I played the hell lot of KF starting back when it was a mod of Unreal Tournament 2004. I have very good memories of LAN parties playing it all night long. But by the time KF2 came to be, I had moved on to other things.
This shit’s hilarious. Game looks like it’s trying to be everything at once.
Part Elden Ring, part Warhammer 4K, part steampunk, part western, part prehistoric game… Also it’s a crafting/survival game in first person, but also an action adventure in 3d person, but also a card game.
There’s a waste of time…zero gameplay for…the game they want us to play. Live action cinematics are utterly useless unless you like hyping your urself over lies from the beginning.
They’re advertising that this has support for 120fps, ultrawide resolutions, and RTX. I am feeling cautiously optimistic that From Software actually nailed the PC support this time.
Now if only they could backport those features to Elden Ring!
Early word from reviewers and people that participated in some of the early access events is that the game is crazy well optimized. I think it was Fighting Cowboy who said all of his gameplay on PC was at 4k 120fps. He also said it runs at around 50fps with high settings on the Steamdeck.
Now if only they could backport those features to Elden Ring!
I wish… Elden ring actually has support for these features but you can’t enable them while playing online because it tampers with files. There are mods for enabling widescreen and unlocked FPS that have been around for ages and work perfectly.
youtube.com
Aktywne