His games tend to be high quality and even when they aren’t good they are at least entertaining and try something new.
He may have gone full George Lucas at this point though where he’s so overhyped that no one second guesses him at all. Death Stranding had some weird shit even for Kojima. I wonder what he could make if his personality wasn’t so dominant in a game and it had some input from other creative visions to reign in his weirder ideas.
That’s true, Kojima was just supervising director on that game. But I feel the politics of Metal Gear Rising: Revengeance are very typical for the series and Kojima’s games.
Metal Gear in general is very much about American Imperialism.
Classic Atlus, repackage new content in the base game and sell as new. I knew better but I still had a fun time on switch.
But man the performance updates alone getting it on the other consoles/pc is pretty tempting. Just wish they wouldn’t double dip or at least offer dlc for us early adopters
I’ve held off on Persona 3 as well for that reason and SMTV confirms what they’re going to do by doing another full release and no dlc upgrade or update to the original.
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Aktywne